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I can't seem to get a shelby cobra to grip the road, it keeps on sliding everywhere. Whoever knows how to get it to grip, please E-mail me.
think tiresOriginally posted by Speed Master
I can't seem to get a shelby cobra to grip the road, it keeps on sliding everywhere. Whoever knows how to get it to grip, please E-mail me.
Originally posted by Total_turbo
how do u get the mclearn F1 in GT3..?
Dunno bout that, I get the F1's in any race in the Endurance leagueOriginally posted by Mojo Rising
Hi All,
There is a McLaren F1 (Formula 1) in GT3. It is otherwise known as the F090/S (NTSC) or the Polyphony 002 (PAL).
You can only win the F090/S in the Grand Valley Induro, and the Super Speedway induro (NTSC Ver.) I'm not sure about the Polyphony 002 on the (PAL Ver.)
This is All unless you're talking about the McLaren Production Car F1 That a few were made and sold for about "1 Milloin Dollars! Muahahaha!!!" Everything was made of hand laid carbon fiber almost. Way cool. Man I ramble too much.
Peeeaaace!, Mojo
Ok, so I've been testing with the Cobra some more at Seattle. I'm finding that I'll need a softer suspension than the above settings to handle the yumps, the curbs and the train tracks or whatever that rough spot is leading into the chicanes.
I still feel that I don't need to add any more power to the Snake. It'll outrun the Zonda in a straight line, in the Professional NA Race at Seattle. Ive been using that as my test race. It's still too squirrelly to run the clean laps I'll need to run the enduro. I did add Racing Brakes, Fully Adjustable Suspension, and an LSD. I'm using Slicks and can almost get 10 laps out of them. Tire wear is pretty even all around. I'll definitely be sawwing at the wheel for an hour even after I get it settled down a bit more. Even with the racing brakes, I've gotta brake way early. Oughtta be interesting. Sure this race has been won with the likes of Truenos and Alto Works that stuck to the road like paint, but I think it'll be plenty challenging to put down over an hours worth of clean laps with beautiful sound.
If I understand right with the LSD, as the initial torque slider moves up, it acts more like a "Locked Diff". The accell and decell are to ballance it's action on accell and decell. With the initial maxxed, the figures of accell and decell are voided. Right? That's how I understand it from Scaff's tuning guide.
Oh yeah, and since this is a Cobra, a relic from a better time, I'm not allowing myself any more TCS than 1. (Probably should be 0) That's part of the reason it's a bit squirrelly.