Will GT7 with PS5 Pro and PSVR2 have significantly better video quality?

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Germany
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Will the PSVR2 video quality get a significant increase on GT7 when i get the new PS5 pro? I read the forums but there are too much contradicting statements.

I'm about to get the ps5 pro if it will make the PSVR2 experience much better and smoother.

I though much of the processing was done on the psvr2 so I'm not sure if we need to wait for psvr3 to get a quality upgrade.

Will PlayStation Spectral Super Resolution (PSSR) automatically work and make things better, or will Polyphony need to release a new patch to adjust? Or will it be like before, half baked? Any comments welcome.
 
We don't really know. Not much has been said about it.

The PSVR2 is mainly just a display device. It doesn't do the processing itself. So in theory it should be able to benefit a lot from the Pro. That won't make it a higher resolution screen or have better tracking though.

PSSR will need to be implemented by the developer on a per-game basis though.
 
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Nobody knows. I went from preorder, to wait and see, as i’ve only used the ps5, for psvr2, for gt7, over the past year.

Fortunately, we have a few folks who have preordered, so we should find out pretty quickly after release.

Ps: what is wrong with the people at sony. Im looking at vr ad’s where meta user can watch a nba game in vr. If Sony did something like that with f1 or the NHL i’d have a few playstations and headsets lying around by now. They made a good product, then went full ostrich. Makes no sense.

…if sony treats psvr2 like a high wnd camera they will ignore all of the issues for a year or two, then release a new one with the fix’s…🤦‍♂️
 
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Will the PSVR2 video quality get a significant increase on GT7 when i get the new PS5 pro? I read the forums but there are too much contradicting statements.

I'm about to get the ps5 pro if it will make the PSVR2 experience much better and smoother.

I though much of the processing was done on the psvr2 so I'm not sure if we need to wait for psvr3 to get a quality upgrade.

Will PlayStation Spectral Super Resolution (PSSR) automatically work and make things better, or will Polyphony need to release a new patch to adjust? Or will it be like before, half baked? Any comments welcome.
We don't really know. Not much has been said about it.

The PSVR2 is mainly just a display device. It doesn't do the processing itself. So in theory it should be able to benefit a lot from the Pro. That won't make it a higher resolution screen or have better tracking though.

PSSR will need to be implemented by the developer on a per-game basis though.

My main concern are the lenses in PSVR2. (I do have one myself) The Fresnel lenses have quite a lot of distortion and such a small sweet spot, that it kind of cancels any gains in resolution or picture quality in general. FPS is the only gain, and I think that is just fine with regular PS5. Pancake lenses would be a lot better, but I guess it would be even more expensive. I wish we had a way to change the lenses..
 
It's a real shame they don't have smart display panels with electromagnetically induced transparency that can be installed in helmets and flip down the display quickly and easily, like IRL internal visors. It would be great for both AR use IRL with GPS/telemetry as well as VR in gaming.

Plus decoupling the head securing aspects from the display would be great. Most of these headset makers act like women with ponytails (or non-women) don't exist. like it's only for bald/short hair models. And being able to quickly swap the flip down display from a full face, modular, open face, or astronaut/bot would be great! With a good internal or external fan cooling system, it's the ultimate in immersion and comfort. Then think of the great haptics with massive shakers in the helmet for when folks go on a ramming spree, get proper penalties, and get extra haptic rewards to end up with their own head trauma, woohoo!

I still can't believe how many unsafe racers out there with no helmets are playing.

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