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- Cape Town
- Twoclicks_ZA
Only 6 country locations, many of the tracks have similar layouts, also the fact that they put reversed versions of the tracks to make it look like there is more than there actually is, this is pathetic.
Playing this is making me wanna play Project Gotham racing 4 on Xbox 360, it had 10 locations all this many track variations, I think over 100.
I really thought I would like this game. The gameplay just doesn't feel right, after coming from Forza 6 the gameplay feels like a huge step down, in a racer that is supposed to be simcade like forza 6, this is pathetic.
One: Does every track in PGR4 have day/night cycles, where the time of day can be adjusted by half -hour increments? Dynamic weather? Does Forza 6 have any of these for that matter? The answer is no. Sure I have said in the past that some environments do look a bit homogenous because of them being set in coniferous locations most of the time, but you PGR4 is an even worse example you cite because 90% of the tracks are in cities.
You should just be glad that they have actually been adding to the track list, something which no other developer is doing this generation, aside from SMS.
Two: Comparing FM6 to DC, and calling FM6 a simcade for that matter, is both inaccurate and uninformed. You're comparing 60fps to 30fps, car tuning and upgrading to none of that in DC. You can't possibly tell me that you're one of those who don't appreciate the hard work put in by the developers and just want real-life tracks in DC.