NOTE! (This isn't any hype or to set expectations per say... it's just a way to see how the community feels about a new game being released on the Playstation 4. And what to expect from the FIA and PS4 engine.
I only use driving titles, so after buying Driveclub and using it once, I'm chuffed that P.D has announced GT Sport. Buying the PS4 when I did turned out to be a massive personal FAIL. I sadly guessed (wrongly) that GT7 Prologue would be forthcoming and that history would indeed repeat itself. I was set to sell my PS4 recently, which has had approx 12hrs use in over a year of ownership - max. But I'll now keep it.
My hopes for GT-S are as follows really...
I'd like to think they'll support my wheel (Thrustmaster T500RS), as DC did - despite it not being an official wheel. I'd expect them to fix the poor framerate issues of GT6. To me, the GT-S trailer doesn't seem to have the same shader quality of GT6. If that's the case, there's more chance of it being locked to 60FPS @ 1080p. I hope P.D use 60FPS as a minimum.
To allow P.D to achieve 60FPS locked, at all times, I expect them to only feature enough cars and detail to make this possible. I hated Driveclub because it was launched at 30fps, my eyes just couldn't cope with it, it was shocking. Sure, it looked nice, but it always looked on the verge of stuttering to me. I expect Kaz to do "whatever it takes" to get to the magic 60FPS number. I'd prefer them to build the experience "tuned" around the framerate. If that means 8 cars and 400,000 poly models, then so be it.
I'd expect to see a drastic leap in the sound samples/sound engine. Many of you hated previous games due to this detail. I expect that the studio alone will be responsible for driving this quality measure, as I doubt the FIA will really care much. This is a funny one - I expect not to be charged the price of a full GT7 game, for something that's not going to be. I don't think this FIA side-project will be as big as a full GT7 type release. I don't love the FIA enough to pay a premium for it either. Make no mistake, we could all end up paying more money for something that comes with a FIA partnership.
I fully expect the game will be "over-priced" to the tune of £10/$18. The FIA won't do P.D or us any favours. I expect GT-S will land in beta with no more than 65 cars and 15 tracks to begin with. If it includes previous Gran Turismo circuit content, and previously released premium cars, then obviously more. This would depend on whether, when the content was developed on PC, whether they had full HD textures for absolutely everything. You'd kind of assume they did lol.
I'd expect content will be added each month. Some of this I'd guess will be in line with making content available for a "competition/hotlap" window. Each month say announcing content, that will be available to download the following month. It would be nice to think that each track will be the newer variant - which will allow day to night, rain, etc.
I'd expect the handling will still have a GT feel to it, whilst simulating much more. Basically I mean, whilst it'll be new, it'll be engineered and feel familiar to anyone who's ever played GT before. Whilst I doubt my next statement will be true, I'd love for rally content to be included. In fact, I'd love to see bikes and trucks included too. Possibly GT-S will include lots of different classes out of the box, again expanding over time. This is the type of conversation I'd expect P.D and the FIA to have had behind closed doors already.
I expect that there won't be a mixture of different quality models within GT-S. Despite Kaz saying that std and prem cars will coexist, I doubt GT-S will feature anything other than a premium end model. I doubt that the FIA would endorse lower quality. Whilst it's likely that they might not be as mental as the initial premium cars released before - I do expect that they'll all be highly detailed, and fairly identical in terms of model poly count etc.
I fully expect, that whilst GT-S is advertised/launched as a BETA, P.D won't allow 2 way feedback as a means to seek to improve the game through its development. I fully expect that BETA will actually mean, that GT-S will arrive by March 2016 with features, code, and content under development/construction. It'll mean BETA, more likely in the way of a game with bugs to iron out. Unfinished, polish left to add, placeholders for content, etc. I do not think that BETA to P.D means, we'll all have a huge input in how the game changes/evolves. GT
Some of your biggest gripes, either took an eternity to see any movement at all, or remained unfixed regardless. I think people who believe they'll be able to influence GT-S in any meaningful way, will be wrong. Had P.D been a caring/sharing company, who had learned lessons of old, they'd have built official hype up to that announcement the other day. What they do and how they do it will still remain as broken tomorrow, as it was yesterday. All of the new talent that is being recruited into P.D will sadly join a very backward P.D, despite their constant talk of vision.
I only hope, that on the run up to launch, that GTPlanet are allowed to be involved in gaining more news directly about this project. In the scheme of things - there isn't a lot of time left before it lands!
In all the time since this site started spreading the word about all things GT related - it would be nice if Kaz/P.D would repay that with direct communication and the odd official "exclusive" regarding GT Sport.
The FIA tie-in could, in theory, make for an interesting partnership. But, it also adds more cooks into the GT kitchen. That, sadly, might not be the benefit that we all expect. Potentially, each announcement now has to pass through two lots of P.R departments - and let's be honest here - P.D were never brilliant at this to start with.
Is this whole project building a new/full GT7 experience? Which if so, in parts we're all going to be paying to develop. Maybe this is the new face of GT, this is GT7 with a different name? Sure, if you look at Forza Motorsport & Forza Horizons, 2 similar titles can live side by side - it certainly would make P.D even more money.
I expect this new title is "GT7"! That this is a new format that will stay.
Kaz already said on record that this is the best accolade he'd received in 15 years. To make sure this partnership enjoys every success, they'll likely have to make sure everyone has no option but to "opt-in". The easiest way to force that, is a new game with no option. Enter GT Sport.
So, that said, I expect that the single player will all bolt within this title. It'll get rolling FIA Championship events, delivered in the same way that the current events get delivered in GT6. If they split up GT7 and created a break away game, not everyone would care enough (casual gamers) to adopt just the FIA version. This would be bad.
Just what the FIA involvement may add remains to be seen, but it obviously would be possible to link FIA real life events in the Calendar to DLC/updates in Gran Turismo Sport. At those events, real life driver laps could be recreated within the game too.
During the course of writing this post, I thought GT Sport was a new side project. Now I think it's the new name for Gran Turismo, with a FIA icon within the game, so you can run the dedicated area inside GT. I expect that FIA related features/news will be fed to all players - once the game loads. Much like content gets delivered in Windows 8 onwards. I think the emphasis on a BETA product really comes from the fact that there hasn't been enough development time to create a whole new game and work on all the previous/new content. Whether we like it or not, FIA involvement will slow development down too. Every track will have to be assessed by them., etc.
There's far too many gaps in the information for me to get excited about Gran Turismo. For me, the next version is going to have to be very special. It'll have to be locked at 60fps minimum for a start. There is a glimmer of hope that I'll keep (and use!) my PS4, for that I am pleased.