If you’re a regular GTPlanet visitor, you already know about the Citroen GT. It’s a monumental and unique achievement for a video game production company – the one and only Polyphony Digital. However, you may be surprised to learn how many “real world” projects the Gran Turismo master minds are responsible for. Tucked away on their Japanese website is a fascinating timeline of collaborative projects, from the Nissan GT-R concept in 2001 to the Citroen GT today.
One of their more interesting yet little-known design tasks involved Team Impul’s open-wheeled race car, which competed in the Formula Nippon racing series. The timeline also provides an extensive list of every “special edition” version of Gran Turismo ever created, most of which even die-hard fans of the series have probably never heard of. For example, did you know a special “training version” of the game was created just for drivers in Volkswagen’s ADAC Lupo Cup racing series? I didn’t think so. Learn more from the flashy interactive timeline right here.
See more articles on Citroen GT and Polyphony Digital.
Why not? I would? If they have available resources they shouldn’t be wasted on any of this other rubbish.
TurboTeam-Hugo, you don’t really think that these sorts of things slow down GT5 development, do you…?
They do a lot of things, but compleeting the GT5 game takes a long time… Put the focus on your core buissnes…