Why You'll Never See a Gran Turismo Remaster

I'm probably in the minority on this but I never saw the point in remastering old GTs, even though i absolutely loved them.

Even without all the music and car licensing problems what would be the point? It's not like there is a story or characters, you are driving around a track in a car. If you want to race through Tahiti road again (and I sure do), wouldn't it be better to have cars and tracks from the older games appear in the latest GT instead of a remaster?

For example, what about graphics? Do you just up the resolution? You could, but you can do that in an emulator too. Or do you completely redo all cars and tracks to modern standards? If that's the case why not just use them for the current game instead of a remaster. Same goes for sounds, physics..

I mean I guess it would be convenient to have them on PSN for a bit of nostalgia but I don't think the games themselves would benefit from a remaster.
 
I like the sheer delicious irony of someone complaining about the bad graphics of the classic GT games after they've spent numerous posts complaining that modern games are too focused on graphics.

To compare old games to new ones is to miss the point completely. I'm sure by the same logic, all classic cars are inferior to new cars.
 
Very outdated graphics,
Hypocrite. To say nothing about how those outdated graphics were apparently good enough for PD to make them be ~80% of the last two games.

car physics are much worse,
If physics were the main attraction people wouldn't be playing any GT game released in the past 15 years in the first place.

PS2 joystick is hard and nowhere near as precise as PS3/PS4 ones...
So use a wheel. There was never a GT game released that you needed to use the Dual Shock to get analog control.

And then obviously there was no online mode, so fun factor IMO is much much lower than PS3 GT games no matter how good the campaign mode was.
There's no online mode in GT5 as well. People obviously were more interested in keeping that than buying/playing GT6.

Also, I would like to see a frame rate test of the older GTs in all situations, maybe we would see a surprise.
The only surprise we would see is how much better GT4 and (especially) GT3 run than anything PD has produced since. GT4 only dropped frames in the higher resolutions. GT3 never visibly dropped them at all.
 
I like the sheer delicious irony of someone complaining about the bad graphics of the classic GT games after they've spent numerous posts complaining that modern games are too focused on graphics.
And suggesting that the PS2 era games had outdated graphics - which were curiously good enough for 700 of the PS3 era cars...
 
One does run at 480p (1080i for GT4) and the other at ~1080p, with completely different texture filtering settings, lighting and so on.

I'm sure by the same logic, all classic cars are inferior to new cars.

And safety, emissions, consumption.
 
And suggesting that the PS2 era games had outdated graphics - which were curiously good enough for 700 of the PS3 era cars...
Please lets be more serious... have you seen the massive differences in everything BUT the reused standard cars? Sure GT4 had excellent graphics on its day and all, sure...
 
Please lets be more serious... have you seen the massive differences in everything BUT the reused standard cars?
Yeah, I mean, if you ignore all of the really terrible stuff too, it was great.

Truly the Curate's Egg.
 
Boot up GT5, try to use the online features, and tell us what happens.
There is -> There was. I thought people could work that out
Yeah, I mean, if you ignore all of the really terrible stuff too, it was great.

Truly the Curate's Egg.
And if you ignore all of the really good stuff it is terrible, yes, that can be done in GT games as well as in so many other things in life.
 
Please lets be more serious... have you seen the massive differences in everything BUT the reused standard cars?
Yep. All of the carried over tracks as well.

There is -> There was. I thought people could work that out.

And I thought you would be able to work out a calendar, since we are talking about older GT games on 2017.
 
The closest to "GT Nostalgia", is GTPSP. If PDI reach back and add the NA MX-5, NSX Type S Zero, GS Corvette and '99 Viper GTS to GT Sport, happy days for those that bought the game.
 
And if you ignore all of the really good stuff it is terrible, yes, that can be done in GT games as well as in so many other things in life.
Or - radical idea, I know - look at the whole.

You can move the goalposts all you want, but you said the PS2-era games have outdated graphics. It must follow that you also think the overwhelming bulk of the PS3-era car list is also graphically outdated - but much more so given that they are still in use, today, in the most current GT game, five years after PS3-era GT games replaced PS2-era ones. Yes, they're driven on prettier tracks now, but according to your own argument, they are still outdated. You surely must acknowledge that?
 
I'd like a GT1 remastered
I have a different opinion.
Even without an online option, GT4 is widely regarded as the best GT ever.

If PD were to remaster GT4, update the graphics, improve the physics, add the cars and tracks from GT5 and GT6, and add online racing, I think they would be on to a winner.
I'd buy it without ever having seen any preview material.

Isn't that the description for GT5/6?
 
Only If GT4 had anywhere near the same physics/gameplay/car control as GT5/GT6 have... But no It hasnt.

It doesn't, but some people prefer the older handling and AI. If you go back and play GT1 or GT2 now, nothing about those games feel realistic, but the physics engine at heart is still technically sound, intuitive, and fun. That's why those games were so universally loved, because they drove so much better than anything else at the time, and unlike today's simulators, they weren't so challenging to the average Joe that they'd give up before completing a lap. Today, as Slip said, they've aged as really amazing arcade racers.

So the assumption that GT5/GT6 is the newest, most advanced, and therefore best is...fine, I guess, if your reason for playing GT is strictly based on how accurate it is at simulating real life. But judging from the majority responses in this thread, I don't think that's the case for most people.
 
I don't believe there has ever been a remastered version of any racing game. Ever.
Not really sure how I feel about this statement. Road Rash 32-bit remake, Ridge Racer Turbo 60 fps "remaster". If those don't really count, the article already name dropped XDev which just remastered Wipeout HD, Fury, and 2048 in June the same month as Crash Bandicoot. And if that also doesn't count because the lack of licensed vehicles, then we have Outrun Online Arcade, a fully next gen remaster of a driving game with licensed vehicles.
 
My PS2 still works great. My PS3 plays, and has memory for, PS1 discs.

Ain't care. I went through GT1 a few years back, and it wasn't as fun as it was in the old days. That's not to say I don't enjoy classic games, either. I just agree with those saying a remaster of this style of game is pointless, because that's what each sequel does for us. Simply give us cars and tracks that were dropped from the series on a newer installment.
 
Nice job splitting hairs. Stop pretending you didn't get the point.

Never seen this guy before but from what I'm seeing, he's completely skipped the "Pretending" portion and has proceeded to put the point on ignore as well.
 
I have a crazy idea. What if, instead of remastering older GT titles, PD releases the source code from their older titles to the public? Plenty of game companies do this when their game reaches a certain age. At that point, it is up to the community to make changes to the game they see fit.
 
I'd hazard a guess that most people that have really fond memories of the old GT games would not get past spending about 15mins on any of them before thinking they'd be better off on a current game. Don't get me wrong they are arguably some of the best games ever but I think there are a lot of rose tinted spectacles passed around when it comes to retro games. Technology advances and, on the whole, so do people.
 
The real reason we won't see a remake of a pre PS3 GT. It would show how much better their games used to be. Nobody likes to be reminded about that sort of thing.
 
I hate that Licensing and rights are the reason why we'll never see a remastered racing game.. This article pretty much explains fully to me why we haven't seen a remaster of any classic NFS games, Midnight Club games, TOCA race driver games, Shutokou Battle games, or any Test Drive games... Smh.. Guess I'm just gonna have to take good care of the ones I got for the old system.
 
Why remaster an old GT game? It doesn't make sense to me , the content is mostly obsolete , nevermind licensing.

A full-on port to current systems would make more sense to me , even though licensing would still be a problem.

In a perfect world , the current GT would have all the content of previous games, in high quality and high definition.
 
That's why many provident people keep their old systems in good condition: to be able to relive the original experience again & again. ;) 👍
It's definitely a shame though, no doubt about that. I'd surely pay for any remastered GT game for the intensity of nostalgia hype.
But let's be honest, if you really loved the game, whichever it is, you will not care about graphics, content quantity etc. So don't dare to talk about tight physics, framerate drops or anything related to performance, because you throw away the tons of hours others might have spent many years ago, just for some eye candy stuff you personally prefere.
 
Last edited:
Back