- 1,528
- Melbourne
- Conza_No1
There are several out there, and I think most people would agree, there has never been a perfect racing game/sim, ever, and some say there never will be (idk about that myself).
But keeping that in mind, GT5, as great as it is, still has so many flaws, even after 4 previous games of experience.
What can/should it take from other games? This is intentionally open ended because there are so many specific threads about 'improve the upgrades' ect.
Is there stuff that is good and/or unique to those games that should stay? How do you learn from competitors, without blantently ripping them off?
So this thread is designed to be like 'You know one thing I really love about FZ4 is the tire pressure system' or 'Yeah, I think GT5 still has the best LSD physics, so I don't want that to be removed/changed' (making these up, I have no idea if it does or not).
But keeping that in mind, GT5, as great as it is, still has so many flaws, even after 4 previous games of experience.
What can/should it take from other games? This is intentionally open ended because there are so many specific threads about 'improve the upgrades' ect.
Is there stuff that is good and/or unique to those games that should stay? How do you learn from competitors, without blantently ripping them off?
So this thread is designed to be like 'You know one thing I really love about FZ4 is the tire pressure system' or 'Yeah, I think GT5 still has the best LSD physics, so I don't want that to be removed/changed' (making these up, I have no idea if it does or not).