syntex123
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Right. Thanks Will see if I manage to do this later today. If not I'm sticking with auto-trace.Set the fill and stroke color to be None and the shape will be invisible.
Right. Thanks Will see if I manage to do this later today. If not I'm sticking with auto-trace.Set the fill and stroke color to be None and the shape will be invisible.
Right. Thanks Will see if I manage to do this later today. If not I'm sticking with auto-trace.
Yeah I bet, the tools and how they functions was a lot different to what I’m used to in Photoshop. I use the pen tool all the time now, after @TayeezSA showed me the easy way. I was used to shift-clicking with the brush beforeActually, it takes some time to learn how to do vector graphics well, so don't expect to master it on your first try I'm still learning, and I've been doing it for about a decade (I actually started doing vector graphics with Photoshop!)
I sure hope so, if not what's the point. The livery will look half done if not.If you apply those custom user decals will other people also see those during a race?
I got the svg files from @Jordan a while back, so if he allows it I will upload it the very second the upload-function goes live!I'm sure someone is gonna upload the GTPlanet logo when that goes live. There's a spot on the quarter panels of my cars reserved for it.
Doubt it. They'll most likely be like the manufacturer decals you can already place. You can scale them and edit color on decals with a single color only.any word on whether svgs will be editable in-game? for instance uploading a flat shape logo then altering it’s color in-game?
I'm sorry! I included Brands Of The World though. I will edit the OP and make it more clear. Also add World Vector Logo. Thanks.After hearing that the livery editor in GTS has SVG functionality, I did some digging and found what I believe is a great starting point for anyone who's really looking forward to the livery editor's .svg functionality - and is likely going to become very popular because of it. To me, OP feels incomplete without a link to WorldVectorLogo. You can go there and download .svg format artwork for just about any brand name you can think of...well, almost any brand name. Not all the logos you find are going to be the exact color of your liking, but it's nothing that InkScape or Illustrator can't fix. And even if the logo you found is a raster image, you should just be able to trace it and then save your trace as an SVG. Nonetheless, check out that website because it is really simple to use, and just going there can lead to a lot of possibilities in GTS's livery editor.
@syntex123: Very useful post. I can't wait to making my own stickers myself!
What if you convert a image to svg?
What if you convert a image to svg?
Then why are my images flawless when I zoom in like crazy?Technically you can, but it won't magically make the image able to be scaled up without loss of quality. If an image is starting out as a raster/bitmap image it remains that way regardless of the type of file you save it as.
I guess that would be possible, but then you get a raster image and it will look pixelated when you scale it up. By making it vector graphics you can scale it to any size and the edges will still be clean.
Because vectors and bitmaps are fundamentally different ways of storing image data and presenting it. Think of an SVG as a list of instructions and co-ordinates for a program to be able to draw an image itself... in comparison, think of bitmaps as painting.
OK I understand now. I have used Illustrator at school before so I know what you're saying - I'll need to get Illustrator somehow, because I want to contribute some decals to GT Sport. Also, @eran0004, if the image trace is a bit off, how do you use the pen tool to refine the image?Listen to these guys.
Amen to that. I tried using Photoshop and it just looked like any .png I’m used to make. It looked like utter crap. Illustrator is a lot better for this kind of design. I’m new to Illustrator though, but the automated process works fine so far!
Then why are my images flawless when I zoom in like crazy?
Then why are my images flawless when I zoom in like crazy?
1: How do I ensure that the background is transparent? Is it just a case of setting the view to show the transparency grid.
2: How do I match the colours with GT Sport, I normally work with Hex codes or in the case of known colours because it's a car I'll use a Pantone reference or whatever if I know the original colours. I'm not sure how or where to match up with HSV values from GT Sport into Illustrator and vice versa.
As far as I know the source image was jpeg, and I just did what I wrote in the OP Which makes me so confused!The SVG format supports raster as well as vector images, which means that you don't get vectors just because you save an image as an SVG.
In your case you got vectors though, since you drew vector graphics based on the raster file, rather than just resaving the raster file as an SVG.
Same with fonts, they are stored as font objects and not vectors, which means that if the system reading the file doesn't have access to the same font, the image will look different on that system. So it's better to convert any text to vectors before you save the file.
How do you display the transparency grid? I wish it displayed it by default.The background is transparent by default. As long as you don't draw any shape over the background it will remain transparent. If you want to make sure that you didn't draw anything over the background it's a good idea to display the transparency grid.
Did I completely miss this option? Because I did not see this at in the beta. So you can change the colour of the brand decals?Doubt it. They'll most likely be like the manufacturer decals you can already place. You can scale them and edit color on decals with a single color only.
Yeah I hope so too! And if a pro thinks it’s a bad tutorial I’ll edit it. I just thought this was a really easy way to do it.Someone should pin this thread to the top so we can easily find it
Only some of them.Did I completely miss this option? Because I did not see this at in the beta. So you can change the colour of the brand decals?
You can use InkScape which is completely free.
Nope, I'm pretty new to this myself. Always knew about vector graphics but since I never worked with them before now my experience is little. Just be sure the background is transparent for whatever you're using and you should be good, I think. Time will tell.Anybody familiar with janvas.com? I used it to convert a couple png files to svg and they look to have come out pretty decent. I have zero experience with svg and it seemed easy enough but there could be something I'm missing.