[QUOTE="Why oh why do they make us drive those boooooring poor excuses of tracks, when they could have corners like Curva Ascari, Porsche curves, Eau Rouge, the corkscrew or Piscine?
I don’t have to like it at all. I choose to only engage when real circuits are up. Once I’m finished with the offline content, I won’t touch any original track or rallying again.Because they made the game not you and you'd better bloody well like it or play something else!
I will go against the grain and say I LOVE Alsace. Purely because it needs a good tune to race smoothly so I use it as a first test track for the road cars. Every corner is easy when you set the car up for it, otherwise stock cars yep gonna be a struggle.
Interlagos First Turn and Interlagos Fourth Turn. Very very difficult to tackle right.
Whole track is a challenge for me.
Good topic, has got me thinking. First corner at Nurburgring GP? Degner 2 at Suzuka? The Chase at Bathurst (far too fast for me!)? That U-turn at the end of Tokyo Expressway? First corner at Interlagos? All corners that I've had problems with.
But I'll have to cop-out and say anything in Willow Springs. That last corner of the main track is bad enough. And then there's the other two extremely poor excuses for tracks. Quite how anyone at PD thinks we'd rather srabble round there rather than be at Spa, Monza, Laguna Seca, Tsukuba, High Speed Ring or countless other real/GT tracks I'll never know...
frist corner at brands hatch, definitely
have never done it perfectly
frist corner at brands hatch, definitely
have never done it perfectly
Big Willow is a big favorite for me with the exception of the tight right hander at the top of the hill.
Both of these corners are hard to "see into".
I don’t have to like it at all. I choose to only engage when real circuits are up. Once I’m finished with the offline content, I won’t touch any original track or rallying again.
And between the livery editor and scapes, I’m plenty entertained anyway.
I’m taking it slow, and collecting gr.3 cars, making gulf liveries for them, and making setups for them. And I really enjoy Interlagos!
That used to be my Achilles heel too. Nowadays I love it, always gets me the drop on ai or real drivers lacking confidence. There's several lines on the track at the top of hill, pick the right one for the car's breaking point.
Forrest’s Elbow on Bathurst/Mount Panorama always gets me.
watch how this local hits it... he aims the car at the right side of the Willow Springs sign hard brakes, turns back down the hill, and then aims at the spot after the GT blue dot apex. then cut the inside corner. from what i read, the real world rut will destroy your tire unless you distribute your weight to the left and float the tire off of the track. in the game though, **** it and just plow that dirt.
I don't understand how he could get a clock in the bottom of the video (and the track as well) with accuracy? Is there something on the track that transmits a signal to a device in the car to start the timer? Is he using GPS with a track map? How does he even know when to stop the timer in the video?
Yes this is a tricky one, you really have to bring the speed right down and dip into 1st to help swing it around, and just when you think you can drop the clutch and floor it, you still need to hang back otherwise youll understeer into the wall and do a Dick Johnson
Bloody love the sound of the 351 V8 in this car
I don't understand how he could get a clock in the bottom of the video (and the track as well) with accuracy? Is there something on the track that transmits a signal to a device in the car to start the timer? Is he using GPS with a track map? How does he even know when to stop the timer in the video?