Some road cars have special features that PD seems sometimes tries to reflect in the car modelling - one obvious example is the AYC on the Evos. A few stock transmissions are hard to model, also (Veyron comes to mind).
Anyone have a good list here? Do the e-diffs in the Ferraris work (even to a point)? 4WS in the 3000GTs/GTOs/Celicas? I'm thinking the hydraulically linked setup in the MP4 didn't ;-)
If you replace all the parts, or do full upgrades without thinking, you will trip over quite a few problems and exceptions. Some more examples - Chassis reinforcement can also be dubious (but you might still want it for longer-term consistency, or in the case of a challenge like this, a non-removable upgrade is a pain for equal-car testing). Budious had a fascinating write-up on flywheel/clutch issues in his thread.
Then again, a car's stock diff or transmission, even if very effective with stock or near-stock power, may need to be upgraded anyway if all the ponies are packed in.
There's also cars where the Stage 2 turbo will be the most powerful (but may demand clever manual shifting to benefit)
I feel that some cars just don't take to too much power kindly, either - I'm looking at you, MP4. And you, Enzo.
This month's WRS is the Takata Dome NSX - something that was sort of done here. It only has a mild upgrade, and stock RH tires, so that will be interesting.
I really wish the whole PSN outage thing hadn't happened - the idea to focus on online tunes was sound, I think, if slightly harder to test (I think one of the main contributing factors was actually some PS3s carking it ;-). Having tunes for hotlapping isn't always the same as for consistency or tire wear.
I'm not sure a championship format is really needed - allowing folks aboard whose boat is being currently floated seems more important.
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