What's your least favourite corner in the game?

  • Thread starter Tekku
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[QUOTE="Why oh why do they make us drive those boooooring poor excuses of tracks, when they could have corners like Curva Ascari, Porsche curves, Eau Rouge, the corkscrew or Piscine?[/QUOTE]

Because they made the game not you and you'd better bloody well like it or play something else!

I will go against the grain and say I LOVE Alsace. Purely because it needs a good tune to race smoothly so I use it as a first test track for the road cars. Every corner is easy when you set the car up for it, otherwise stock cars yep gonna be a struggle.
 
Good topic, has got me thinking. First corner at Nurburgring GP? Degner 2 at Suzuka? The Chase at Bathurst (far too fast for me!)? That U-turn at the end of Tokyo Expressway? First corner at Interlagos? All corners that I've had problems with.

But I'll have to cop-out and say anything in Willow Springs. That last corner of the main track is bad enough. And then there's the other two extremely poor excuses for tracks. Quite how anyone at PD thinks we'd rather srabble round there rather than be at Spa, Monza, Laguna Seca, Tsukuba, High Speed Ring or countless other real/GT tracks I'll never know...
 
[QUOTE="Why oh why do they make us drive those boooooring poor excuses of tracks, when they could have corners like Curva Ascari, Porsche curves, Eau Rouge, the corkscrew or Piscine?

Because they made the game not you and you'd better bloody well like it or play something else!

I will go against the grain and say I LOVE Alsace. Purely because it needs a good tune to race smoothly so I use it as a first test track for the road cars. Every corner is easy when you set the car up for it, otherwise stock cars yep gonna be a struggle.[/QUOTE]
I don’t have to like it at all. I choose to only engage when real circuits are up. Once I’m finished with the offline content, I won’t touch any original track or rallying again.
And between the livery editor and scapes, I’m plenty entertained anyway.
 
Because they made the game not you and you'd better bloody well like it or play something else!

I will go against the grain and say I LOVE Alsace. Purely because it needs a good tune to race smoothly so I use it as a first test track for the road cars. Every corner is easy when you set the car up for it, otherwise stock cars yep gonna be a struggle.
I don’t have to like it at all. I choose to only engage when real circuits are up. Once I’m finished with the offline content, I won’t touch any original track or rallying again.
And between the livery editor and scapes, I’m plenty entertained anyway.[/QUOTE]

I was of course being sarcastic! Livery editor AND scapes? Yes they could keep you busy for a long time. Do you like to race though or is that not important in a Gran Turismo game?
:confused:
 
Interlagos First Turn and Interlagos Fourth Turn. Very very difficult to tackle right.

Whole track is a challenge for me.

These corners aren’t bad on an open track but they are prime spots for dive bombers.

It is a challenging track and I hated at first too.

My least favorite is the first turn at Nürburgring GP.
 
Good topic, has got me thinking. First corner at Nurburgring GP? Degner 2 at Suzuka? The Chase at Bathurst (far too fast for me!)? That U-turn at the end of Tokyo Expressway? First corner at Interlagos? All corners that I've had problems with.

But I'll have to cop-out and say anything in Willow Springs. That last corner of the main track is bad enough. And then there's the other two extremely poor excuses for tracks. Quite how anyone at PD thinks we'd rather srabble round there rather than be at Spa, Monza, Laguna Seca, Tsukuba, High Speed Ring or countless other real/GT tracks I'll never know...

Oh I love The Chase! One of my favourite corners in the game. But it's irritating when you go late on the brakes and end up in the sand. Always at least one driver who does that in every race. :)
 
frist corner at brands hatch, definitely
have never done it perfectly

That used to be my Achilles heel too. Nowadays I love it, always gets me the drop on ai or real drivers lacking confidence. There's several lines on the track at the top of hill, pick the right one for the car's breaking point.
Break-down 2 or 3 gears quickly in a straight line, foot off gas swing car smoothly so it points near the apex but wait until you see the full road below before smoothly adding throttle. That waiting section enables you to add early throttle if the road is clear or hang off a little longer giving you a crucial inside line against anyone struggling to stay on the track. It's practically a guaranteed passing point against most people once you nail it.
 
Alsace is brilliant, the turns are very forgiving and perfect for passing, the final sector is incredible. I understand why people don't like it though, its a technical track like streets of willow. The one track I can't stand is Lake Maguire on the reverse, it has absolutely zero flow.
 
I think Big Willow takes patience and Suzuka takes skill. Neither of which I have. At least I like Suzuka overall. Can't say the same about any of the Willow tracks.

My least favorite single corner, turn 4 at Big Willow. I never get it right.
 
frist corner at brands hatch, definitely
have never done it perfectly


that one took me forever to dial in. it wasn't until they used it for that Academy course on GT6 that i really focused on it. It's a weird line, it's an angular mid track braking line
 
Turn 1 (Paddock) at Brands Hatch is my nemesis and sours both variants for me. I know I just have to get over it, but...

Big Willow is a big favorite for me with the exception of the tight right hander at the top of the hill.

Both of these corners are hard to "see into".
 
Big Willow is a big favorite for me with the exception of the tight right hander at the top of the hill.

Both of these corners are hard to "see into".


watch how this local hits it... he aims the car at the right side of the Willow Springs sign hard brakes, turns back down the hill, and then aims at the spot after the GT blue dot apex. then cut the inside corner. from what i read, the real world rut will destroy your tire unless you distribute your weight to the left and float the tire off of the track. in the game though, **** it and just plow that dirt.
 
I don’t have to like it at all. I choose to only engage when real circuits are up. Once I’m finished with the offline content, I won’t touch any original track or rallying again.
And between the livery editor and scapes, I’m plenty entertained anyway.

I was of course being sarcastic! Livery editor AND scapes? Yes they could keep you busy for a long time. Do you like to race though or is that not important in a Gran Turismo game?
:confused:[/QUOTE]
I’m taking it slow, and collecting gr.3 cars, making gulf liveries for them, and making setups for them. And I really enjoy Interlagos!
 
That long sweeper at the first sector in Sardegna I. You so much as get your braking point and/or racing line when entering the corner wrong by the millimeter, and it's bye-bye Clean Race Bonus. :grumpy::banghead:
 
I’m taking it slow, and collecting gr.3 cars, making gulf liveries for them, and making setups for them. And I really enjoy Interlagos!

i used to hate Interlagos until i figured out this fun trail braking drift thing into the apex of the first turn. It sets me up to clear the esses faster than my old late apex line that i used to try. since then the course has been very fun and satisfying even if it has a tendency to make people go insane at the 90 degree turns.
 
Forrest’s Elbow on Bathurst/Mount Panorama always gets me. The last few corners on Alsace Village gets me too sometimes.
 
That used to be my Achilles heel too. Nowadays I love it, always gets me the drop on ai or real drivers lacking confidence. There's several lines on the track at the top of hill, pick the right one for the car's breaking point.

I use the advertising onthe wall on the right to judge my braking points. Also its such a good feeling when you hit that apex perfectly and the car is settled for the following right hander
 
Forrest’s Elbow on Bathurst/Mount Panorama always gets me.

Yes this is a tricky one, you really have to bring the speed right down and dip into 1st to help swing it around, and just when you think you can drop the clutch and floor it, you still need to hang back otherwise youll understeer into the wall and do a Dick Johnson



Bloody love the sound of the 351 V8 in this car
 


watch how this local hits it... he aims the car at the right side of the Willow Springs sign hard brakes, turns back down the hill, and then aims at the spot after the GT blue dot apex. then cut the inside corner. from what i read, the real world rut will destroy your tire unless you distribute your weight to the left and float the tire off of the track. in the game though, **** it and just plow that dirt.


I don't understand how he could get a clock in the bottom of the video (and the track as well) with accuracy? Is there something on the track that transmits a signal to a device in the car to start the timer? Is he using GPS with a track map? How does he even know when to stop the timer in the video?
 
I don't understand how he could get a clock in the bottom of the video (and the track as well) with accuracy? Is there something on the track that transmits a signal to a device in the car to start the timer? Is he using GPS with a track map? How does he even know when to stop the timer in the video?

i'm sure the video logger scene has some sort of nifty overpriced solution to it. it's an interesting point though, i never put much thought into how they gain and track all of those on-screen metrics.
 
Yes this is a tricky one, you really have to bring the speed right down and dip into 1st to help swing it around, and just when you think you can drop the clutch and floor it, you still need to hang back otherwise youll understeer into the wall and do a Dick Johnson



Bloody love the sound of the 351 V8 in this car

I think I have done that more than a few times already on gt sport.
Seeing that huge falcon flying around Bathurst is the reason I play this game. Its as close as I'm going to get to doing it.....
 
I don't understand how he could get a clock in the bottom of the video (and the track as well) with accuracy? Is there something on the track that transmits a signal to a device in the car to start the timer? Is he using GPS with a track map? How does he even know when to stop the timer in the video?

I use 'Harry's Lap Timer' .... it's in the App Store. It's magic.
 
I love willow springs because it's basically all fast corners, now those majority slow corner tracks; particularly interlagos and the horse thief mile contain some of my most hated corners. :lol:
 
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