What about rally?

  • Thread starter Amac500
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Oh how I love rally and at the same time loathe its backseat position in GT6

I had so much fun doing a Seasonal Rally Event the other week on Eiger. I got a good gold time easily because of that.

Rally needs a stronger presence
 
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One of the beauties of Gran Turismo is that it can appeal to so many different interests. Race cars, street cars, drifting, they all get good representations. But what about Rally? It's my most played section of the game and there are good numbers of us out there in the rally community. In past GT games Rally has had a good presence but it seems like since GT5 it has been a bit under represented. Are there any plans to expand rallying in GT6 with new cars/tracks, upgrading cars to premium (cough cough Group B), or bringing back rally tracks from past installments?

how does drifting get a good representation?
 
how does drifting get a good representation?
Drifting gets it's own complete set of 2 seasonals, not to mention you can hold drift events on all the tracks. Rally rarely gets featured in a seasonal and when it is it often gets misused. In the 4 rally seasonals so far in GT6 there was 1 for street cars, 1 for rally cars, then there was a drift trial and the massive joke of a rally TT where SRF was forced on. There are also only 3 venues you can hold rallies at and none of theme actually create the feel of a rally stage. The tracks might as well be paved circuits with dirt thrown on them and on all the rally configurations there is only one that features a surface transition. You rarely ever go over a bump let alone an actual jump, and the tracks all have barren empty surrounding. That's why rallying is represented worse than drifting.


UPDATE:
Well a lot more considering Gran Turismo is a major sponsor in D1GP.
So all the D1GP cars, all the popular tracks from Japan, a drift mode without points. The list goes on...
If you want a drift without points can't you just go out on the track and drift? And there is a Gran Turismo banner across the windshield of every car in the Nurburgring 24 Hour, does that mean we should have every car from the Nurburgring 24 in the game? We hardly GT3 as it is. You can make a drift car out of any street car (yes I know it doesn't have roll bars and stuff) but all you really need is a livery often. It's also absurd Gran Turismo use it's time and resources on adding all the D1GP drift tracks. PD should add drag racing before they even touch drifting, cus not to offend and one but it drag racing is more of racing than drifting is anyways.
 
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I just love the transition between dirt and tarmac on eiger. I dream of rallycross tracks on this game.
YES! we need GRC styled track with GRC Cars so we can race with friends all together but we also need WRC point to point stages with recent WRC cars to race after the each other like in WRC (Fiesta WRC, Polo WRC, Hyundai WRC, DS3 WRC).

BUT, only if the handling is improved because the way it is now is completely terrible.
 
YES! we need GRC styled track with GRC Cars so we can race with friends all together but we also need WRC point to point stages with recent WRC cars to race after the each other like in WRC (Fiesta WRC, Polo WRC, Hyundai WRC, DS3 WRC).

BUT, only if the handling is improved because the way it is now is completely terrible.
I actually don't think handling is bad. Its not arcade style like Dirt so it tends to have more understeer, but with the proper rally technique I don't think handling is a problem. I had the sane response as you to the handlng though, until I started driving rally often. I started running rally races almost every night and you pick it up pretty quick. I don't think the handling is bad.

And yes, current WRC cars with base models :drool:
 
More likes are needed here............. much more.
I'm sorry, but the people who say rallying should be taken away from GT in the future don't understand why it was put into the series in the first place.

Gran Turismo is about offering the most diverse racing experience possible. The more motorsport disciplines, the better. I don't think the amount of rally content is deteriorating to nothing as such. GT5 was technically the first in the series to incorporate proper point to point rallying with pace notes. That has to be something, right? The older games may have executed rally more like rally cross, but it still deserved the title rally, because we drove those WRC, Group A and Group B cars, without a care in the world for pacenotes or point to point stages. It made you feel like Colin McRae or Petter Solberg all the same.

Regarding GT6, the rally content is less so, but I'm certain this is because the game itself was rushed. Memory could have played part in it, but I get the sense that they slapped together an average career mode, with many motorsport disciplines, including rally, lacking. Am I right in saying that NASCAR and karting were lacking somewhat also? None of them had separate career modes, or anything like what was offered in GT2, 3 and 4.

My only hope is the extended memory with the PS4 will enable PD to put together an extensive career mode, with sections exclusive to different motorsport disciplines, with rally being one of them. Both on the rally courses, and point to point, randomly generated stages.

Gran Turismo is not a full on rally game. But even so, I have more fun rallying in GT that I do with one of those cheaply made officially licensed WRC games. In fact, I have more fun rallying in GT that I do in most rallying games. I kid you not.

The rally courses of old look beautiful, the diverse selection of rally cars is fantastic, and all in all, it's just incredible. With GT4 especially, it felt like everything great about cars and motorsport had come togther as one, and rallying played a big part in this.

I sincerely hope that we are re-united with these sights in GT's future....

GT-PK.jpg
5876732046_9373359f8d_z.jpg
wmplayer2009-06-0223-05-11-961.png
gt52.jpg
 
More likes are needed here............. much more.
I'm sorry, but the people who say rallying should be taken away from GT in the future don't understand why it was put into the series in the first place.

Gran Turismo is about offering the most diverse racing experience possible. The more motorsport disciplines, the better. I don't think the amount of rally content is deteriorating to nothing as such. GT5 was technically the first in the series to incorporate proper point to point rallying with pace notes. That has to be something, right? The older games may have executed rally more like rally cross, but it still deserved the title rally, because we drove those WRC, Group A and Group B cars, without a care in the world for pacenotes or point to point stages. It made you feel like Colin McRae or Petter Solberg all the same.

Regarding GT6, the rally content is less so, but I'm certain this is because the game itself was rushed. Memory could have played part in it, but I get the sense that they slapped together an average career mode, with many motorsport disciplines, including rally, lacking. Am I right in saying that NASCAR and karting were lacking somewhat also? None of them had separate career modes, or anything like what was offered in GT2, 3 and 4.

My only hope is the extended memory with the PS4 will enable PD to put together an extensive career mode, with sections exclusive to different motorsport disciplines, with rally being one of them. Both on the rally courses, and point to point, randomly generated stages.

Gran Turismo is not a full on rally game. But even so, I have more fun rallying in GT that I do with one of those cheaply made officially licensed WRC games. In fact, I have more fun rallying in GT that I do in most rallying games. I kid you not.

The rally courses of old look beautiful, the diverse selection of rally cars is fantastic, and all in all, it's just incredible. With GT4 especially, it felt like everything great about cars and motorsport had come togther as one, and rallying played a big part in this.

I sincerely hope that we are re-united with these sights in GT's future....

GT-PK.jpg
5876732046_9373359f8d_z.jpg
wmplayer2009-06-0223-05-11-961.png
gt52.jpg
Amen my friend, could not have said it better myself :cheers:

Although I don't think that PD will make any major career mode changes in GT6 (would have to wait til GT& for that), hopefully they can expand content with a couple more track and ideally a special event. I myself really want that Grand Canyon course in the last picture :drool:
 
Amen my friend, could not have said it better myself :cheers:

Although I don't think that PD will make any major career mode changes in GT6 (would have to wait til GT& for that), hopefully they can expand content with a couple more track and ideally a special event. I myself really want that Grand Canyon course in the last picture :drool:

We must unite as rally fans and get the message to Mr Kaz. The absence of a solid rally experience could be the biggest mistake the series has ever made.

On top of that, lets remind ourselves once again of the strange disappearance of this close to premium rally car.
gran-turismo-hd-20060928034411047.jpg
 
I actually don't think handling is bad. Its not arcade style like Dirt so it tends to have more understeer, but with the proper rally technique I don't think handling is a problem. I had the sane response as you to the handlng though, until I started driving rally often. I started running rally races almost every night and you pick it up pretty quick. I don't think the handling is bad.

And yes, current WRC cars with base models :drool:

The handling isn't bad, but it isn't good either, it's better than the official WRC game though and of course better than Dirt, but it's still too "easy". There's pretty much no chance of making a mistake.

But actually it feels even worse when you actually apply rally techniques. I think the main issue is that rally was neglected by PD, it doesn't feel right. I can't quite put my finger on it but I really think that something isn't right with the handling for some reason I ignore.

They should try to make a mix between "Richard Burns Rally" and "WRC with Sébastien Loeb edition 2005" but leaning toward "Richard Burns Rally" sim aspects.


Oh and yeah, current cars with Base Models :drool:. Base Model cars is the best idea they've had in years along with number plates, rear wing customizations and brake calipers coloration.
 
The handling isn't bad, but it isn't good either, it's better than the official WRC game though and of course better than Dirt, but it's still too "easy". There's pretty much no chance of making a mistake.

But actually it feels even worse when you actually apply rally techniques. I think the main issue is that rally was neglected by PD, it doesn't feel right. I can't quite put my finger on it but I really think that something isn't right with the handling for some reason I ignore.

They should try to make a mix between "Richard Burns Rally" and "WRC with Sébastien Loeb edition 2005" but leaning toward "Richard Burns Rally" sim aspects.


Oh and yeah, current cars with Base Models :drool:. Base Model cars is the best idea they've had in years along with number plates, rear wing customizations and brake calipers coloration.
Yeah know what I actually think it is, is the track surface itself. I don't think they put a lot of time into the characteristics of a loose surface and the tracks certainly don't feature many characteristics you may encounter in a real world rally. I know its been said before in this thread, but there is a completely lack of crests and dips and jumps that you would experience IRL. I've used the analogy before, its like all the rally tracks in the game were designed as permenant circuits with dirt or snow thrown on them. They might have gotten the cars completely correct and I feel like we wouldn't know it because we aren't driving in accurate conditions.

Also, I think there should be a tarmac rally tire.
 
That must be it, I wish we could get a proper rally stage with proper physics on it so we can know for sure. I hope that they'll sort this out for GT7 and add more WRC stages (official or fake stages) and recent cars.

And of course add tarmac tires it is a must because you kind of have to use tires that would slide on tarmac which in my opinion it ruins the actual braking capacity of the car on tarmac.
 
@Amac500 yeah that's exactly why games which are way more arcadey like the Colin McRae series are seemingly more realistic. You have a much greater variation in the track surface.

Something else I just thought of is the scenery on the rally courses is way too wide open. I want to be perilously close to running into trees or falling off cliffs when I'm rally driving. Give me some sense of danger!
 
@Amac500 Something else I just thought of is the scenery on the rally courses is way too wide open. I want to be perilously close to running into trees or falling off cliffs when I'm rally driving. Give me some sense of danger!
100% agree! It's all about those narrow twisting road, shooting through the Finnish trees, firing through gates, no margin for error! I know the tracks they put in the game are suppose to be for rallycross style racing, but even that doesn't mean it has to be so wide. Of course PD has no problem making paved circuits that are too narrow or even think about 2 wide (look at GT4), and that's always a problem when you do it on a paved circuit, but the one place they could get away with it is a rally circuit and they don't. Come on PD!
 
Since version 1.12, I sense that PD are on the right track with the inclusion of the 'Sierra Time Rally', even though that wasn't what we'd call a rally in GT terms.

It was nice to see that the circuit had been split up into special stages in practice mode. It was certainly long enough to support it. The first stage takes around 2 minutes to complete in a WRC spec car, which isn't too bad.

I feel that PD are hinting that they want to add more point to point content. First off, we had the Goodwood Hillclimb right at the start, and now we have these special stages in 1.12. If PD continues with this style of racing, I wouldn't be surprised if they brought back the 'Gran Turismo Rally' from GT5.

Potentially, the Gran Turismo Rally could arrive in GT6 with the course maker update, as the GT5 version ultimately depended on the course maker tech to create the randomly generated stages.

If they do bring it back, I hope it's improved. I want the stages to be far longer, narrower, and to have more than just 4 cars on stage. Imagine 8 or even 16 rally cars all racing together. :D
 
Yeah I wouldn't say that Time Rally means anything for actual rally, as misleading as the Time Rally title is. But narrower, longer, more scenery, surface transitions, I'm right there with ya on that! And I want an actual rally mode online like you would have if you played dirt, so we could do actual rallies other than rally cross.
 
If PD brings us the ability to make an point-to-point rally stages, I'll be very happy! :D


Since version 1.12, I sense that PD are on the right track with the inclusion of the 'Sierra Time Rally', even though that wasn't what we'd call a rally in GT terms.

It was nice to see that the circuit had been split up into special stages in practice mode. It was certainly long enough to support it. The first stage takes around 2 minutes to complete in a WRC spec car, which isn't too bad.

I feel that PD are hinting that they want to add more point to point content. First off, we had the Goodwood Hillclimb right at the start, and now we have these special stages in 1.12. If PD continues with this style of racing, I wouldn't be surprised if they brought back the 'Gran Turismo Rally' from GT5.

Potentially, the Gran Turismo Rally could arrive in GT6 with the course maker update, as the GT5 version ultimately depended on the course maker tech to create the randomly generated stages.

If they do bring it back, I hope it's improved. I want the stages to be far longer, narrower, and to have more than just 4 cars on stage. Imagine 8 or even 16 rally cars all racing together. :D
Yes, more than 4 cars in offline rally.

I actually want PD to put the GT Rally with course maker like they did with GT5. I want the course maker to have an full control (we want to ability to do the courses without limit of Km's).

If they bring the GT Rally and the Course Maker, the game will be complete.
 
If PD brings us the ability to make an point-to-point rally stages, I'll be very happy! :D



Yes, more than 4 cars in offline rally.

I actually want PD to put the GT Rally with course maker like they did with GT5. I want the course maker to have an full control (we want to ability to do the courses without limit of Km's).

If they bring the GT Rally and the Course Maker, the game will be complete.
So long as course maker does a more realistic job of creating stages (narrower, more a lot more scenery, more jumps and twists and elevation changes) then I'm right there with ya.
 
You do realize this is possible in GT6, right? Just try the Dirt Trials event or try racing one of the dirt tracks on Arcade Mode. ;)
Yes, but I don't mean 4 cars in a offline rally, but 16 cars in offline rally for example.

Moreover, the Sierra Rally features more than 16 cars, therefore, we should have an ability to hold more than 16 drivers in a online lobby.
 
You do realize this is possible in GT6, right? Just try the Dirt Trials event or try racing one of the dirt tracks on Arcade Mode. ;)

Yes, but I was referring to the Gran Turismo Rally, with staggered starts. There were only 4 rally cars on the stage. We could really do with more if GT6 were to bring back such a feature.
 
We need better rally car engine sounds, and a online time-rally mode.
And Obviously the current rally cars.
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Well, we don't need "time rally mode", because that isn't actually a rally, that's the special event at Zahara that is very arcadey. What we need, and you were probably thinking, is a " stage rally mode" for online. And yes, current cars would be great, especially base models! :cheers:
 
I think that the time trial mode that's already in the game (multiplayer) is great for rallying, though if you could force off the option to see other player's lines it would be even better.

The thing that this game needs the most is more and better rally courses. The ones in the game are far shorter than real life rally stages, some of which can be over 50km in length, and are far wider for the most part as well, though they do have invisible barriers on either side unlike real rally stages.
 
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