https://youtu.be/BwYNvB17EWs
Hot Wheels, the object of your die-cast toy car-collecting fantasies. How often have you ever wondered what it would be like to get behind the wheel of these positively insane machines? Turn 10 has partnered with toy giant to bring that dream to (virtual) reality in this month’s newest car pack for Forza 6 that’s sure to please both die-cast diehard and virtual racer in all of us.
With a car pack using the name “Hot Wheels” you’d better expect some heavy-hitting, tire-shredding machinery, and that’s exactly what you’re getting this month with seven new rides begging you to “Think Fast,” and they are as follows:
- 2011 Hot Wheels Bone Shaker
- 2005 Ford Hot Wheels Mustang
- 2017 Ford Focus RS
- 2015 McLaren P1 GTR
- 1990 Ferrari #1 Scuderia Ferrari 641
- 2016 Chevrolet Camaro Super Sport
- 2015 BMW X6M
The Hot Wheels car pack is available now, and as the second car pack to be released outside of the Car Pass, it too will cost $6.99 for all players. Each individual car can also be purchased on its own, and we’ll explore each in a bit more detail below.
While it doesn’t carry the “Hot Wheels” name, the one car that can be argued as the star of this month’s pack fits the bill all the same – the 1990 Scuderia Ferrari 641 Formula One chassis driven by four-time champion, “The Professor,” Alain Prost. Powered by a 3.5L 680 horsepower V12 engine with a bellow unique to the era, the 641 was used to battle the McLaren of a most capable adversary, Ayrton Senna.
The Bone Shaker, designed by “Mr. Hot Wheels” Larry Wood, was a model that was so popular it was built in the real world by Picture Car Warehouse in 2011. Carrying all of the details of the original 1:64 die-cast model, down to the skull face with hands gripping the headlights and the open top roof line.
Powered by a small-block Chevy motor, the Bone Shaker is dressed to impress – and its intimidation factor is only strengthened by the skull-topped spine shifter and the skull-and-crossbones steering wheel that adorns the interior.
Celebrating the then-50th anniversary of Ford’s pony car, Hot Wheels and Action Vehicle Engineering took a 2005 Mustang and built a car that oozes with the styling cues of a Bosuzoku-style Japanese race car. This mad Mustang has its oil-cooler lines routed through its grille, one-of-a-kind wheels, and flamboyant rear spoiler and diffuser – both of which are adjustable.
All of this is intensified further with the purple and orange paint scheme and carbon fiber accents. This Mustang can fulfill your needs whether it be on the track fighting for position, or in a more stylish environment where powerslides are king.
Named after the 1995 Le Mans-winning McLaren F1 GTR, the P1 GTR has been bred for the track. As part of the GTR Driver Program, owners can receive training in this tire-shredding track weapon and will then go on to compete in exclusive racing events.
Powered by a massaged version of the P1’s exisiting twin-turbocharged 3.8-liter V8 and electric motor, the P1 GTR comes to play with 986 horsepower and 3.1 million USD asking price, but you’ll be able to forego the asking price and jump into the P1 GTR whenever you wish, and that’s a luxury not even the real owners can attest to.
The Chevrolet Camaro Super Sport shares its platform and chassis with the Cadillac ATS and a powertrain from Chevy’s own Corvette halo car, the seventh generation Camaro improves in all of the right places. The retro-body style has a few defining lines that differentiates it from the rest, and while it might be smaller and 200 pounds lighter, it has all of the grunt necessary to make the argument that it is the best one yet.
The BMW X6M is powered by a twin-turbocharged V8, and this 5,000 lbs-plus crossover stays true to the “M” moniker that it bears. With all-wheel-drive and an eight-speed automatic transmission in its arsenal, it will take off the line with the same ease cars half its weight can muster and can blitz through a corner and brake as efficiently as you’d expect from an M-class bimmer.
After all, would you expect anything less from a class of car that was once the official safety car for MotoGP?
And powersliding in under the radar is the new-for-2017 Ford Focus RS. The first RS available state-side boasts 350 horses, aggressive lines, an adjustable suspension and Ford’s own Torque Vectoring Rear Drive Module. The new RS is all talk and then some and with a raspy bark that draws on its rally heritage. There’s plenty of fun to be had behind the wheel of a car made for driving.
Turn 10 have also confirmed an earlier leak by announcing the partnership with Hot Wheels will extend to several new die-cast collectibles as well. The first two of which, the 2016 Chevrolet Camaro Super Sport and 2017 Ford Focus RS, will be available in stores on May 23rd and June 20th, respectively.
Furthermore, November will see the launch of the Forza Motorsport Hot Wheels Entertainment Series of die-cast cars that will feature five FM-themed models.
See more articles on Forza Motorsport 6 DLC.
If only something like this was on PS4… :(
Got to love it when two things you love come together. Great job T10 and Hot Wheels.
Still waiting for dat ACR T10!!!
Its funny Forza has so much DLC and I never buy it. but GT6 promised to have monthly dlc and never released any yet I would give a kidney to have some GT6 DLC.
Gt6 gave us all of the dlc for free
I’d love to see more custom hotrods in all racing games/sims.
Not sure which guys researched Bosuzoku, but umm, its not even close to how it is in Japan.No long pipes, or insane body kits… :(
I must say the P1 GTR on Driveclub looks way better than here, but man! Finally it’s here, after time! Hehe. You guys can say you now have a proper drift car with that beast of a pony car as well! (GT still beats in drift cars’ selection tho, sorry). Nice pack tho ;)
Really? How many premium drift cars does GT have?
What the hell does Premium have to do anything, Johnny?
Thanks Obelisk…
Even though they aren’t ‘premium’, GT6 still has a bigger selection of drift cars.
I don’t consider anything other than premium cars in car count. Personal preference.
2 drift cars: obe from d1gp and one from formula drift. It’s better than nothing.
There’s the BP Falken RX7, the two Blitz ER34s, the HKS Silvia and I think the HKS Evo was a mix of drift and grip.
This includes standards so Johnny won’t even see the text for the standard cars. That’s five total that I can remember.
Isn’t any FR a drift car? Does it have to have the right stickers on it to be a drift car? There are no drift cars in Assetto Corsa for example but I know there’s a substantial drifting community. All premium FTW…lol.
It’s really not a specific drift car anyways. So the mention was unnecessary.
Isn’t the HKS Evo a dedicated time attack car?
IMAO – GT beats only they deluded blind fanboys,nothing else.
I must say Driveclub controls a chit compared to even NFS,looks way better? Im still hurting my lungs :D
Sadly there is nothing for PS4 from GT..what a waste of money LOL
I don’t know how a car with no interior and 5000 polys can even be mentioned in the same sentence as a full premium car as if they are 1:1. It’s like saying a Lada is the same as a Porsche in any way except that they both have 4 wheels.
The Lada and Porsches are both still cars. They both have engines, suspensions, brakes, controls, etc. The only difference they have is function. Both cars get you from A to B, but at different speeds and different levels of comfort. I.E. my Impala won’t win any races against a Porsche, but it’ll get me from A to B in comfort and simplicity, as well as using the same amount of gas and fitting more cargo and people in it. (Porsche 911 base MPG as of 2015: 23 avg, 20/28. 2005 Impala mpg: 22 avg, 19/29.)
As for your drift claim – There are more FRs in GT than some other games (672 based on the Wiki). Even if most are the Standards, those are STILL cars you get to drive. I like keeping the archives in GT because of this reason:
Those cars would be lost to history otherwise. Chaparral’d be gone. The 88CV and the non-premium Group C cars would be gone. The FGT would be gone. Dome would be gone. The awesome tuner cars would be gone. The crazy Blastolene Special would be gone. 750+ cars that made GT4 what it was would be gone, and GT6 would feel extremely empty with the same fields every race. This includes classics like the Mk.IV Supra, RX-7, NSX, Corvettes, Zondas, etc. So if you’re going to treat GT to the Premium mindset, be prepared to lose a lot of your real-world favorites as driveable options.
I’d be willing to lose my standards that I liked in order to get everything up to… standard? lol They don’t have a place this gen, they didn’t have a place last gen. Now, with a game that already has 1200 cars, brand new cars to the series aren’t necessarily needed anymore and I feel they can work slowly to introduced premiumized versions of the older standards (although, I do think some of the more important recent cars can be introduced too.)
What they should do is work on moving forward and introducing the new vehicles themselves, while outsourcing all the standards to be made into premium that way they can still move forward on both fronts. They’ve shot them selves in the foot with this numbers game.
^That actually would be the best course of action, sir. But I am trying to be the devil’s advocate to Johnny.
And I’m replying to a point you’re making.
Fresh content is the life blood of any game @Imarobot. Surely PD has some numbers in terms of popularity of standards. Just model anew a handful of the most popular and a few of the more iconic models, perhaps 50 in total and move on. Not sure if you’ve seen it but I looked at GT5 and GT6 Trophy stats and it’s pretty clear that the number of people interested in garages of more than 50-100 cars is very, very small. This means that of the 1200 cars in the game there are hundreds that rarely get used, many by perhaps less than 1/100 users. You could scrap most of the standards and no one will notice outside of a handful of diehards.
Either way they are poor quality and without interiors and to include them 1:1 measuring against premium cars does a disservice to the premium content in the GT series.
Just read Obelisks post that tells me the only difference between a Porsche and a Lada is function. Oh boy, can’t tell you how hard I laughed at that. Thanks buddy…lol.
That was disrespectful, Johnny. A car is a car is a car, each one just has a different design and purpose as a tool. The Lada and the Porsche have the same types of components. They’re just built for different reasons.
I was really hoping to see the Maelstrom on here. That’s my favorite Hot Wheels of all. :)
I still retain a sliver of hope that one day someone will model the Beatnik Bandit!
Hey, you never know. Mattel made the Beatnik Bandit into a Hot Wheels and now that Hot Wheels(as well as other unusual cars) have made it into FM6, it’s a possibility.
First DLC pack where all the cars are must drives for me.
It’s kinda sad that they keep the best models for when the season pass is over… Also, the Camaro looks amazing. Kinda overly beefy but the handling and braking on it gets my seal of approval for a US Modern Muscle Car of our ages.
This and I’m eager to drive the hilarious Hot Wheel cars. They look fun!
Also, INB4 all the complaints, I like T10’s creativity and their imaginary cars. It’s all to evade reality when you play sometimes, when the non-real models come in… Just enjoy driving ’em for fun.
I didn’t bother with DLC for a while…but I MUST HAVE THIS.
[childhood nostalgia intensifies]
The P1 GTR deserved to be the marque of this pack, not those umm things.
Does it say Hot Wheels or Mclaren up there