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I use Inkscape. It is free, available for PC and Mac. Some tutorial links in first post of this thread. There are quite a few online videos for it.What program do you to create SVG files?
I use Inkscape. It is free, available for PC and Mac. Some tutorial links in first post of this thread. There are quite a few online videos for it.What program do you to create SVG files?
Nothing really wrong, it has more to do with gtsport being a fussy pig.OK guys, I'm clueless here. My first time using inkscape. The text in this image is showing up on gran-turismo.com when I upload it, but in game "quality tools" isn't there. Used convert object to path on the text. What am I doing wrong here?
Nothing really wrong, it has more to do with gtsport being a fussy pig.
Opening up your objects list it looked like this.
View attachment 846100
Group 64 contains two groups. Group 62 containing the letters in "tools", and group 42 with the letters for "quality". I ungrouped these then combined all the paths so that "quality tools" is one path. All the flowroot objects are remnants and I deleted those.
I ungrouped all other groups. Your then left with ellipse 18 (white background circle) path 24 (red with "mac" cutout) and path 60 (quality tools).
View attachment 846101
Grouping the letters of "quality tools" saves on kb as each letter had a defined color and stroke properties. Combining all the letters needs only one definition.
So the problem was either Inkscape or SVGOMG produced enough messy structure to confuse GTSPORT. Fixed svg attached.
Edit: I actually just noticed that the text for "quality tools" had the color and stroke assigned to the group rather than the paths themselves. Best way to do text is... Once converted , immediately ungroup and then combine paths. Or just ungroup if letters are going to be different colors.
OK guys, I'm clueless here. My first time using inkscape. The text in this image is showing up on gran-turismo.com when I upload it, but in game "quality tools" isn't there. Used convert object to path on the text. What am I doing wrong here?
Nothing more to add, although I went a different way to solve the issue.Nothing really wrong, it has more to do with gtsport being a fussy pig.
Opening up your objects list it looked like this.
View attachment 846100
Group 64 contains two groups. Group 62 containing the letters in "tools", and group 42 with the letters for "quality". I ungrouped these then combined all the paths so that "quality tools" is one path. All the flowroot objects are remnants and I deleted those.
I ungrouped all other groups. Your then left with ellipse 18 (white background circle) path 24 (red with "mac" cutout) and path 60 (quality tools).
View attachment 846101
Grouping the letters of "quality tools" saves on kb as each letter had a defined color and stroke properties. Combining all the letters needs only one definition.
So the problem was either Inkscape or SVGOMG produced enough messy structure to confuse GTSPORT. Fixed svg attached.
Edit: I actually just noticed that the text for "quality tools" had the color and stroke assigned to the group rather than the paths themselves. Best way to do text is... Once converted , immediately ungroup and then combine paths. Or just ungroup if letters are going to be different colors.
Inkscape can't scan colours very well, but you could always hand trace it.How do I make a svg with an image with colours? I have a problem with Inscape.
Does anyone know if it‘s possible to make curved connections between angle points like shown in the video in Illustator? I‘m always quite struggeling to just curve lines starting from angle points.This is a youtube for beginners
Im a pretty savvy computer guy. Even owned a computer business. I never figured out how to make decals small enough to upload. Gave up. Needs to be an easier process. Thanks to everyone who did because I use everyone elses.I just wanted to chime in here and thank all of you pathfinders for sorting out so many problems and providing the answers to almost every problem. I came in really late to the game but learning to use the livery editor the last couple of weeks and I have spent soooooo much time relying on this thread and the posts you all submit. Admittedly still struggling with colors on Inkscape, but never thought I would be editing path vectors by hand with my evening beers.
I just got annoyed with that as I wanted my own absurd designs and wanted to do more with the game on weeks when I really didn't like some of the races. There are great tips on here and also friends from other GT Planet threads helping sort me out. I am not great but now know enough to pretty much get most of what I want or need. Just takes time. And beer, plenty of beer.Im a pretty savvy computer guy. Even owned a computer business. I never figured out how to make decals small enough to upload. Gave up. Needs to be an easier process. Thanks to everyone who did because I use everyone elses.
Wondering if Anyone has Tried this online converter.? Seems straightforward and may help with simple conversions.
You can delete the first path directly in the text file of the SVG. It will usually be a very simple path with « fill=#fff » on it. (Or just open the file in any SVG editor and simply delete the white shape).Thank you!
I have found it quite some time ago and works brilliantly easy.
Unfortunately it makes a solid background in white.
View attachment 882643
Is there maybe a workaround to avoid this?
You can delete the first path directly in the text file of the SVG. It will usually be a very simple path with « fill=#fff » on it. (Or just open the file in any SVG editor and simply delete the white shape).
Just open the SVG file with the notepad.Sounds easy! Sorry for the basic question, how can I see this text file?
I tried dropping to two colors but then it goes weird. So pick 3 colors.Thank you!
I have found it quite some time ago and works brilliantly easy.
Unfortunately it makes a solid background in white.
View attachment 882643
Is there maybe a workaround to avoid this?
I had mentioned that in an edit to my post above. You probably read it before I edited it.Unfortunately these files are not working in the LE. They loaded up fine, I can see them correct in the community section, but on my PS they seem not to load. There is constantly this loading progress wheel which will not stop to turn... Do you have maybe a solution for this? Is this maybe a problem you already had and which I'm too stupid to find?
Attached the .svg file I created with the online tool.
I had mentioned that in an edit to my post above. You probably read it before I edited it.
Just run it through SVGOMG seems to fix the spinning circle. Also grab the Abracar + svg in above post as it is a clean traced version with some subtle gradients on the 3 ringed triangle.