time penalties in seasonals

  • Thread starter lapiforce
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Austria
Austria
lapiforce
hi everyone, I have been lurking around here for quite some time and I would like to thank you all for the wealth of useful information here.

The thing that has triggered me to write my first post are the time penalties that slow down the car during the race. This stupidity has recently appeared in the seasonals. In short: I hate them and they are ruining the experience for me. If this turns out to be preview of what is to be expected from GT6 it would certainly stop me from purchasing the game.

I am all for clean driving in online racing but in the seasonal my driving style is my own bloody business and I don´t want a kind of digital "big brother" to punish me during the race by slowing down my car for the most ridiculous of reasons.

The penalties can not be reconciled with GT´s claim to be a driving simulator. There is no real life equivalent what so ever for these penalties, Fine if I get disqualified at the end of the race, or some time is added in the ranking.

But don´t slow my car while I am driving :grumpy:
 
Red laps in Time Trials and time penalties in Seasonal Races. They are all designed to force some adherence to the track perameters. I'm OK with them.
 
Don't like penalties when you start 15-20 seconds behind the front car. Nothing worse than trying to make ground and coming up on a slower car, and by taking avoiding action, get a 5 sec penalty. Ridiculous!!! I simply don't accept them - and restart the race.
However, if you had qualifying and a grid, then I wouldn't have a problem with penalties.
 
Don't like penalties when you start 15-20 seconds behind the front car. Nothing worse than trying to make ground and coming up on a slower car, and by taking avoiding action, get a 5 sec penalty. Ridiculous!!! I simply don't accept them - and restart the race.
However, if you had qualifying and a grid, then I wouldn't have a problem with penalties.

Great point. Where are the purists on that?
 
Great point. Where are the purists on that?

I would consider being against the penalties being "purist". they are simply an annoying and unrealistic interference of the game with my car while I am in the virtual drivers seat. The experience does not become more realistic but less.
 
A red lap fpr cutting a corner is fine by me. However as has been stated by
Don't like penalties when you start 15-20 seconds behind the front car. Nothing worse than trying to make ground and coming up on a slower car, and by taking avoiding action, get a 5 sec penalty. Ridiculous!!! I simply don't accept them - and restart the race.
However, if you had qualifying and a grid, then I wouldn't have a problem with penalties.
Agreed!
I would consider being against the penalties being "purist". they are simply an annoying and unrealistic interference of the game with my car while I am in the virtual drivers seat. The experience does not become more realistic but less.
Agreed!

If they continue down this route, i'm out!
It's not a realistic driving game anyway, and it's getting less so every month now!
 
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Cutting corners and crashing into other cars is bad, but I think this kind of penalty is worse. Especially since the AI stops driving once you catch up with them, and the only way to avoid them is often to cut a corner. Either that, or you have to brake and get stuck behind them, which ruins your lap time and makes it harder to catch up with the rabbit.

Crashing and cutting corners is bad, but not as bad as the penalty system.
The penalty system is bad, but not as bad as the AI drivers.
The AI drivers are bad, but not as bad as the entire concept of the Seasonal Events.

Sometimes when I'm doing this latest seasonal, I wish that the cars were equipped with machine guns...
 
I like the penalties, but they should have been optional for those that don't like it. Then again, maybe this way people actually learn to drive properly and do it online as well.
 
I like the penalties, but they should have been optional for those that don't like it. Then again, maybe this way people actually learn to drive properly and do it online as well.

I would have preferred a drive-through penalty system
 
Well in 2 out of 5 races, so something for everyone. However it needs some work, cars ramming into u and u get the penalty. Trying to pass 3 cars all stacked. Why dont they get penalties?
The ramming from the side, is bad, i am sure f1 stewards would be meeting all day to decide whose fault it is.

Btw one of my joys is passing cars and pushing them off the road :-)
 
It's not perfect. I got penalised at Spa twice in one lap by the car behind me hitting me once on the rear and once on the rear quarter.

But it is nearly perfect. I'm currently Gold at all but Tuskuba, where I just lost out on Silver by running wide on the last corner of the last lap! I'm using a Sauber Merc' C-9, and the two tracks with penalties have given me the most fun.

If PD decide to put it on all future challenges I for one would be glad.
 
Well in 2 out of 5 races, so something for everyone. However it needs some work, cars ramming into u and u get the penalty. Trying to pass 3 cars all stacked. Why dont they get penalties?
The ramming from the side, is bad, i am sure f1 stewards would be meeting all day to decide whose fault it is.

Btw one of my joys is passing cars and pushing them off the road :-)

That's just there to help prepare you for all the people online who don't use the zoomed-in map or the look left/right function. It's a training aid. ;)
 
All time based penalties are awful & need to be permanently removed from the GT series. We need drive throughs & stop 'n' go penalties just like in the real world.
 
VBR
All time based penalties are awful & need to be permanently removed from the GT series. We need drive throughs & stop 'n' go penalties just like in the real world.

What a silly comment.

These aren't real world races they are just fun challenges, the real world penalties you speak of would only work for full distance/endurance races.
 
I don't mind the penalties, but they need to sort out the edge of the track in some place. On the first Sarthe chicane I barely put two tyres on the kerb and got penalised!
 
I guess change is good now and then, something different. My son was having difficulty passing one stage, so i said let me do it.... and he said "why, there arnt any shorcuts!!!"
 
VBR
All time based penalties are awful & need to be permanently removed from the GT series. We need drive throughs & stop 'n' go penalties just like in the real world.
What a silly comment.

These aren't real world races they are just fun challenges, the real world penalties you speak of would only work for full distance/endurance races.

So *in your opinion* his comment is silly???
My opinion is that i am in agreement with him!
Yes this is a game and yes it's not real life but tha manufacturer (i shall resist using first name terms because i'm not on first name terms with anyone at Polyphony digital, Sony or anyone else in that sphere of business)
The manufacturer calls it "The real driving simulator" or something quite similar. They should attempt to put as much realism into the game as they can, having a time delay means it's *totally* unrealistic for me and no, i have not attempted the new seasonal yet btw.
It's differing opinions, a drive through would be more realistic for me if your going to stop the game, restart it and try again you are going to do that anyway.
 
The silly comment is the first sentence, i think the way that these time penalties are implemented for races of such short distances are just right, there is just no way to have drive thru/stop,go penalties for these distances and still be left with a chance to win.

I do however, agree that these penalties would be great for full distance/endurance races and would be happy to see them added to the game for those races.

But even then these penalties would not be fair, because in the real world we have scrutineers who decide what actions deserve these penalties and this is where it would annoy the racer because you cannot expect to be served a drive thru just for having a spin and going of track by over accelerating accidentally.

These decisions cannot be implemented into the game and so every little mistake would mean an unfair penalty.
 
What a silly comment.

These aren't real world races they are just fun challenges, the real world penalties you speak of would only work for full distance/endurance races.

So maybe instant disqualification would be more appropriate?

because you cannot expect to be served a drive thru just for having a spin and going of track by over accelerating accidentally.

Depending on the racing series, yes, you can.
 
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Don't like penalties when you start 15-20 seconds behind the front car. Nothing worse than trying to make ground and coming up on a slower car, and by taking avoiding action, get a 5 sec penalty. Ridiculous!!! I simply don't accept them - and restart the race.
However, if you had qualifying and a grid, then I wouldn't have a problem with penalties.

Didn't GT3 have qualifying, I like the idea of time penalties at the end of the race. Like they do in show jumping.
 
LeMans was tough to get three clean laps, even use of the curbs seems verboten in most places so you have to drive very clean, and avoid touching other cars. There are things like black flags and stop and go penalties in the real world so these are OK, just hard to find the tolerance levels and areas.
 
If they're going for realism there should be a qualifying component so that you're not ALWAYS starting from the back. They also need to improve the AI so that if another car rams you and pushes you into the "shortcut zone" you don't get a shortcut penalty.

In short, the concept is far from perfect, and needs fixing.
 
Yes, i got a penalty with 2 wheels off track beyond kerb , front left on track and rear in the air ! so i guess just 1 tire on track. I guess different makes things more interesting. I would prefer 1st ramming or off track, a warning and from 2nd on a penalty. Also in F1 going off trackis not usually a drive thru, unless it was used to pass another car. Or in qualifying. But then again so is blocking a penalty and the AI's do their fair share. Anyway it needs work.
 
Penalties are difficult to get right with an automatic system, since "advantage-gained" is difficult to identify, as is "fault." Hopefully it will improve in the future, in this and all games. In Race Driver 3 the first time was pretty much always a warning, so you could have one throwaway mistake/evasion/cheat per race which helped a little.

Some of the cutting penalties are a bit too strict - Le Mans and Fuji penalties come to mind for starters. Of course there are a few places that you can get away with cutting way more than you should be allowed to, so I guess that makes up for it a little. Once you've seen where a cutting penalty gets called once or twice though, it's not too tough to avoid. That might not be where the track limit really should be, but since you know that that's where it is you can just not drive there(unless you get put there of course, but there's usually ways around that - at least against the bots).

A bit off topic, but it's too bad they haven't come up with a solution for people straightlining the final chicane at Le Mans on the last lap of a race online. That sort of thing should have a post-race time penalty or DQ, but neither of those options seem to exist. Oh, well, maybe GT6.
 
Have to say I was happy to see a time penalty when I made a horlicks of Les Combes at Spa in the recent seasonal and earned a nice time penalty.

Lets you race on and regain the lost time - and better than an automatic Disqualification for the race and your Online log in Bonus reduced by half.(Followed by reposession of cars in your garage.

Self Harmers will probably still cut (corners) whenever they can but I'd hope it is a sort of sharp sting, that would make drivers a bit more responsible when they barrel into a corner.
 
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