I certainly agree with you here, ideally a few more generic tyres are in order i.e cut slicks (probably called semi-racing tyres if previous Gran Turismo nomenclature is anything to go by
) Something I have always felt missing from the Gran Turismo series. The Sports tyres aren't quite high performance enough and resemble more what's found on sports cars.
I agree with dealing with actual manufacture tyres is too much too worry particularly if the GT series starts bringing in changeable weather conditions, literally hundreds tyres now in the game would certainly give me a headache and more so the garage tuners
.
Having more choice with regards to generic tyres is something I would like to see though.
Here's where I disagree, I have heard these tyre's and compounds referenced in this particular context a fair bit but I can't find where everyone got their information on this, perhaps because in GT4 the N3's were called sports and they are your simulation tyres, but to me that meant the sort of 'sport' tyres you would find on a hot hatch and not on your nissan mitsubishi Evo. I always considered the sports tyres (S1-S3) to be the tyres on your sports cars, of course if this is the case then GT is missing a non-slick track tyre category. Its quite hard to define these categories with real life with so many falling into the in-between boundaries. You know far more about the difference between the tyres fitted to sports cars and track tyres perhaps you could shed more light on the differences I confess I am far from being well informed when it comes to tyres.
Assuming that s1-s3 are in fact sports car tyres then would you agree that GT would require a semi-racing tyre category?
I just checked the GT Manual which does indeed suggest tyres for cars which should be useful to you. It suggests that the Nissan 350z should be fitted with
S1 tyres to be as close to real life as possible. It suggest that the Ford Focus ST's tyres are closest to
N3. The Mitsubishi Evo 9 has factory fitted tyres closest to
S2 tyres. With this in mind what should the Tuned cars run with? presumably they would run tyres which fall in between your 1R tyres (hard compound slicks) and your S3 tyre(sports)?
As I said, I'm not a tyre expert and I know you have a fair bit of track experience perhaps you could help.
I don't think the OP made his point particularly well which is certainly understandable given his first language isn't english, I would certainly not disagree your statement above however I don't think that's what he was getting at. I think he means when you buy a car in the game and go into arcade for a quick race it automatically fits S3 to you car (which you are entitled to change) it should default to that cars closest to factory fitted tyre instead of you having to go to the manual find the right tyre and then changing it to that every time you want to race. Its a bit of a pain and I fully understand why the OP would like to see this changed. Ideally I would like it to default to the factory tyre (well the generic tyre closest to the factory tyre) using the manual seems a fairly unintuitive way of doing it, so I have always just guessed in the past happily I have been fairly close, I shouldn't really have to guess the best tyre though. It also applies to time trials for me, I think its silly that ALL timetrails are locked to S2's or lower (there's little reason to put worse tyres on other than for fun). Factory tyres should be used for time trials. Competing for the lower powered cars fastest lap is a fair bit less rewarding knowing that you only have a hope in hell of getting in the top 10 by running the same type of tyre that is found on the nissan R34 skyline GT-R minus a bit (well ok a lot) of the tyre width, the cars have far too much grip than they should have as result. It works both ways too the Ford GTLM which I am assuming to be a race car is forced to run on the same tyres that can be found on your evo 9 when it rolls out the showroom which is a tad ridiculous, given double the power and torque figures and the higher cornering speed potential. It doesn't feel like a race car it has to be nursed out of corners, I wouldn't expect it to be easy to drive but its a race car, why can't it be run on slicks for a sunny day? I really hope when GT5 comes along (assuming it has a similar timetrail leaderboards setup) that our Audi R10 LMP doesn't have to drive round on Subaru impreza tyres with a bit of added width. I didn't mention the F2007 in that because it runs with a rather unusual grooved tyre so I wouldn't know exactly what category that would fall into.
I don't particularly like the way tyres are handled in prologue as you can probably tell by my post, The generic tyres are good but I feel there is a missing category before we even get into wet weather tyres but moreover its the way the tyres are implemented which I find a disappointment. Tyres are a HUGE part of the physics so running the right cars with the right tyres should be of huge importance to a sim developer. in GT4 all road cars came with S2's unless they were a tuner car in which case they came with S3's. Ideally I want the cars to be bought with the tyres that should be on the car when you purchase it from the showroom, you then buy new better tyres accordingly.