- 6,546
- matthewjlcoleman
Thanks. I want to see if I can actually get one working.
koak(And I can't download them, because I need to watch the movie at school (My PC is quite old (Win 98--200MHz)) and we don't have permission to download things from Internet.
koakNo I can't:
My first was a REALLY good one. The others weren't so great.
Stats of my first Super Jump (Packer Version):
INSANE STUNT BONUS: $3087
Distance: 70 ft Height: 1116 ft (it may be 116 ft, the numbers are too close so i can't see) Flips: 0 Rotation 31115° (!)
I was sent REALLY high in the sky, spinning like a demon. Then my bike started to smoke (light grey smoke). When I hurt the ground, it caught fire, but continued to spin really fast on the ground. (Giving me a 800°+ rotation) I couldn't get off the bike before he explode, so i died.
And like if it wasn't already good, I recorded ALL the Super Jump (From when I start moving the Packer to when i'm Wasted).
Me too. I'm only 700 degrees behind you!Spuds725Rotation wise, I still haven't bested my teleport jumps.
Jimmy EnslashayWelcome Rimjaw.
I do have a question. I can't seem to pull off any Superjumps other than the Packer Superjump. Neither can Blake (another Australian). Now we've tried for ages, and we aren't doing anything wrong. I have the PAL version (Australia and Europe) and I was thinking maybe I can't do it because they've fixed some bugs with the game on the PAL version, or something similar to that.
I haven't seen any Australian pull off a Superjump, and I don't recall any European doing it to. Any ideas?
Jimmy EnslashayHmm, odd. Me or Blake can't seem to get it working. Maybe when editing to get rid of the Hookers and Gore Mode, the Editors fixed the Superjumping glitch?
Rimjawafter I figured out about the west facing jumps I spent a long time (probably close to 40 or 50 hours realtime) just doing them (personally I think it's easier to get a jump that way).
I'm currently trying to resolve the problems I'm having with my site, so hopefully that will all be back to normal soon.
Well I've never been able to get the Phil's Place jump working, nor has Blake. We've tried for ages, even started doing it different ways. It just seems as if it's impossible on our games, which I wouldn't think it is.RimjawI was primarily doing the Phil's Place jump, although I only managed a few of the south facing jumps, after I figured out about the west facing jumps I spent a long time (probably close to 40 or 50 hours realtime) just doing them (personally I think it's easier to get a jump that way).
Spuds725There is also a GTA3 superjump there, if the links are dead, lemme know and I'll email one or more to you.
Nope. Even when I did the Packer Superjump, Tommy didn't. He shakes around, jerks around and then just stops. Most of the time it just gets stuck (the bike).Deli DingoI know I'm good at VC street racing, but I couldn't even be bothered trying.