The WTC 600 in Tokyo done without exploits is genuinely one of the hardest races in single player in gt7 - share your setups, tips, and cars

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I feel like that too, Viper seem to be so unstable in other racing games but here, with some tuning, they are pretty drivable and fast. I never thought that possible too.

Btw. i made a corvette McQueen, is it known what kind of car he is supposed to be? :D
I Also have Corvette's with McQueen liveries. If I'm not mistaken I think the car was modeled after a Corvette. I Actually have a bunch of cars that are replicas of cars that were used in movies.
 
Yes of course, F&F alone has a lot of them. Nissans, Mitsubishis, Supras etc.

Also i have "Eleonor" from gone in 60 seconds. The liveries are really great and thank god, PD didn't chose to put them behind paywall.
 
But by now, we kinda know that it happens when you bump the AI, right? So we know what causes this.
I have only lost the CRB in one race I've done. I almost always bump the AI to some extent, so no, I don't know what causes it.

Here, for example, I touch an AI 17 seconds into the race, but I got the CRB:



I have a suspicion it might have been the final hairpin that caused me to lose it in the race I lost it, as I tend to push the track limits there, but it's just impossible to know without it showing us when we've lost it.
 
Super easy now, after wasting time with bad car choices.
I do this on PS4 with controller and A/T. Easy to consistently lap in 2:12 - 2:15 range for an easy one stop win on SH tires.

See video for car settings....but I doubt they are very crucial. So long as your downforce doesn't limit your top speed too far below 180mph, you'll be fine. It's that easy.
 
I have only lost the CRB in one race I've done. I almost always bump the AI to some extent, so no, I don't know what causes it.

Here, for example, I touch an AI 17 seconds into the race, but I got the CRB:



I have a suspicion it might have been the final hairpin that caused me to lose it in the race I lost it, as I tend to push the track limits there, but it's just impossible to know without it showing us when we've lost it.

It was clearly bugged before the Thanksgiving update. I touched the walls a few times hard enough to cause damage, and bumped AI hard enough to cause the flying-parts animation and was still getting the CRB every single race.

Since the update my experience has been the opposite, it seems back to normal. If you are super super light in touching the wall or AI you can get away with keeping the CRB, but otherwise it has to be a legit clean race now.
 
If you are super super light in touching the wall or AI you can get away with keeping the CRB, but otherwise it has to be a legit clean race now.
Yes, I did the race 2 more times and lost the CRB both times, so I'm not doing the race any more. You can be clean in terms of how it would be judged human vs human but lose the CRB because an AI basically parks up on the track in front of you.
 
Or you could do sardegna 800 which can be done in similiar time like tokyo, but with an easy CRB. I'm with @breeminator on this. No fun anymore.

Easy to consistently lap in 2:12 - 2:15 range for an easy one stop win on SH tires.
That depends on your skill. If you are somewhat good, then others will struggle, because 27:30 is kinda tight for winning and others, that are not as good as you might not win with that. :)
 
I used the P4 yesterday,i find its a pretty good safe drive.I did have 2 barrier collisions,enough to turn the front of the car red,but no AI collisions so still hot the CRB.
 
So is there a more efficient credit/time ratio race out there?
27 min for 550k still is top tier considering everything else.
I've been doing Sardegna, but the problem is at 800pp you can't use a wide variety of cheap road cars like you can at Tokyo, and personally I prefer the feel of driving a 600pp car to an 800pp car.
 
I've been doing Sardegna, but the problem is at 800pp you can't use a wide variety of cheap road cars like you can at Tokyo, and personally I prefer the feel of driving a 600pp car to an 800pp car.
Yea, biggest problem is fuel efficiency with tuned road cars, most of them only can do 2-3 laps which means way too many pit stops.
 
BWM
Finally got the time test drive the new cars, first the M2

Good enough won in stock setup only change to RH.
Sadly lost the CRB with some minor contacts with AI, PD just love putting so much time in one single event rather make some more with good prize.

Superb recommendation. Easy drive, almost like a walk in the park. Two or three cars hit me in corners but I didn't lose the CRB
 
On my first attempt with the DP-100.
I won.
I did notice the reduction of power when driving, the best point to shift is after the turbo whine stops.
Acceleration seems to stop after 7th gear.
I need to just refine the tune a little.
 
I've been doing Sardegna, but the problem is at 800pp you can't use a wide variety of cheap road cars like you can at Tokyo, and personally I prefer the feel of driving a 600pp car to an 800pp car.
Who cares? Is it a more efficient payout in terms of credits/time than Tokyo 600? I don't need my grind race to be fun, I need it to be max use of my time.
 
Personally I'd take WTC700 LeMans over this. 825k for 30ish minutes.
Meh, if i am going to sink half an hour into a single grind race, I would rather save myself the last few minutes.
Was hoping something in the 10 to 15 minute range would be a contender but it doesn't seem like that is the case or at least no one has been diligent enough to find it.
 
Meh, if i am going to sink half an hour into a single grind race, I would rather save myself the last few minutes.
Was hoping something in the 10 to 15 minute range would be a contender but it doesn't seem like that is the case or at least no one has been diligent enough to find it.
Tokyo is still the highest paying race if you can avoid touching the other cars. For me the best 99% guaranteed second highest paying race is Sardegna. Using the Mazda 787 I usually finish under 25 minutes and earn 825k credits.
 
Who cares? Is it a more efficient payout in terms of credits/time than Tokyo 600? I don't need my grind race to be fun, I need it to be max use of my time.
If it's fun than it's not a grind, that's about the whole point lol.
 
It was clearly bugged before the Thanksgiving update. I touched the walls a few times hard enough to cause damage, and bumped AI hard enough to cause the flying-parts animation and was still getting the CRB every single race.

Since the update my experience has been the opposite, it seems back to normal. If you are super super light in touching the wall or AI you can get away with keeping the CRB, but otherwise it has to be a legit clean race now.
Touching the wall will not cause you to lose the CRB, only hitting AI cars will and it has to be a pretty good poke, I have gotten the CRB with some light AI contact. I have spun, hit wall causing damage to my car, twice in one race but didn't touch the AI and still got CRB.
 
Who cares? Is it a more efficient payout in terms of credits/time than Tokyo 600? I don't need my grind race to be fun, I need it to be max use of my time.
My post quoted what I was replying to:

"So is there a more efficient credit/time ratio race out there?
27 min for 550k still is top tier considering everything else."

So yes, Sardegna pays out better than 27 mins for 550k.
 
Wow, I've never read a sentence that better encapsulates the feelings of the GT7 community. What a state they've left us in.
If there is any "progression" aspect to a game, then there is an accompanying grind, the player base ALWAYS finds it. The only way around it is to basically make everything easy to get within minimal time. That was how past GT were and apparently people didn't like that.

And that's ok, I don't mind if the game is slow to reward credits, but if I want to forego variety in gameplay and just bang out a few hours of the max "grind" strategy so I can get a 20M car, then that's on me. It's not on the developers IMHO.

I do agree with you though, the game has been STALE AF for a very very long time. GT Sport and the livery editor spiced it up a lot IMO, but that isn't exactly "gameplay". PD simply are not good at online gaming. They have proven that pretty well by now.

If it's fun than it's not a grind, that's about the whole point lol.
I actually find the Tokyo race pretty enjoyable. It goes fairly quick for me. I try it with different cars and see where the limits are for each. That's basically all I do in this game (plus livery dabbling). The online racing is awful. The campaign mode is abysmal.

My post quoted what I was replying to:

"So is there a more efficient credit/time ratio race out there?
27 min for 550k still is top tier considering everything else."

So yes, Sardegna pays out better than 27 mins for 550k.
Oh sorry, sounded like you were just chiming in with your personal fave....
"I'm doing Sardegna..."
instead of saying
"Sardegna is the most efficient grind now..."
was unclear to me.

I'll go give it a try now. I don't have a 787, or any Gr1 cars for that matter..so we'll see how it goes.


LOL, getting every last mile out of those tires
 
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I Also have Corvette's with McQueen liveries. If I'm not mistaken I think the car was modeled after a Corvette. I Actually have a bunch of cars that are replicas of cars that were used in movies.
Which version of McQueen? I've tried myself the replica of the livery Ramon designs for him for the last race in Cars 1, but I'm open to having better versions for the Gr.3 Corvette, so I'd like to see it. Anyone of you two got a link?
 
If there is any "progression" aspect to a game, then there is an accompanying grind, the player base ALWAYS finds it. The only way around it is to basically make everything easy to get within minimal time. That was how past GT were and apparently people didn't like that.

And that's ok, I don't mind if the game is slow to reward credits, but if I want to forego variety in gameplay and just bang out a few hours of the max "grind" strategy so I can get a 20M car, then that's on me. It's not on the developers IMHO.

Totally agree with your post. I just can't understand why either a) the 'grindey' races can't be more varied each time you race them (or any of the single player events for that matter) or b) the events would pay out relatively the same credits/hour based on entry conditions.

I tend to dabble between online and single player, the latter usually involving trying out different cars from my garage to win the various events, but since I acquired enough ≈600PP cars to mess around with at Tokyo I find it very hard to justify the majority of the others. There's an inner conflict going on.
 
i was wondering how he/she didn't get any penalties for wall riding
It seems you lose Bonus only if you hit the AI cars. So i guess you can still wall ride all you want. Your video fits better in this thread though:
 
Thats
It seems you lose Bonus only if you hit the AI cars. So i guess you can still wall ride all you want. Your video fits better in this thread though:
That is exactly what I have said numerous times.
 
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