Pako
Staff Emeritus
- 16,450
- NW Montana
- GTP-Pako
- GTP Pako
Alright, here's my idea on the ultimate racing sim.
You would have to place gps markers/sensory devices along all major roadways, streets, Hiways, and Interstates. What these sinsors would do is relay *live* data back to the game engine where actual traffic in real-time would be calculated and introduced into the car population on the roads that you are driving on. No more AI for car population. This would be most effective in games where car population plays an important role in increasing the intensity of game play.
Just think about it for a sec., and never mind about cost or technical limitations to make this work.
What other aspects to Real-VR could this have?
You would have to place gps markers/sensory devices along all major roadways, streets, Hiways, and Interstates. What these sinsors would do is relay *live* data back to the game engine where actual traffic in real-time would be calculated and introduced into the car population on the roads that you are driving on. No more AI for car population. This would be most effective in games where car population plays an important role in increasing the intensity of game play.
Just think about it for a sec., and never mind about cost or technical limitations to make this work.
What other aspects to Real-VR could this have?