Thrustmaster T300 settings

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My T300 is strange, realised I raced on my PS4 Pro yesterday with my T300 in PS3 mode and it worked fine...

The t300 will work in PS3 mode. You just wont have some PS4 buttons function. If you get the issue where you get random pauses in game or random button pushes (that you didn't press), switch it to PS3 mode. It will disable those buttons. It's a known issue. I've had it happen a few times but the recent firmware patch seemed to fix everything.
 
I followed all the instructions...PS3 Mode, etc, etc...

Today i'll try again...and again. If the issues persist, i'll contact thrustmaster.
 
Best settings to catch your rear end in RWD cars: 7/8/2 (7 controller sensitivity, 8 torque, 2 FFB strength).

I find it strange nobody in this thread is sharing their controller sensitivity, it makes a ton of difference on a steering wheel, more so than ever in GTS.

When I drift I always use 7/8/2, when I qualify and race I always use 4/4/5 or 4/4/9.

Controller sensitivity at 0 is horrible on a steering wheel.
Take any car, go into cockpit view, put sensitivity on 0 and watch as your ingame wheel turns at a slower rate than your T500/T300/G29/TGT. Change Controller sensitivity to 1 and you'll notice your ingame wheel responds simultaneous with your T300/T500/g29/TGT.

I have been testing with this since day 1 of the closed beta, for me personally controller sensitivity is far more important than FFB torque or strength because it changes the response time of your front tyres, even on every single steering wheel. The higher your controller sensitivity, the easier it is to catch a car that looses its rear end because it just feels a lot more realistic with a higher value at controller sensitivity.

Drifting: 7/8/2
Racing: 4/4/5 and/or 4/4/9

hmmmmm.... i'm interested to try out the controller sensitivity tweak this evening. I'm hopeful it resolves my major hangup with the FFB in GTS (lack of feeling connected). In past GT's I was able to thrash cars around the Nordschleife with confidence, throwing cars into corners with a controlled slide, etc. In Gran Turismo Sport, i just can't do it... the backend strikes me as very hard to control, and I have a real hard time recovering when it starts to go. As a result i drive a lot more conservatively (which is not as fun).

Hopefully turning up the controller sensitivity as you suggest will result in a more accurate feedback that will allow me to recover when I push a car past it's limit.
 
Here is my findings after some fiddling around:

1. Controller Sensitivity HAS NO EFFECT whatsoever on my T300.
No delays, no differences in angle. Amaru might be just daydreaming.​

2. Feedback Strength controls the overall strength of torque, exactly as expected.
4 is a good value. 5 if you are in good shape. 3 seems pretty low.​

3. Feedback Sensitivity controls the (virtual) spring rate.
The differences are best experienced on a high speed straight, making small corrections.
A high setting feels very stiff and realistic. The smallest steering angle will already result in full torque. Minimum dead zone for force feedback.
A low setting will result in a softer force and sloppy feel around the center. The force for small steering angles is reduced.
There is no reason to set this to anything less than the maximum, unless you experience rocking/resonance around the center.​
 
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Here is my findings after some fiddling around:

1. Controller Sensitivity HAS NO EFFECT whatsoever on my T300.
No delays, no differences in angle. Amaru might be just daydreaming.​

2. Feedback Strength controls the overall strength of torque, exactly as expected.
4 is a good value. 5 if you are in good shape. 3 seems pretty low.​

3. Feedback Sensitivity controls the (virtual) spring rate.
The differences are best experienced on a high speed straight, making small corrections.
A high setting feels very stiff and realistic. The smallest steering angle will already result in full torque. Minimum dead zone for force feedback.
A low setting will result in a softer force and sloppy feel around the center. The force for small steering angles is reduced.
There is no reason to set this to anything less than the maximum, unless you experience rocking/resonance around the center.​
That's my point it's one of the worst driving games for steering wheels..give all the settings for controllers make it easier for them to control the car
 
Here is my findings after some fiddling around:

1. Controller Sensitivity HAS NO EFFECT whatsoever on my T300.
No delays, no differences in angle. Amaru might be just daydreaming.​

2. Feedback Strength controls the overall strength of torque, exactly as expected.
4 is a good value. 5 if you are in good shape. 3 seems pretty low.​

3. Feedback Sensitivity controls the (virtual) spring rate.
The differences are best experienced on a high speed straight, making small corrections.
A high setting feels very stiff and realistic. The smallest steering angle will already result in full torque. Minimum dead zone for force feedback.
A low setting will result in a softer force and sloppy feel around the center. The force for small steering angles is reduced.
There is no reason to set this to anything less than the maximum, unless you experience rocking/resonance around the center.​
I had similar findings last night, i.e, was struggling to notice any any change in accuracy when adjusting the Controller Sensitivity.

Feedback Sensitivity had the greatest impact for me. I was previously running it at 2, but changing it to 7 made a huge (good) difference. Turning laps on the ring in the Rx-7 with Feedback Strength at 4, and Feedback Sensitivity at 7, felt pretty good.

Tonight i will try maxing out "Feedback Sensitivity" per your suggestion.
 
Feedback Sensitivity always felt like it have no impact on actual FFB but rather at speed at which steering reacts to steering wheel input. And higher setting is the fastest response and in result you get better turn in and slides are easier to catch. So I run Strength at 3 and Sensitivity 10 and drive without TCS.
 
Here is my findings after some fiddling around:

1. Controller Sensitivity HAS NO EFFECT whatsoever on my T300.
No delays, no differences in angle. Amaru might be just daydreaming.​

You couldn't be more wrong. It has a major effect. I feel it in both the T500RS and the G29. I have 7years experience on the T500RS. It makes a HUGE difference, more so on thrustmaster's wheel than on my G29.

That you don't notice it, doesn't mean I'm daydreaming. Do explain why my qualifying times are faster by half a second when I drive with 4/4/5 compared to 0/4/5 in every car on tracks where I have a consistency of lapping 10 laps in a row within 0.2s.

No, I'm not daydreaming, it's been affecting wheels since day 1.
 
Hello Friends,

Not related with T300 Settings, but yesterday, and following all the instructions, i tried to update with no success the firmware of my T300 GT Edition (bought dec 2017). In the control panel i have the information that i'm with v25. I know that the last firmware is v28. When i try to update it's says that i have the last version...v25. I've tried everything. Do you have any knowledge regarding this issue?

Ohhhh...and i have 4/3 in my setting! :)

Regards,

I had a similar issue recently, the button for checking to see if you have the latest version said I did, even though it wasn't v28.
I then followed the instructions here and it worked: http://ts.thrustmaster.com/download/pub/webupdate/t500rs/t300rs_firmware_update_procedure_v28.pdf
 
Here is my findings after some fiddling around:

1. Controller Sensitivity HAS NO EFFECT whatsoever on my T300.
No delays, no differences in angle. Amaru might be just daydreaming.​

2. Feedback Strength controls the overall strength of torque, exactly as expected.
4 is a good value. 5 if you are in good shape. 3 seems pretty low.​

3. Feedback Sensitivity controls the (virtual) spring rate.
The differences are best experienced on a high speed straight, making small corrections.
A high setting feels very stiff and realistic. The smallest steering angle will already result in full torque. Minimum dead zone for force feedback.
A low setting will result in a softer force and sloppy feel around the center. The force for small steering angles is reduced.
There is no reason to set this to anything less than the maximum, unless you experience rocking/resonance around the center.​
Exactly how I feel. Except I use torque strong 3... I usually race long races, for a long period of time and my arms already ache.
 
Controller sensitivity at 0 is horrible on a steering wheel.
Take any car, go into cockpit view, put sensitivity on 0 and watch as your ingame wheel turns at a slower rate than your T500/T300/G29/TGT. Change Controller sensitivity to 1 and you'll notice your ingame wheel responds simultaneous with your T300/T500/g29/TGT.

1. Controller Sensitivity HAS NO EFFECT whatsoever on my T300.
No delays, no differences in angle. Amaru might be just daydreaming.​

I will test it next time I play, obviously only one can be right. I ignored controller sensitivity settings because it should affect only wireless controllers as in game description says.
 
Off topic a bit, but I just order a T300 GT edition wheel. Upgrading from a T150 think there'll be a huge difference other than the pedals

I own both the T150 and the T300. I still do. I have two cockpits (can view my album uploads to see the two rigs). The T300 is for myself and the T150 for friends or for my son. There is a huge difference in FFB fidelity. You will be very happy with your upgrade. The T150 has a motor strength of about 2.7 nm of torque and thus clips pretty easily and doesn't have much strength to really define the different feelings. The T300 is closer to 5 nm of torque so easily a 45% increase in detail you'll receive from your wheel.
 
7&7 all day. Although while running Yamagiwa over and over today, almost 1000km, the FFB did fade out on me a few times. I didn’t know about the always on fan setting though. There’s two things now that the manual makes no mention of, the other being how the mode button plus left or right on the d-pad changes the max degrees of rotation.

Wait, whaaa? It's not always set to the max 1080 degrees all the time? When do you need to change it? More than once after you turn the PS4 off?


Jerome
 
Wait, whaaa? It's not always set to the max 1080 degrees all the time? When do you need to change it? More than once after you turn the PS4 off?

Speaking of which, what degree of rotation do you find works best with most cars? Is it set separately per car, or is it global?
 
Speaking of which, what degree of rotation do you find works best with most cars? Is it set separately per car, or is it global?

What’s unfortunate is that the settings don’t stay. Rotation is set back to the default every time you star a race, qualifying, or pause the game. Makes keeping the value that you like very difficult to maintain. I gave up messing with the rotation angle after a few frustrating attempts.
 
What’s unfortunate is that the settings don’t stay. Rotation is set back to the default every time you star a race, qualifying, or pause the game. Makes keeping the value that you like very difficult to maintain. I gave up messing with the rotation angle after a few frustrating attempts.

Well that's annoying :-(
 
Nothing scientific here, but last night i had a great time with:
Controller Sensitivity: 7
Feedback Strength: 4
Feedback Sensitivity: 10

I actually spend a decent amount of time setting up custom arcade races (which is not something i've tinkered with in the past). Mildly tuned R32 GTR (400 HP) matched against Gr.3 opponents set to "professional" AI with boost off, nets just over 100k during a 1 lap race on the Nurb 24hr course. I actually was having quite a bit of fun against the AI, and was surprise that if you are on their ass for a while, they actually put their blinker on, move aside, and let you pass. The R32 with (praiano's suspension tune) makes for a fun race against N1000 or Gr3 opponents. With the FFB settings listed above I was starting to get reminded of the way i use to thrash the 190 E evolution 2 around the ring in GT5 (albiet, with a bit more grip from the GTR's awd).

Cheers
 
Well that's annoying :-(

If you are on windows, you can download a settings tool from Thrushmaster and use it to set a default wheel rotation. That way it saves adjusting your settings each race/lap or what ever. It also gives finer control so you should find a setting that suits. Not sure how it affects the modes though.
 
If you are on windows, you can download a settings tool from Thrushmaster and use it to set a default wheel rotation. That way it saves adjusting your settings each race/lap or what ever. It also gives finer control so you should find a setting that suits. Not sure how it affects the modes though.

Interesting, does that persist even if the game tries to override the settings? From what I understand, the reason why the settings don’t stay if you set them using the mode button, is that in GT Sport each car has a defined steering angle and the game resets the steering angle. I’d love it if my steering angle could stay where I set it.
 
Interesting, does that persist even if the game tries to override the settings? From what I understand, the reason why the settings don’t stay if you set them using the mode button, is that in GT Sport each car has a defined steering angle and the game resets the steering angle. I’d love it if my steering angle could stay where I set it.

It appears to stay. Though I've only been testing a wheel for a couple of hours and my driving is pretty bad so I may be mistaken. /caveat
 
It appears to stay. Though I've only been testing a wheel for a couple of hours and my driving is pretty bad so I may be mistaken. /caveat

I’ll definitely be trying this out as soon as I get time to play in about 6 hours.
 
Why does everyone keep talking about this?... What's the benefit of changing the max steering rotation?

The full 1080 rotation is great for tractors and trucks. However reducing the rotation makes turning easier, especially on bendier, circuits, such that you don't have to cross over your hands to make hairpin turns.
 
The full 1080 rotation is great for tractors and trucks. However reducing the rotation makes turning easier, especially on bendier, circuits, such that you don't have to cross over your hands to make hairpin turns.

That's what I thought. I can't imagine anything more than the default settings..
 
Wait, whaaa? It's not always set to the max 1080 degrees all the time? When do you need to change it? More than once after you turn the PS4 off?


Jerome
You shouldn't need to change it with GTS as it sets (and soft locks) the correct degrees of rotation per car.

The only reason to override it would be if you wanted every car to have the exact same degrees of rotation.

In which case you would need to change it on the wheel base every time, as GTS doesn't have a degrees of rotation hard setting (most track based racing titles don't, it's normally found on Rally titles.
 
You shouldn't need to change it with GTS as it sets (and soft locks) the correct degrees of rotation per car.

The only reason to override it would be if you wanted every car to have the exact same degrees of rotation.

In which case you would need to change it on the wheel base every time, as GTS doesn't have a degrees of rotation hard setting (most track based racing titles don't, it's normally found on Rally titles.
On ever other racing game I've been on even drive club it has degrees of rotation you can set up as you like it..on track day cars they don't leave the steering default they set it up as they like it
 
On ever other racing game I've been on even drive club it has degrees of rotation you can set up as you like it..on track day cars they don't leave the steering default they set it up as they like it
On a track day mod'd car yes they would replace the rack to change it, but we don't have many of those in GTS and if we did then the software should be setting that for us correctly.

I have to be honest its not something I have ever felt the need to do at all on a track based title, even titles that allow you to change the DoR I set it to 1080 and let the softlock sort the rest out.
 
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