Tunning ff cars

  • Thread starter mjm_98
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mjm_98
I sorry for the following g dumb question but hey


Very basically how do you tune ff cars

I use ds3 and normally try to create oversteer as I like my cars lose

So mainly what do you change (In principal ) about the ride height spring rate dampers roll cage
Toe angle

What helps turning with the LSD
And how is best to try to distribute the weight effectively
 
Hard front and soft rear is quick answer, but best to look over the different theories posted on here so you know what works.
 
Hard front and soft rear is quick answer, but best to look over the different theories posted on here so you know what works.

To go with that, the anti-roll bars need to be at 1/7. And the softer the back, the more it'll rotate, but keep the rear value at something like 3.0-5.0 for online. Any lower and it'll start getting out of control in certain corners, mainly ones with bankings like say…Eau Rouge, Daytona, etc.
 
Tuning FF's

My general philosophy with tuning ff cars, as with any other car, is balance.

Not all cars react the same to the same setup schemes. This has to do with suspension geometry.

Just know that you want a reactive front end with an obedient rear end. Which would generally entail the front dampers be set with extension 1-2 points higher than the compression. And rear dampers be set even compression/extension. In some special cases i would have compression 1 point higher than extension out back, which would make the rear even more reactive, choir heavier cars or those with a longer wheelbase.

Anti-roll bars would be even or 1 point higher out front for stability and predictability.
 
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It really depends on how the car is stock.

No two cars are the same, the best thing you can do is go out on practice on the track you are tuning it for. If you are not tuning it for a track in particular, then you can use general tracks with variety such as Spa or Nordschleife.

You need to learn how each change you make will impact the car at what points in the turn.

Generally, you can divide a corner into 3 stages. Entry, Mid-corner and exit.

The way to decide what you change is to think about what the car is doing.
Example, at the entry, you should be trail braking, therefore weight is trying to shift forwards. Therefore changing the front settings is the right course of action. If your car understeers at entry, you can change front toe to a negative value, reduce the front spring and damper rates.
 
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