Why I think PD could NAIL a free roaming driving game.

I think in general these games appeal to younger players and to some degree those who can not drive very well and/or use a controller rather than a wheel.

So you don't like open world games. No problem.

It would probably be a good idea not to generalise the types of people who do, however. Realistic circuit racing is great and all, but some of us are able to enjoy other things as well.

I had a jolly old time playing Wipeout last night, and I'm looking forward to putting Horizon 1 back in the 360 tonight and giving it a blast.
 
Most of the people I know and race with do not like open world games. They like games like GT and Forza.

NFS Most Wanted was not very good, Carbon I enjoyed more but also not very good UG2 was better than either and Porsche Unleashed was the best ever NFS title.

I have not tried undercover nor TDU 2. I played TDU1 for a very short while, did not like it, Midnight club and burnout also not my cup of tea.

I think in general these games appeal to younger players and to some degree those who can not drive very well and/or use a controller rather than a wheel.

Myself and all of my friends who are not kids much prefer a more serious game geared toward closed circuit racing and not some unrealistic cop chases or open world driving instead of real world tracks.

True open world races can be fun but they are more often not fun and very annoying, the aspect where some games add i that forces you to drive around to find things or to enter a race is beyond boring to me and a total waste of programming efforts and the lame traffic they throw into these things would be much better if not there.

What GT needs is not open world, It needs a full set of leaderboards, more tuning and customization options and better online options. Leave the open world stuff for the games like NFS.
Your comment shows that some things is just a matter of opinion. Everything you said was, people "you" know, "I" enjoyed but not very good, "I" think, the game is annoying to "you", boring to "you". We are not asking for a NFS style game, we are simply asking for a massive map with highways, country roads, city streets, parking lots, a place to meet and do drag racing and so on. Like I said, to the people that think like you all you have to do is not join the C-spec map, and go to your race tracks, simple. GTA5 style map, Horizon 2 style map should not be to hard for them to make if they can do large maps like Sierra, Nurburgring and Special Stage Route X.
 
Your comment shows that some things is just a matter of opinion. Everything you said was, people "you" know, "I" enjoyed but not very good, "I" think, the game is annoying to "you", boring to "you". We are not asking for a NFS style game, we are simply asking for a massive map with highways, country roads, city streets, parking lots, a place to meet and do drag racing and so on. Like I said, to the people that think like you all you have to do is not join the C-spec map, and go to your race tracks, simple. GTA5 style map, Horizon 2 style map should not be to hard for them to make if they can do large maps like Sierra, Nurburgring and Special Stage Route X.
Especially when they make the jump to the PS4, where they'll have even fewer limits with large environments.
 
Myself and all of my friends who are not kids much prefer a more serious game geared toward closed circuit racing and not some unrealistic cop chases or open world driving instead of real world tracks.

That is all well and good, but others tend to like both genres of driving/racing.

I love open world racing/driving games. I have always dreamed of the open wolrd game with proper sim physics. Forza Horizon is the closest thing.

Picture this.

GTA5 map + GT6 physics + Forza customization + appropriate traffic levels at the appropriate times of day + a lobby with 50 or so people.

A dream, Yes. But one can drean cant he?
 
Don't be ridiculous.

The engine lacks performance to do 16 racers on a closed, specially optimized track.
And how is the AI going to rubberband in an openworld?
All this carefull work on the rubberband system for nothing (PD doesn't have AI good enough for normal tracks, let alone for openworld)
 
Well if Gt decided to go open world in GT7 that would save me a few hundred $ as I would not need to buy a PS4 nor GT7.

There are plenty of open world games out there, we don't need GT to turn into one too that would just ruin the game.

We need more features that belong in a racing game such as leaderboards and better tuning options. we do not need on coming traffic, open world, traffic lights, cop cars, speed traps and other such nonsense in GT.
 
I think PDs disposition would disallow making a civil disobedience fantasy to life. I get the impression they feel appropriate behavior at the appropriate place is the foundation for allowing a fantasy as to not negatively influence a single person to imitate deadly behavior in real life. Freedom to drive as each sees fit is likely cool with them, provided they aren't enabling disorderly conduct or unlawful activity simulations. I just want deteriorated roads, trailers, commercial trucks, and several ton ballasts.
 
Adding some online features like Leaderboard would totally make the game catered for online game only. PD had no experience in online or making them mandatory over single-player. I myself enjoyed playing solo than multiplayer (MP is solely for head-to-head, not an RPG-like and pointless cruise).

I love to play solo, but if every game makes online MP mandatory like FH2, this would be a huge disgrace for those who only play solo and never had experience online gaming like me.
 
I think it could work if done right. Knowing PD and their aim to simulate everything they'd end up making speed limits and petrol stations involved too that you have to deal with at some point. Which in my eyes isn't a bad thing.

I personally like open world racing games, I particularly enjoyed Test Drive Unlimited but I feel if PD were to make one they'd need to make it more simulation than others around. And to make is so there were real road laws in place and so there wasn't any street racing involved, as street racing depicted in other open-world games (Forza Horizon, TDU) doesn't really exist in the real world.
I feel that picking a place to recreate, i.e the northern island of Japan (Hokkaido) and then dotting tracks around the island, where all racing would take place would be a better thing to do. The rest of the island would have car showrooms, garages for car upgrades, meeting places for online and the ability to make tracks out of the roads available to make closed street races. Obviously leaving it open to people to speed about everywhere if they want to, but to also offer the option to be able to drive at a leisurely pace for people who may want to cruise around with friends. It would also allow for PD to recreate certain photozones on the island so people can go on photoshoots around the mountains and things if they so desire.

One thing I hated about Test Drive Unlimited was that you had to race on public roads and dodge traffic to win. I would much prefer there to be a simulation of an island that I could explore at my hearts content and then drive to a track and do any motorsport there, just like how real life works. I'm sure something could be done along these lines, though a little less in the mainstream of racing games.

I personally can't see PD making an open world game but it'd be good if they did. But it'd have to one in-keeping with the PD way of making games... There would probably be "Road Closed" signs all over the place though, due to them not finishing the roads yet... :lol::lol::lol:
 
I think the premise of C-Spec isn't just an open world like F-Horizon style gameplay. When the mention of C-Spec was made, the PD team wanted the game mode to teach players how to drive in the street by having the street circuit tracks open to explore and have working traffic lights, pedestrians, and also traffic cars. The player learns how to obey traffic laws, parking, giving way when turning, keeping speed, distance, all the driving ettiquette.
 
Well if Gt decided to go open world in GT7 that would save me a few hundred $ as I would not need to buy a PS4 nor GT7.

There are plenty of open world games out there, we don't need GT to turn into one too that would just ruin the game.

We need more features that belong in a racing game such as leaderboards and better tuning options. we do not need on coming traffic, open world, traffic lights, cop cars, speed traps and other such nonsense in GT.

Except nobody is saying that they want GT7 to have it, they said PD could make a GT game that is Open world.
 
What you're idea of C-Spec and what mine is are 2 completely different things. Mine involves something more realistic in you and the AI are a team when yours is something that PD probably will never do.
 
People who think Gran Turismo shouldn't have an open world mode, don't buy it (and if it's in-game, don't use it). It's simple.
 
"In my opinion" With the idea of C-Spec thrown around a while back, it got me thinking about what PD could potentially do with it.

"In my opinion" First of all, GT has good physics for a console game, so driving around a free roam city and countryside would be no doubt fun.

"In my opinion" The part where I think a free roam GT would shine would be the amount and variety of traffic cars that would be available. They have TONS of cars they could use for the traffic, and they have the PERFECT AI to use for it too. It would not have to be fast or aggressive. All PD would need to do is slow it down a bit and we would have the perfect AI for traffic.

"In my opinion" I think that weaving through traffic in a 1000hp R33 would be endless fun for me.

"In my opinion" I know I could weave through traffic in the seasonals and current career, but doing it without a "Race" to win and with a greater variety of cars to pass while on the open road would rekindle my passion for GT.

"In my opinion" What are your thoughts on a C-Spec mode? What features would you like to see?
Doesn't always work, does it? "In my opinion" I hope nothing comes of this. (Yeah, no...that didn't really work either.)
People who think Gran Turismo shouldn't have an open world mode, don't buy it (and if it's in-game, don't use it). It's simple.
It doesn't have one so it doesn't matter, and the OP is all but an outright plea for the addition of one--which already exists in a thread dedicated to such requests:
GAMEPLAY - Free Roam
  • 100 square miles
  • A long windy country road/highway that you can just cruise on
  • A full city to explore like London or New York or just a made up city, you can have this single player, multiplayer and just for photomode.
  • A realistic city or town with AI traffic and working lights. (Street lights, stop lights, etc.)
  • Ability to park my car, turn off the engine, get out, and sit on my hood.
  • Adjustable AI traffic
  • Can get out of car
  • Car washes
  • Famous routes such as the Autoban, Route 66, Highway 1, and a whole lot more
  • Gas Stations
  • Time Change
  • Weather Change
 
Last edited:
Don't be ridiculous.

The engine lacks performance to do 16 racers on a closed, specially optimized track.
And how is the AI going to rubberband in an openworld?
All this carefull work on the rubberband system for nothing (PD doesn't have AI good enough for normal tracks, let alone for openworld)
If the AI in GT6 were the exact same in the open world, then no one would get anywhere as they are that slow.
 
On a small scale, I think the capabilities are there.

What if the "Photo Mode Locations" were opened up for driving on and online lobbies. Some would be great for small meets and limited driving, and awesome for show and shine meets.
 
GT is racing game which basically race on the circuit. so if you want a free roam mode, I think you should go buy GTA V, as simple as that :sly: bet me, they won't give you this feature even on GT 99
 
GT is racing game which basically race on the circuit. so if you want a free roam mode, I think you should go buy GTA V, as simple as that :sly: bet me, they won't give you this feature even on GT 99

Some people want to free roam with real cars, with GT physics. Not made-up cars and arcade physics.
 
Free roaming is pointless in a game like GT. Its more serious that that. A driving/racing game like GT needs a proper track layout, start line and finish line and only one way to go.
Some people want to free roam with real cars, with GT physics. Not made-up cars and arcade physics.
And I want to go to the moon
 
Free roaming is pointless in a game like GT. Its more serious that that. A driving/racing game like GT needs a proper track layout, start line and finish line and only one way to go.

this is exactly what I have been talking about :D
 
That would require a huge and diverse map (track), plus a proper story mode and many other additions. PD has not done anything like that and most likely lacks the man power to do so, so I have my apprehensions.

Also, realistically that would require to be in a separate game, for technical reasons. It cannot be a C-Spec inside GT7, but maybe a Gran Turismo Unlimited game.

BTW these days there are many great free roaming games out there, mostly for the PC. There's realistic, "simcade" and arcadey ones as well, so you have a choice and there's no need to wait for PD to implement what you want. For example you pretty much described Forza Horizon 2 lol, with "I think that weaving through traffic in a 1000hp R33 would be endless fun for me", but might as well try truck riding (euro truck simulator 2) or the latest GTA even, among many other games.
 
Last edited:
On a small scale, I think the capabilities are there.

What if the "Photo Mode Locations" were opened up for driving on and online lobbies. Some would be great for small meets and limited driving, and awesome for show and shine meets.
you got me seriously drooling over this, a photo mode driven event?
The definition of carporn, that is.
 
GT is already such a mediocre racing simulator that I really don't see why some are getting all up-in-arms over the mere suggestion of a free-roam version. It's a different approach, sure, but it's no less about the "love of the automobile". Personally, I'd be overjoyed if PD modeled a few dozen kilometres of the roads around some of the bigger tracks in the game, and let us drive around them as well as onto the track. How cool would it be to experience some of the roads surrounding the 'Ring, only to then pop unto the track itself for a drive?

Are free-roam driving games less serious than circuit-racing-only ones? Perhaps, but they don't have to be.
 
GT is already such a mediocre racing simulator that I really don't see why some are getting all up-in-arms over the mere suggestion of a free-roam version. It's a different approach, sure, but it's no less about the "love of the automobile". Personally, I'd be overjoyed if PD modeled a few dozen kilometres of the roads around some of the bigger tracks in the game, and let us drive around them as well as onto the track. How cool would it be to experience some of the roads surrounding the 'Ring, only to then pop unto the track itself for a drive?

Are free-roam driving games less serious than circuit-racing-only ones? Perhaps, but they don't have to be.
This about free roaming in GT, it is all a dream that's all it is.
 
What's the point in having PD make a free roam game if they can't even release a 'complete' game at launch? Hell the Course Maker STILL hasn't been released yet and it was vaguely stated by KAZ himself that it was in 'beta form'... That's right, three whole years and it ain't done people. They can't even finish anything on time and are so darn slow at developing GT, as well as adding features which some of the important ones will probably won't be at launch and will take 10 months or more for said features to be added. So, with this idea (as much as I love it and wish it could happen) is only a dream I'm afraid, just like how GT wanting to be a true racing simulator will never happen.
 
Some people want to free roam with real cars, with GT physics. Not made-up cars and arcade physics.
Good luck getting a Free Roaming game with real cars and with GT physics. I don't think a game company would be that interested in doing it.
 
Back