Thoughts on Mclaren F1 Gtr

  • Thread starter Pururut
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I’ve only been using it on Autopolis so I have no reference but it’s pretty planted and predictable even when tossing it into corners aggressively.

It wears its front tires faster than the rears, don’t think I’ve seen that for a MR car in this game.
 
I gave it a couple of laps at seaside, it wasn't great on the kerbs, it did an ok lap time (for me) though.

Its doing some understeer on high speed corners. However its very quick on straights.
YES YES YES PULEASE


But, the F1 GTR is topping the fastest laps list for Race C. It's a good car. It's similar to the Ford GT in that it's fast but it lacks some down force (seemingly). I find it hard to get turned.

I dont think its lacking downforce. It acts as same as other gr3s at nurburgring bumps. Its understeer caused by its toe values imho. At low speed corners you can fix it by pressing gas pedal a bit more then usual.
 
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I love it, at Bathurst it is so fast along the straights, totally gains 1-2 seconds on Conrod against some of the other Gr3 cars I was chasing. Very nice in the corners, neutral turn in but goes to understeer under tyre wear. I actually found my first stint on Hards better than Mediums. The slight slippage aided rotation but under medium throttle it stays composed and after the pit stop the extra grip from the mediums didn't feel to me to be much use, at least on this track.

It feels like it's gonna get nerfed though as it is so easy and enjoyable to drive.
 
Haven't tested it against other Gr.3 yet so I can't comment on how it stacks up against other Gr.3, but just finished a 15 lap on make F1 GTR lobby race with friends on Autopolis and I had a blast. BoP off to let it shine it's brightest :).

Stock, RH tires with 4x wear. Loads of fun.
 
Who the what? If I am already under-steering at a slow corner, how is giving it the beans going to help?

Giving it some beans as you are expecting understeer will break rear traction and rotate the car and sort of drift it for a moment. Tricky thing to get right and not really a good idea in a long(ish) race.
 
One of the best cars in the game.

Driving it was so beautiful. The sound and everything.

That acceleration leaves a lot of cars in its dust.

Now hopefully we get the F40 GTE or LM and the Porsche 911 GT1 996 plus with a custom grid tool so we can replicate BPR!!
 
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Who the what? If I am already under-steering at a slow corner, how is giving it the beans going to help?

Obviously, it’s because McLarens love beans :D

I’m no expert here, still learning the stuff on this level of detail, but what comes to mind when I try to make my brain work it out is that you’re shifting the weight off the fronts a little. Being mid-engine wouldn’t that induce a little oversteer if you do it right? In an FF car you’d def see more understeer all day, but I could see it working under the right conditions in an MR car or even an FR car if you’re going for the mini-drift method mentioned above. It’ll be fun to try it out once I get a chance to play.

This stuff fascinates me because it’s not immediately intuitive, yet makes sense once you figure out why things are happening. On one of Tidgney’s driving school episodes he talks about throttling a little while braking to gain grip in moments of unexpected oversteer and that blew me away.
 
Giving it some beans as you are expecting understeer will break rear traction and rotate the car and sort of drift it for a moment. Tricky thing to get right and not really a good idea in a long(ish) race.

Yeah this is it. Its most visible on Porsches.

Understeer? You're not going fast enough... more speed, front tyres bite more.

ALso relevent on some mid engine cars.

But also I use it as a lazy driving technique.

Mild understeer into corners? Give it more power, get the car to rotate and let off power for a millisecond when the car is pointed in the right direction THEN give it heaps of power with the steering wheel pointed in the way you want to go...

Its very sloppy but you do it when you stuffed it anyway so what's to lose?

btw. I think the autopolis GT3 30 lap enduro is the best way to shake this car down. Get to know it, the way it eats its tyres and its fuel econ.
 
What do you think about the car? Is it competitive with other gr.3 cars?
Just raced it in the Daily. This is how I feel about it.

I don't even want to drive the F1 anymore.. and that was my FIRST time!
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The damn thing is too perfect! I didn't get my Clean bonus because I ran over a "kerb" at pit entry. 2.4 seconds. Ridiculous.

Anyway, the seating position, the sound, the handling. Oh my, the handling. The real test was the Dipper. No MR spinning of the tail. No skidding under braking into and trailbrackng corners. iPerfecto!
 
Seems very balanced and turns surpricingly well with right speed and trail braking. Seem quite unstable over cerbs and very prone to turning sideways when loses traction on either side rear wheel - was it cerb bounce, grass or just too much pedal. Not once or twice have i been facing the inside wall at 90° after numerous different curves of Mount Panorama..
 
I'm having issues with its brakes, or its weight in general (I only did 3 laps with it so I can't quite point my finger on it). Even with RS tyres I feel like driving with Comfort Hard compound.
My brake pedal has been stiffened so I'm sure it's not locking the wheels by mistake. Not too much, at least.
I'll try it again with the BoP settings to see if it's any better.
 
Should not be in Gr.3, I feel with a good tune it'll be overpowered (until it gets nerfed into the ground).
 
I feel like GT3 is best of a bad deal, or 'best fit'.

I dont like it in Gr.2 because it kind of offends my sense of what SuperGT/JGTC is or was.

I know there used to be 911s and Lamborghinis and Ferraris in it and BMWs Mercs etc however it will always be a Nissan vs Toyota/Lexus vs. Honda vs Mazda affair to me.
 
gr3 is good place for that car
but at this point this car is too overpowered (even more than ford)
need to be balanced, 100% sure
 
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It doesn't work as a Gr.2 car, it doesn't fit with the other cars there. Honestly I expected it to be in Gr.X. The car is very good though, potentially the best all-around Gr.3?
 
At least you have something to choose instead of the Gr.3 650S Nerfmobile for the Manufacturer Championship.

Pd is drunk when it comes to bop adjustments. 650s nerf and Rs 01 nerf were the most stupidish adjustment i have ever seen apart from the megane and shirocco buff.
 
Obviously, it’s because McLarens love beans :D

I’m no expert here, still learning the stuff on this level of detail, but what comes to mind when I try to make my brain work it out is that you’re shifting the weight off the fronts a little. Being mid-engine wouldn’t that induce a little oversteer if you do it right? In an FF car you’d def see more understeer all day, but I could see it working under the right conditions in an MR car or even an FR car if you’re going for the mini-drift method mentioned above. It’ll be fun to try it out once I get a chance to play.

This stuff fascinates me because it’s not immediately intuitive, yet makes sense once you figure out why things are happening. On one of Tidgney’s driving school episodes he talks about throttling a little while braking to gain grip in moments of unexpected oversteer and that blew me away.

Uh. no.

I see where you are going. You're thinking "steering with the rear" (as in a drift) and that's a valid thing, but if there is under steer, whipping the rear end around will likely just spin you off track. You need to hit your apex to be fast and curing under steer with induced over steer is still off apex.

What you are envisioning is what the BB adjustments are being used for. Adjust the BB so you can hit that apex and exit without too much wheel spin. If you get it right, the car can be seconds a lap faster.
 
Uh. no.

I see where you are going. You're thinking "steering with the rear" (as in a drift) and that's a valid thing, but if there is under steer, whipping the rear end around will likely just spin you off track. You need to hit your apex to be fast and curing under steer with induced over steer is still off apex.

What you are envisioning is what the BB adjustments are being used for. Adjust the BB so you can hit that apex and exit without too much wheel spin. If you get it right, the car can be seconds a lap faster.
The F1 actually excels amazingly at the throttle smashing technique. High revs, hit the throttle mid corner and it will rotate like you want all the while not ‘drifting’ and being pretty controllable. It’s pretty amazing.
 
  • It's got great acceleration and I believe it has the best top speed of any car in Gr. 3 right now.
  • Easy to get on the throttle, doesn't induce much oversteer when pressing on the throttle out of tight corners.
  • Decent cornering but feels unstable in slow to high speed speed corners, doesn't seem to have as much downforce as other Gr. 3 cars
  • This is the biggest one though: it has BAD brakes, worst than the Ford GT I believe, you've got to brake much earlier than other Gr. 3 cars. I was rear-ended so many times last night on Bathurst in the mountain portion of the track. People have not adapted to the horrible brakes this thing has, and you need to brake much earlier if a McLaren F1 is in front of you.
  • It's got good/decent tire wear, and seems pretty average in fuel consumption. Most of the power is in the high revs though, so the speed will suffer if short shifting to save fuel.
Overall I think it's a bit OP at the moment, I crushed my best lap on Bathurst by doing a 2:01.7xx vs a 2:02.7xx using the Mercedes AMG. It crushes everything on the straights, but struggles quite a bit when going through the mountain portion of the track due to the horrible brakes. I think it's going to be nerfed in the next patch.

I personally don't think it's a very competitive car on other circuits though, it may be the best car on Monza or an oval track, but otherwise it'll get eaten alive by other better handling Gr.3 cars on other tracks such as Catalunya, Maggiore, Nurburgring, Suzuka, etc.
 
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