I actually prefer to play Project Cars instead of Forza or GT.
Alright. You do realize PCARS 2 has both the Brocky and the Funhaver in it's stable of vehicles, yes?
But what is up with those GT comparisons anyway, are you just assuming i'm a GT fan because i don't seem to like Forza?
No, the only reason why I brought GT up is because, well, the two series' are conjoined at the hip, considering what one title was built to be back in 2005. They are compared because, well, they always will be. I'm pointing out that Forza really is no different in that regard with the points you brought up.
Is the only way you can deal with someones opinion to try and find out what they like and then critique that?
It certainly
helps clarify the criticisms you're making with regards to Forza
.
If anything here is iffy, it's the way you people here handle yourselves when your oh so precious product gets some critique.
No, we're criticizing you for the fact that other series have done the exact same thing that you're accusing Forza of having done. GT more so considering the comparable, but also PCARS 2 as well. But of course, if you want to go the fanwar route, we can do that too like every other comparison between Forza and other titles that has ever been done on this forum.
But developers have to cater to the biggest demographic which happens to be kids, who happen to like nonsense like vans, hypercars, hot rods and Hot Wheels...
Fun fact - people like different things! And don't tell me that you haven't, in your quest for super serious sim racing nirvana, haven't ****ed around with silly vehicles in PCARS 2 or Assetto Corsa or whatever. More or less the same principle with regards to the more esoteric vehicle choices made by PD and T10 respectively.
Sure, you can criticize Forza. No skin off mine, or anyone else's back. What people take issue with is this sort of 'wull Forza was so much better when they had ACTUAL racing cars and ACTUAL motorsport was the focus!' because it wasn't. It was always about tuning vehicles and being able to scale them up and race them against super cars, if you wanted. Race cars were really only the end point, and not the main focus. Removing that and focusing on motorsports, like some people have suggested in this thread, simply kills whatever is left that makes Forza viable in this market, and basically just says to me you might as well continue playing games like AC and PCARS 2, because that's what you want to turn Forza into.