syntex123
Staff Emeritus
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- syntex123
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We secured hands-on time with GT6 around Silverstone in a Nismo 350Z and an Audi Quattro Group B S1 using a force feedback wheel and pedals, and this is how it's left us feeling...
If you play using manual gears, you'll be struck by how much more notice you need to take of your revs when downshifting. Previously cars would accommodate a flurry of downshifts in a split second without even a hint of lock-up from the rear, but just two corners in we nearly binned the Nismo by clicking down to second while the revs were too high.
We wrestled with the wheel, bringing the whole graceless affair almost to a halt before regaining control, and trying to keep notice for the next turn. Manual drivers make up the minority of GT's users of course, so it's all the more impressive that this detail is present. Like the incredibly high-poly cockpit of the Audi rally legend, it's something for the hardcore to enjoy.
Both the aero and suspension physics engines have been rebuilt according to the real race data Polyphony's acquired since GT5, and that translates into much more realistic weight shifting mid-corner, and on the exit.
Read more here:
http://www.computerandvideogames.co...n-turismo-6-is-more-than-just-a-numbers-game/
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