-raVer-Nicely calculated 👍
Now the question:
Which one accelerates faster?
raVer
All of them perform the same exactly.
-raVer-I´m not disapointed.
I didn´t knew the original FD was 4.500.I only did a quick calculaton using your settings
The funny thing is , the set Top Speed is nearly the same as in the upper right.
raVer
praiano63I agree totaly . I've tested this several time ,that's why i let the stock FD on all my gear boxes now. I just use it to modulate my tune without modifing it.
For me,i'm not a mechanical or very good in Math, but i think that if you have 6 gears to help you to defeat the inertia with a certain amount of power, the best way to do it is the longer 1st gear, the shorter 6 gear and the others spreaded between those 2. Like this all the gears will work in their optimum shorter RPM range and produce the most eficient work.
That's what i notice during all my tuning session. Simple but eficient.
You don't have to calculate them, you just adjust the final drive, and move the "top speed" slider over and back to it's original place and the game does it for you.I assume you have calculated them with your calc.
I calculated these settings with help of your settings without knowing the default settings of the car.
raVer
-raVer-I assume you have calculated them with your calc.
I calculated these settings with help of your settings without knowing the default settings of the car.
raVer
You don't have to calculate them, you just adjust the final drive, and move the "top speed" slider over and back to it's original place and the game does it for you.
-raVer-How should I do that ?
I don´t even have this Civic
raVer
What are you trying to point out in this thread? You don't make sense and your post seem pointless...
CSLACRYou don't have to calculate them, you just adjust the final drive, and move the "top speed" slider over and back to it's original place and the game does it for you.
You don't have to calculate them, you just adjust the final drive, and move the "top speed" slider over and back to it's original place and the game does it for you.How did you calculate the gear settings for 3.000 and 6.000 FD at a 149 top speed ?
raVer
-raVer-How did you calculate the gear settings for 3.000 and 6.000 FD at a 149 top speed ?
raVer
CSLACRYou don't have to calculate them, you just adjust the final drive, and move the "top speed" slider over and back to it's original place and the game does it for you.
Yes, this is exactly the same as my last post.
You don't have to calculate them, you just adjust the final drive, and move the "top speed" slider over and back to it's original place and the game does it for you.
Yes, this is exactly the same as my last post.
-raVer-click..
Now I know what you mean. Sorry for misunderstanding.
I thought you only moved the FD slider (gives a way different top speed at 3.000 and 6.000 FD with a 149 top peed setting)
raVer
Nope, as I said adjust the ts slider away one click then back to original position. It will realine the gears.
Your posts make much more sense now (lil arrogant, while your missunderstanding) its all good though, you had the "click" so keep that in mind in the future.
Cheers, we good?
-raVer-Sometimes I need to read twice to get the "click".
We were bad?
raVer
dr_slumpWhat a funny thread.
A couple guys are debating like hell, but they completely miss the point.
Everything you guys posted is more or less correct, but useless......
I called it useless, because you tried to "prove" (your words) that RJ (and I) is wrong. Your goal with your last few posts wasn't to answer to the OP.That's your opinion. You have the right to have one. If I recall you couldn't keep on topic & got lost with your slider limitations bs. You got topic slapped, now come back to call it useless? What a useless contribution you have made.
I don't see debunking missinformation as "useless". Its actually not done enough with all the bs that goes on around here.
Your post does seem "useless" but that's just My opinion.
dr_slumpI called it useless, because you tried to "prove" (your words) that RJ (and I) is wrong. Your goal with your last few posts wasn't to answer to the OP.
It is usefull to answer the OP, but not to prove somebody wrong.
Puuhhhh!More like "Proved" you guys wrong (if you think the same as RJ believing one of the posted variations out performs annother), I wasn't expect you guys to take it like men.
dr_slumpPuuhhhh!
The problem was that we meant something else. It was correct what you posted, but it had no relation to what we said. BIG MISSUNDERSTANDING!..........(again!)
Rotary JunkiePlease show me proof that they will perform the same rather than just blowing smoke.
Also, for obvious reasons, if the car hits the rev limiter w/ final at 6.000 and xyz gearset it'll hit the rev limiter at the same speed w/ final at 3.000 and equal overall ratios.
Rotary JunkieI'm saying you'll accelerate faster. Not "go faster", though as long as you're not hitting the rev limiter at the top of top gear it should be slightly faster.
Make a vidja "proving" there's no difference in acceleration time.
Hmm let's see.....You need to learn to read Doctor.
---
The only person missunderstanding is YOU Doc.
I see......missed "compensate". My fault, sorry! Ok I was wrong about what concerns him.Nom nom nom, enough off topic. Chuyler, my point of view on it is to run the absolute tallest (numerically low) final drive as you can and compensate () with numerically higher transmission ratios. It definitely helps acceleration in-game (and would in the real world if it were remotely practical) and is how all the cool kids in the drag rooms do it. And how my RX-7 cracked into the 8.0 1/4 mile range in GT4.
GT5 transmissions have a limited range of gear ratios. This FD thing is the only way to set the gears as close as possible. If you still don't believe me, I can give you an example of a super close transmission.
You see? You misunderstand too!No, whatheI want to say is that a lower FD allows you to set the gears closer and that with the same top speed.
dr_slumpHmm let's see.....
I see......missed "compensate". My fault, sorry! Ok I was wrong about what concerns him.
But here I am:
You see? You misunderstand too!![]()
Nobody? You did or let's say you tried.YOU made your point, and haven:t been able to get past it. Nobody disputes your method of getting ratios available on the slider. We are just discussing the difference between a tall FD & a short FD.
If you can read you would see me and RJ differ on opinion of that impact, I've gone on to prove him wrong, while I don't ever expect him to man up...
Get a move on Bro...
dr_slumpNobody? You did or let's say you tried.
Yes, okay, I was wrong what RJ concerns.
And I'm sorry with this: click
Move on? Ok: Just because I don't care, doesn't mean I don't understand.Good one? Guess who said that.
AssassinTunerI can calculate the gears that work exactly the same. That disproves the "Theory" of RJs
If Dr YOU are saying this is a trick to get the availible values for the gears because of the in game sliders limitations. That's a different story.
I'm only saying they work the same if geared the same, disproving RJs theory.
The limitations of the sliders avalible values is a different story.
I already answered to this post.Here is how I responded. You think this is trying to dispute your point?
How so?
You are seriously confused Doc...