- 2,756
- Carlisle,Cumbria,England!
- Ballstothewall1
@azr|el.RB26
That seems to follow the premis that if you have softer springs etc at the front, you will have better grip (within reason/limits), therefor the front of the car will turn better, and the inertia of the car will cause the rear to swing out (oversteer) when braking/coasting!
Basic physics state that if you stiffen the suspension up too much in relation to the weight of the car, the cornering forces applied will overcome the grip of the tyres- hense understeer, the same applies to softening things up too much too, but for other reasons( too much weight transfer due to too much body roll, etc,etc)
So it's a balancing act between the weight of the car, the grip supplied by the tyres and the suspension settings.
ie a lighter car requires softer suspension settings (especially springs) because there is less weight for them to overcome to keep the car off the ground, concurrently softer dampers are required because the springs are softer (therefor the damper's have less spring-bounce to overcome)
A heavier car requires harder springs because there is more body-weight to keep off the gound, and stronger dampers because the springs are stiffer!
Finding the balance point between weight,springs and dampers is further complicated by camber/castor angles, ride heights, and toe angles. But that is why most suspension tuning guys in ANY motorsport are paid fortunes for their services!
Now the exceptions to the general rules are guys like Hot and Holl Et Al, they seem to be able to defy what 'we' would call normal logic and reason, and can make the car's in this game do things/behave completely outside of what 'we' call normal! And hat's off to them, they have skills and ability that we mere mortal's can only wonder at.
In conclusion, the suspension settings/effects in the game are more or less correct to real life, however some of the driver's here are able to drive 'outside-of-the-box'
And I for one, am EXTREMELY jealous!
Neil
That seems to follow the premis that if you have softer springs etc at the front, you will have better grip (within reason/limits), therefor the front of the car will turn better, and the inertia of the car will cause the rear to swing out (oversteer) when braking/coasting!
Basic physics state that if you stiffen the suspension up too much in relation to the weight of the car, the cornering forces applied will overcome the grip of the tyres- hense understeer, the same applies to softening things up too much too, but for other reasons( too much weight transfer due to too much body roll, etc,etc)
So it's a balancing act between the weight of the car, the grip supplied by the tyres and the suspension settings.
ie a lighter car requires softer suspension settings (especially springs) because there is less weight for them to overcome to keep the car off the ground, concurrently softer dampers are required because the springs are softer (therefor the damper's have less spring-bounce to overcome)
A heavier car requires harder springs because there is more body-weight to keep off the gound, and stronger dampers because the springs are stiffer!
Finding the balance point between weight,springs and dampers is further complicated by camber/castor angles, ride heights, and toe angles. But that is why most suspension tuning guys in ANY motorsport are paid fortunes for their services!
Now the exceptions to the general rules are guys like Hot and Holl Et Al, they seem to be able to defy what 'we' would call normal logic and reason, and can make the car's in this game do things/behave completely outside of what 'we' call normal! And hat's off to them, they have skills and ability that we mere mortal's can only wonder at.
In conclusion, the suspension settings/effects in the game are more or less correct to real life, however some of the driver's here are able to drive 'outside-of-the-box'
And I for one, am EXTREMELY jealous!
Neil