- 58
- Adelaide
- Kirkus04
I think everyone is with me when I say we want some form of variable weather conditions, especially in maybe some of the longer championship races in the future.
We have an example of static wet conditions on the Northern Isle Speedway driving mission, we also have wet and intermediate tyres under our tyre selection. As of today we have a further hint of wet weather at Suzuka in the new Honda concept video.
I'm not sure if full dynamic weather (time + weather) would be possible in GTS, but I would love to see a partially dynamic weather system in longer format races that would increase the need for pit/tyre strategies.
I don't need snow, torrential rain, f-ing thunderstorms, puddles that take up half the track, or day-night cycles that last 2 laps. I just want to see some pit strategy drama beyond tyre wear, damage and fuel consumption.
Maybe its a bit much to ask, but a weather forecasting tool under the MFD... maybe?
We have an example of static wet conditions on the Northern Isle Speedway driving mission, we also have wet and intermediate tyres under our tyre selection. As of today we have a further hint of wet weather at Suzuka in the new Honda concept video.
I'm not sure if full dynamic weather (time + weather) would be possible in GTS, but I would love to see a partially dynamic weather system in longer format races that would increase the need for pit/tyre strategies.
I don't need snow, torrential rain, f-ing thunderstorms, puddles that take up half the track, or day-night cycles that last 2 laps. I just want to see some pit strategy drama beyond tyre wear, damage and fuel consumption.
Maybe its a bit much to ask, but a weather forecasting tool under the MFD... maybe?