I'm also happy with this level of accuracy. Circuit Gilles Villeneuve and Melbourne Albert Park are fun high speed flat courses that come out well, just creating them is part of the deal. Am now using transparent overlays to trace tracks on the elevation terrains, quite a bit more trial and error but adding and changing the curve elements does work.Tracks can be done quite accurately, but you need to sometimes make minor adjustments. As far as 100% accuracy goes, no one will be able to re-create tracks exactly due to elevation, trackside objects, even down to which side the pit's are on the start/finish straight. But most can be done. A lot of my Recreations are within 95% accuracy, which I think is about the best you can do with what we have to use. It'd be a much better program if we had a Sandbox creator instead, but it's better than nothing.
I've managed to make Oschersleben and it's pretty close. It's almost the correct distance.
View attachment 462142
I made Misano as I like the shape of it. It took some work to make it fit and I think it's about right. But it is just a little too long, 0.7 Miles too long to be exact, because of the problem you pointed out.
View attachment 462143
My point is. We'll never be able to make accurate recreations of these tracks, so use some artistic licence and make minor adjustments to make it work. No one is going to be sacked from PD for making these tracks a bit wrong, and if we can get within the 95% window then I think we've done a good job. Until PD offer us a more comprehensive course maker, I think we need to do what we can with the cards we're dealt.
The lack of any corner tools to handle tight hairpins, 90 degree turns, chicanes makes it difficult to replicate most sharp turns on tracks. Even when you find a track with soft turns the next elephant in the room that creates a lot of problems is the 600m home straight, it's footprint creates problems not just because of it's length but also it's depth, tracks such as Zandvoort can't be created accurately because of the inner portion of the track gets to close to the home straight footprint. Complex String would be impossible to do accurately because many areas of the track come close to other sections creating overlapping meshes that the creator won't allow. The only way to get around some of these issues is to create a track that is unrealistically large, that's not really a option for me.
Here is issue with Oschersleben created with a kml file.
This *may be possible now
This *may be possible now
View attachment 483100
So I made this, scaling is a bit off. But, as it loaded I was quite pleased.
Then, after the obligatory lap, I was about to save it when this happened......
View attachment 483102
Followed (unsurprisingly) by the inevitable crashed console.
Nevermind.
Yes, but why would you want the Ring? The App cant make anything like the Ring anyway.
I was going to see what would happen when I dropped it into Eiffel.......💡
.......all those hills!
If you get it working send us the link, I'd like to see how it turns out.
Which one ?Just going for a spin on yours, they're looking VERY impressive
Deathvalleyring. It's good, there's some superb cornersWhich one ?
Deathvalleyring. It's good, there's some superb corners
Looks good, haven't driven it yet though. The only thing is that the full version of the track never used chicanes. Doubt you could do anything about the elevation, if you did it on flat chances are the crossover wouldn't work right.I've got another treat for you I just hand drew the full 10km old monza mixed with new monza & the crossover point actually came out pretty good. It's got elevation though because I done it on Eifel but I think it's a good alternative
Check this out
https://www.gran-turismo.com/us/gt6/user/#!/friend/Mr-6rumpy1/course/1755341/View attachment 483555
Looks good, haven't driven it yet though. The only thing is that the full version of the track never used chicanes. Doubt you could do anything about the elevation, if you did it on flat chances are the crossover wouldn't work right.
Too fast? Is that even possible? Would be more interested in a no chicane version if possible.You're right, I tried it 1st on Eifel flat but couldn't get the crossover to work properly, as for the chicanes I added them because the track is too fast
Too fast? Is that even possible? Would be more interested in a no chicane version if possible.
Anchors there is not, spectators maybe not unlimited but should be able to be increased by at least a few.Is there a way to have unlimited anchors and spectators within the modded app?