Tracks you don't want in GT5

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Hong Kong would be a lot easier if the curbs were designed properly.
It's all about the (way too high, for a road-course) curbs which make Hong Kong so tricky and let it look like it's impossible to go for it with LMP-cars.

I don't know why, but PD failed with the design of the curbs which are too high to go on. If they didn't want anyone to shortcut, they should remove them - even the worst street-courses have smaller curb-heights than Hong Kong...
Anyway, try to avoid them and you'll find yourself (maybe) even enjoying the track, at least I did and started to get along with the track. I even enjoy racing there now ...


Regarding the question which tracks should go - Opera Paris might be the first track i would leave out. This track is technically a bit interesting and challenging, but for racing? ... Nope. Even Monaco
provides better racing AND is technically challenging, the only thing Paris does better is the "tarmac".
 
nos2
My vote would be Deep Forest, I hate that track with a passion (all the way back in GT2).
Deep Forest is as under-utilized in GT4 as much as Tsukuba Circuit is over-used. Deep Forest even charted in 1993. Deep is a tradition that dates back to 1997. And Deep Forest looks cool, which of course, is purely subjective. But it's got personality.

Tsukuba has one challenging 150-degree corner, one 90-degree corner, and three hairpins. And that's it. It's narrow, it's flat, it's short, it's impossible to pass other cars without trading paint. Remove it from the game, except for kei car races, and I'll be happy.

Motegi's background, although realistic, is quite antiseptic, and makes for a boring race. No scenery. Even Tsukuba has some reference points because it looks like it was built in the 1960's. I wouldn't mind if it disappeared. What's even more pathetic about Motegi is the the East Course is much more fun than the Full course, which suffers from almost-all-turns-are-squared-off-2nd-gear-corners-itis.

I'm mixed on Hong Kong, it's quite easy if you qualify on pole, maddening if you have to start in 6th.
 
Ok here it is:

-Hong Kong, just terrible, especially because you need to turn with 1mph on every turn, and use the extremely unrealistic tyre spin to get out of the corners. Even if the physics were improved, it's not a technical track at all, you cant talk about apexes when there's no space for you to go "out-in-out".
-Opera Paris, EXACTLY the same case.
-2 Fuji tracks IMO, there are 2 variations of the original wich are full of concrete and one version has like....6 corners that are barely noticable.

-Tsukuba will be very interesting if we have more realistic tyre models, drifting would be great there. They would have to make the main straight much wider though, and most of the other parts of the track.
-Monaco needs some life in it, for photomode it's one of the worst tracks out there in GT4.
-Trial Mountain is WAY too grayish.

Most of the circuits need some more colors in them, Suzuka CIrcuit for example too, it looks like the real track, but the light gives a gray feel to it. Deep Forest is dark-green but thats it. Laguna Seca is brown but not a heated desert. Seattle is a city track but it's just DEAD. The shortened version of Special Stage Route sucks a bit too...:yuck:
 
Flerbizky
No wonder.. All they had to do was look at a map - find the tricky parts, take a littel walk and look at the surfaces.. It's a friggin' BRILLIANT track.. Love it !.. In a non tuned R5 Turbo.. Yummy !...


[Edit:] I've walked Opera Paris btw. There's no mess in the layout or the surroundings - it looks like that..

So it DID take them 5 minutes to get down the layout. I can't imagine any racing series in the world wanting to run there
 
If I had to pick one, it would be Grand Canyon. It's the most frustrating experience.

And from a purely personal perspective, I would say Laguna Seca too. It's a great track, and it's excellent that it's in the game. It's just that I'm rubbish at it!
 
The Grand Canyon was always intimidating to me. It was the off-road equivalent of Citta di Aria. As much as people want the absolutely realistic experience, I'd hate to imagine damage as well as flying off the Grand Canyon to injuries or even death. Oh, and not to mention a f:censored:ed up car or truck as a result. It isn't exactly suicide, but damn near close. The course does bring out the best in rally racers, though. I used to say that if you mastered Tahiti Maze, you are ready for GT4. Someone countered me and said that if you could master Tahiti Maze, you conquered just about every rally course.

This isn't exactly wanting a course out of Gran Turismo, but more like a course that could have been more able to host races. I am talking about the drag strip on the streets of Las Vegas. I probably would have liked to see side-by-side drag racing with those streets like in some video while the game was in development. I'm not good with Tsukuba and Motegi (full road course and east course). Everything comes at you fast at Tsukuba. It is such a compact course, but there's a lot of depth to the racing. Think it's easy? Race it a few times. Motegi has that East Short Course where I have lost a fair share of races. I normally say that if someone led you by a huge margin, you will lose the race more than 90% of the time. (boring NASCAR argument) The course doesn't offer too many passing oppurtunities. Each corner is a challenge because it's almost as if you have to hit each turn the right way to score the fastest times. If you're going to make passes, you'll need to get them into the corners to have a chance to advance your position. Oh yeah... keep mistakes to a minimum.

Hong Kong isn't too bad in my view. It could have been an Asian version of Opera Paris. This track isn't too challenging. It would have been challenging if instead of Hong Kong, there is Macau. The Macau Grand Prix is a sort of long street course which begins with a good number of lanes. But these lanes become about two or three lanes after the speedy sections. The Macau street course (not in any Gran Turismo) is an Asian Monaco. Think Hong Kong is bad? Be thankful Macau wasn't included because you'd have a tough time battling on the city streets there.
 
I really wouldn't want them to get rid of any courses. I actually want PD to add new ones and the tracks from previous GTs. Still, I have no love for many of the high speed courses like Seoul, New York (I live there so I know how unrealistic the street quality actually is), and Fuji GT 2005. For some reason, I like Tokyo R246 and I think that's a good example of how to make a street course.
 
Personally I hope they leave out Hong Kong I can't stand that track. I guess it would be okay though if only the Kei cars raced on it. I also agree with Opera Paris needing to go. It has some challenging spots but it is not a track that I enjoy.
 
Concerning Citta De Aria, since its such a narrow course (and passing is nearly impossible except for that long straight and you'd need a car that's far more powerful than the other one) should be made into a sort of touge track. If it was made like this, the leader car has to try to get away from the following car. All the following car has to do is to stay within a predetermined distance from the lead car. If the lead car can't shake the chaser, the race goes into round 2 and the positions of chaser and leader get switched. Race keeps going until the leader (whoever it may be) loses the chaser.

On further note, they should really add tire wear to these tarmac rally courses. In this way, tire management will become an important asset and it'll prevent the race from going to round 50.
 
Wow, how can anyone hate any of the tracks in GT? Maybe it's not the tracks that need to go, but your driving or set up skills need to improve.

On the rally tracks, I think they need to go, but they should be replaced with real WRC SS. Oh and yeah, the rally physics need to be redone.
 
Threshold
Wow, how can anyone hate any of the tracks in GT? Maybe it's not the tracks that need to go, but your driving or set up skills need to improve.

On the rally tracks, I think they need to go, but they should be replaced with real WRC SS. Oh and yeah, the rally physics need to be redone.

How can people hate the tracks in GT? Simple, they dislike the layout/area/whatever about the track and this grows into hate. I'm pretty sure skill has nothing to do with it.

I think it's already been said many times before that the rally tracks(and current physics) have some flaws. Everybody who has played GT4 knows that. :sly:
 
I have to admit, when I think about it, there are 2, 3 tracks that I roll my eyes when I have to race on them. They aren't so bad that I would vote to get rid of them though.
 
JohnBM01
The Macau Grand Prix is a sort of long street course which begins with a good number of lanes. But these lanes become about two or three lanes after the speedy sections. The Macau street course (not in any Gran Turismo) is an Asian Monaco. Think Hong Kong is bad? Be thankful Macau wasn't included because you'd have a tough time battling on the city streets there.
How high are the curbs there? If you aren't supposed to use them like here (wallpaper, 800x600, official macau-gp-site), it would be okay ...
In Hong Kong, you have to use them with some cars in order to get around the corners or you i.e. will be overtaken everytime going down into the second hairpin because you lost too much time in the corner before the long straight down there.


A mmap of the Macau GP (official macau-gp-site) doesn't look to bad, especially the part from the San Francisco Hill onwards. It has some "real" corners and some 90°-esque-corners and looks a bit like a streetracing-version of Nür ... i would love to see that course in GT5.
 
i say keep all the tracks and add more. so what if theres a track or 2 i suck at it adds more to the game, and theres more people that do like those tracks.
 
I wouldn't want to see any tracks go, but some tracks I despise are Citta Di Aria, Hong Kong, George V Paris, and Ice Arena. The rallying should be completely redone. You race to beat a time, rather than an actual car which slams into you and YOU get a penalty for it. There should be no penalties whatsoever, anyway.
 
Well in my opinion,I think they should bring every track in the whole GT series an add new ones.
One of the tracks i really miss was from GT2 I believe,I think it was called Red Rock valley.
 
the old SS route 11 must be back. there was no match to that feeling of complete succession when going thru of that certain tight spot underneath main straight.. and the rage when you failed.
 
KING Of ROCK
Well in my opinion,I think they should bring every track in the whole GT series an add new ones.
One of the tracks i really miss was from GT2 I believe,I think it was called Red Rock valley.
EXACTLY. I posted this very thing a few times. I'd hope that Gran Turismo 5 would have everything all the previous GTs have had, and more, including even more fantasy tracks.
 
I remember that track being very red, like mars or something. I didn't particularly like it, but I wouldn't mind it back. According to the google search, looks like it was called "Red Rock Valley Speedway". Complex String's another good one to bring back. I hope they won't introduce too many new tracks though.
 
why no new tracks?? its so fun learning a new one and mastering it muhahaha :) i dont even have gt4 iv rented it a few times so im still working on that one.. i love the ones like on the narrow street courses thru the towns by the ocean and stuff. those tracks are my favorites
 
JohnBM01
Hong Kong isn't too bad in my view. It could have been an Asian version of Opera Paris. This track isn't too challenging. It would have been challenging if instead of Hong Kong, there is Macau. The Macau Grand Prix is a sort of long street course which begins with a good number of lanes. But these lanes become about two or three lanes after the speedy sections. The Macau street course (not in any Gran Turismo) is an Asian Monaco. Think Hong Kong is bad? Be thankful Macau wasn't included because you'd have a tough time battling on the city streets there.
What? Guia is one of my most wanted tracks for the GT series since the days of GT3 (along with SSR11 since it was removed). I cant find many videos but heres one. There should also be a ride along vid with a F3 car on the Macau GP website.

I really dont understand why all you guys dont like corners. I hear negative talk about the Hungaroring and now Macau and even the godly great SSR11. I personally dont like going in a straight line and love to take as many corners as possible.

Now i might be contradicting myself a bit in saying that if I had to remove a circuit it would have to be Grand Canyon. I just dont like the rallies in GT4 and this one is the worst. I would also say chamonix but atleast that one is good for photomode.
 
SagarisGTB
I really dont understand why all you guys dont like corners. I hear negative talk about the Hungaroring and now Macau and even the godly great SSR11. I personally dont like going in a straight line and love to take as many corners as possible.

It's not corners I personally don't like. It's buildings that jut out into the track and stop your car where it stands. Hence, why I don't like Cittia di Aria.

Please, how about some nice smooth Armcos to glance off of?
 
BRing back complex string! and ssr11 and highspeed ring from gt1....i miss that course....in fact...I miss most of the tracks they axed...tracks I hate.....at most some are annoying...they are all fun
 
I'm probably going to start a thread on rally racing, but I don't know what happened to one of them, "Rally Gran Turismo." Not sure if it was a GT5 or GT4 thread I did.

I never hate corners. All race tracks have them unless you're into drag racing. Each course offers up a challenge. To say one hates corners... stay away from circuit racing. I mentioned Macau because I remembered seeing it covered on another great show Speed Channel took away- Motorsport Mundial. I can recall the ATCC (Asian Touring Car Championship), motorcycle racing, and of course Formula 3 in this street course festival. I'd probably say that Macau is the Long Beach of mainland Asia, maybe even Asia overall. The course just gets really narrow. It is a punishing street course that rewards patience and talented driving. That is a track that will test you. I brought up Macau in response to Hong Kong because this deal is more like "pick your poison" for some GT players.

I actually find tracks to be less tolerable than cars. That thread "Cars You Don't Want in GT5" is more tolerable because every car can tame almost any track. And GT is about the cars, so that's why I've attacked that same notion. However, "Tracks You Don't Want in GT5" is a healthier argument because no matter what car or cars you love, there should be tracks to take advantage of all the corners and straights. There are tracks racers would prefer better than any other in the world. The notion of favorite and least favorite tracks is then a great argument. Some don't want to see tracks go. That's fine. I can understand the issue completely, and it's a good one.

Now let me change the main issue up. Would there be certain courses you'd want to trade for something better or equal? For example, someone can hate Deep Forest, but would trade Deep Forest for A1 Ring (one of my personal favorite tracks for its beauty). Are there tracks that you don't like in which you want to trade for a better course if you could?
 
-> I used to hate Deep Forest since GT1 through GT3, but minor changes in GT4 made the track as the perfect drift training/playground/test track. SS R11!? Are you guys kidding? R11 is what made GT a GT.

-> Honestly, I don't want to get rid some the tracks but I'd like see some improvements on the following tracks:

+ Hong Kong - The sunset setting makes me want to avoid the track entirely, if it was a night course (like SS R5), then I'll reconsider.

+ Nurburgring Nordcliffe - The north side is of course the best, but I'll be happy is they include the F1 circuit connected to the north route too. Plus on those 24 Hr races, day/night changes would be a huge plus.

-> In fact I'd like too see all the tracks from the past GT series come back an add a lot more new ones. (:
 

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