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I wasn't sure if I noticed anything in that regard, and to be honest it never really occurred to me to be something PD would change. If they have, that's a bit of buffer space freed up for something...@Johnnypenso the "Speed of sound" effect in replay 3rd person (as in, when the car is further away, the sound is progressively further off from the telemetry data, basically meaning that you would hear downshifts a split second after they took place both visually (backfire) and based off of on screen telemetry) has been removed.
It's also another large change to the audio pipeline, unless it was done to facilitate the cabin coloration effect.
I can't test it myself at the moment, but will report back when I have, if corroboration is still required by that time.
If anyone else noticed the delay between visual events and their sounds before (braking, crashes, afterfire etc.), please check whether it's still there.