The Torque setting in-game and the Strength setting on the wheel are one and the same, so you currently have it set to 7Nm, not 11Nm. The GT7 torque setting takes priority over the wheel strength setting, unless you alter the wheel strength after GT7 has finished loading. With this configuration, if you were to alter the strength setting on the wheel after loading GT7, your torque output would go straight from 7Nm to whatever your new wheel setting is.I played a bunch this weekend, I'm happy enough with the changes for now. My logitech pro wheel definitely feels much better in terms of wheel slip and rumble strips. I'm running Torque 7, wheel strength to 11, steering sensitivity 6, FFB sensitivity to 1. It felt better enough that I ended up doing way more than the weekly stuff this week and knocked out a few other races I had hanging around.
That is incorrect. The strength setting on the wheel base sets the torque range available to the wheel. In GT7 you set the actual output of the torque and then it utilizes the resources you've allocated from the base. Setting it to 11 on the base gives it the full dynamic range the wheel is capable of.The Torque setting in-game and the Strength setting on the wheel are one and the same, so you currently have it set to 7Nm, not 11Nm. The GT7 torque setting takes priority over the wheel strength setting, unless you alter the wheel strength after GT7 has finished loading. With this configuration, if you were to alter the strength setting on the wheel after loading GT7, your torque output would go straight from 7Nm to whatever your new wheel setting is.
That is incorrect. The strength setting on the wheel base sets the torque range available to the wheel. In GT7 you set the actual output of the torque and then it utilizes the resources you've allocated from the base. Setting it to 11 on the base gives it the full dynamic range the wheel is capable of.
Setting to 7 on base and 7 in game is not the same as setting it to 11 on base and 7 in game.
Interesting, must just've been the placebo effect as i toyed with it in an F1 car.FYI Controller Steering Sensitivity has no effect on wheels - confirmed by Polyphony.
Yep, I don't mess with the wheel ahead of time. I am also using a drivehub adapter in my loop as well. But I agree that 7NM is what i'm using.The Torque setting in-game and the Strength setting on the wheel are one and the same, so you currently have it set to 7Nm, not 11Nm. The GT7 torque setting takes priority over the wheel strength setting, unless you alter the wheel strength after GT7 has finished loading. With this configuration, if you were to alter the strength setting on the wheel after loading GT7, your torque output would go straight from 7Nm to whatever your new wheel setting is.
Yes FFB sensitivity has quite a noticeable effect. On 1 the wheel will feel numb around the center. So when you try to catch drift it will be harder to feel that point when tires starts to slip. On 10 the wheel gets tighter around the center and you can feel the tires a bit better. I find this settings needs to be adjusted depending on the car. I would use 10 for road cars and 5-7 for racing cars.GT7 is back after 1.55!
Using the Logi G Pro on the Playseat Trophy and the feeling of the curbs is back similarly to how it was before 1.49.
Im trying to understand which settings actually affect how the game feels.
So only adjust in-game FFB Torque instead of wheel “strength” setting?
If wheel strength is adjusted, it will override in-game torque setting, but must be done after GT7 loads?
Does in-game FFB Sensitivity have any affect? I’ve tested settings 1 and 10, and do not feel a difference.
On my wheel I have the following settings:
Strength: 2 (to help me know when I’m using wheel settings instead of in-game)
TF Audio: 75
FFB Filter: 11
Damper: 10
Do any of the wheel audio, filter, and damper have any affect on the game when adjusted, or will it only work when adjusted after GT7 is loaded?
If I understood an old post of yours when all of this started, you indicated that the we should be adjusting the wheel settings themselves, but instead only alter the settings in GT7 and these are transcribed to the wheel by the game.FYI Controller Steering Sensitivity has no effect on wheels - confirmed by Polyphony.
Ok so what’s better? In game torque at 7 and wheel at 11nm or in game torque at 10 and wheel at 7nm?And reduce the torque as well. The group cars generally need that turning down to mitigate the oscillation.
So it’s the same?Which do you prefer? :-)
Thanks, I wasn’t sure if the game set at 7 torque would be losing FFB effect headroom so to speak. Like having less dynamic range.It should be, yes.
Edit: actually, it's slightly different because GT's torque has 10 settings and of course we're out of 11.
Set it at 7 in-game and 11Nm on the base... 11Nm x 70% = 7.7
Set it 10 in-game and 7Nm on the base... 7/11 = 64% (rounding up), so 63% of 11Nm is 7.04