^
Real life WTCC calendar:
Curtiba- fast, purpose-built race-track (like Daytona road?) remember the continental tyre series goes to Daytona as well.
Zolder- Long straights and some chicanes, also purpose built(like SSR5 except that's a street course)
Monza- well, Monza obviously
Hungaroring- tight purpose built track(Autumn Ring?)
Brno- long track, purpose built fast/slow with chicanes(Nurburgring GP/F)
Boavista- really fast street course(Rome)
Donnington- fast track with tough corners (Fuji GT?)
Ochershleben- tight, stop-start track on flat ground.( Either forget the flat ground and do Eiger or just ditch it and do the Ring.
Valencia- Another tight track( could be in game, not to unlike Indy road)
Suzuka East- Suzuka East
Guangdong- fast technical track with hairpins( deep forest or Grand valley east(reverse)
)
Macau-fast stretches of road followed by narrow, slow sections( Madrid)
Now there is a couple of non-real life places, I'm just giving my opinion on what is like the other tracks. Now, if the supposed tracks came into the game, it would turn that calendar in it's head. And don't forget Zolder, hungaroring and Donnington have a chance of being in game, slim one at that.
Also no Monaco there, that may need changing.