- 2,672
- Anglesey
- El_Beardo_Grande
9 rounds. 18 races. Ultra competitive GT4 spec cars.
What's not to like?
What's not to like?
Lobby will open at 22:00GMT. Qualifying will begin at 22:15.
(22:00GMT is 14:00PST or 17:00EST)
Total event time should be less than 90 mins
All rounds will follow the same format.
Qualifying - 10 minutes.
Superpole race - Approx 40-45km
Feature race, with reverse grid - Approx 100km
- All cars are strictly limited to two of each. Plus one extra for wildcard/reserve entries.
- Drivers ranking DR:B or lower, will also be competing for their own title, within the main championship.
- All drivers must complete a mandatory stop/go through pit lane, in each feature race.
Race 1 -
Race 1 -
Race 1 -
Rnd 6. Laguna Seca
Race 1 - 12 laps (14:30PM)
Race 2 - 28 laps (18:00PM)
Rnd 7. Willow Springs (Big Willow)
Race 1 - 10 laps (08:20AM)
Race 2 - 26 laps (19:00PM)
Rnd 8. Nurburgring GP
Race 1 - 9 laps (15:00PM)
Race 2 - 20 laps (20:30PM)
Rnd 9. Brands Hatch (GP)
Race 1 - 12 laps (11:30AM)
Race 2 - 26 laps (21:00PM)
All drivers are required to perform a stop/go pit stop during the feature race. Pit window will open as follows.
Rnd 1 - End of lap 10.
Rnd 2 - End of lap 4.
Rnd 3 - End of lap 5.
Rnd 4 - End of lap 8.
Rnd 5 - End of lap 5.
Rnd 6 - End of lap 7.
Rnd 7 - End of lap 6.
Rnd 8 - End of lap 5.
Rnd 9 - End of lap 6.
Pit stop can be taken at end of penultimate lap. Tyre change is allowed. But, should not be necessary.
Rnd 6 - End of lap 7.
Rnd 7 - End of lap 6.
Rnd 8 - End of lap 5.
Rnd 9 - End of lap 6.
Pit stop can be taken at end of penultimate lap. Tyre change is allowed. But, should not be necessary.
Qualifying: 10 minutes
Grid Order: R1 - Fastest First. R2 - Reverse grid, based on previous results.
Start: Grid, with false start check.
Boost: Off
Slipstream Strength: Real
Visible Damage: On
Mechanical Damage: Light
Tyres: Qualifying/Race 1 - Racing Soft only. Race 2 - Racing Medium only.
Tyre Wear: x1 (off in qualifying)
Fuel Depletion: x1 (off in qualifying)
Initial Fuel: Race 1 - 30L. Race 2 - 65L.
Grip Reduction: Real
Race Finish Delay: 120 Seconds
Tuning: Prohibited
Ghost: Off
Flag rules: Off.
Penalties: Weak
Side Contact Penalty: Off
Assists: Countersteering Assistance, ASM, and Auto-Drive prohibited.
Grid Order: R1 - Fastest First. R2 - Reverse grid, based on previous results.
Start: Grid, with false start check.
Boost: Off
Slipstream Strength: Real
Visible Damage: On
Mechanical Damage: Light
Tyres: Qualifying/Race 1 - Racing Soft only. Race 2 - Racing Medium only.
Tyre Wear: x1 (off in qualifying)
Fuel Depletion: x1 (off in qualifying)
Initial Fuel: Race 1 - 30L. Race 2 - 65L.
Grip Reduction: Real
Race Finish Delay: 120 Seconds
Tuning: Prohibited
Ghost: Off
Flag rules: Off.
Penalties: Weak
Side Contact Penalty: Off
Assists: Countersteering Assistance, ASM, and Auto-Drive prohibited.
Feature race.
Overall – 35, 30, 25, 20, 18, 16, 14, 12, 10, 8, 6, 5, 4, 3, 2, 1.
Silver-Cup (DR:B and below) – 25, 20, 15, 10, 8, 6, 4, 2, 1 (amassed separately)
Superpole.
Overall – Top 5 score points. 10, 8, 6, 4, 2
Silver-Cup – Top 3 score points. 6, 4, 2 (subject to change depending on number of entries)
Bonus Points.
Qualifying pole position - 1 point.
Race 1 fastest lap - 1 point.
Race 2 fastest lap - 1 point.
Overall – 35, 30, 25, 20, 18, 16, 14, 12, 10, 8, 6, 5, 4, 3, 2, 1.
Silver-Cup (DR:B and below) – 25, 20, 15, 10, 8, 6, 4, 2, 1 (amassed separately)
Superpole.
Overall – Top 5 score points. 10, 8, 6, 4, 2
Silver-Cup – Top 3 score points. 6, 4, 2 (subject to change depending on number of entries)
Bonus Points.
Qualifying pole position - 1 point.
Race 1 fastest lap - 1 point.
Race 2 fastest lap - 1 point.
- Eligibility - Main series entries only. Reserves do not contribute points to a manufacturer.
- Points - Points only earned in feature race, and will be allocated 16 points for 1st, down to 1 point for 16th.
- Example - Honda finish 2nd, and 12th. Honda Score 20 points.
- Tied points - In the event of a tie, the race results will be tallied, and the winner will be the manufacturer with the most wins.
Red = No availability.
Blue = One car available.
Blue = One car available.
Success ballast will apply based on Championship position, as follows . .
- +5%
- +4%
- +3%
- +2%
- +1%
- Use of stock livery is prohibited.
- Theme is free choice.
- GOTMAXPOWER/GOTNOBRAKES - No heretical liveries, from different manufacturers.
- Wheels - Any. Keep stock size.
- Window decal/banner - Any.
Mandatory decals/numberboard as follows . .
Pre-loaded Pirelli decal must be placed on all four corners of car, below head/tail lights. Exact placement is free choice, in these general areas.
Custom number board (found here) must be clearly visible on both sides of car. Exact placement is free choice. Please apply in game board, set race number, and then remove board. This ensures the correct number shows above your car, in game.
Note. While this is a little more serious than one off races, it's a game.
Join in.
Race hard.
HAVE FUN!
Interested? Let me know the following;
GTP name -
PSN name -
Car -
Race number -
GTP name -
PSN name -
Car -
Race number -
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