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Can't help you there but just got hyped seeing the car I owned when I was young. There are a few versions available, but none of them is 100 % correct. Are you modeling one ?
Can't help you there but just got hyped seeing the car I owned when I was young. There are a few versions available, but none of them is 100 % correct. Are you modeling one ?
Is this real life or a game from 2014?
Any feedback on what to adjust to make it look more realistic is appreciated!
Set quality to 1080p for best visual fidelity, keep in mind YT reduced the quality of the source video.
o no , yet another site to monitor daily for new cars...link cars here : https://assettocorsamods.io/
for starters, loose the map display in the upper right corner! (anything that you don't see irl, so all HUD must be off in order to trick your brain it is real... )
Have you tried other ppfilters?Whoops, forgot to post relevant video settings. All post-processing is set to Maximum. First port of call with headlights and such, from what I understand.
I'm going to have a dig through CSP settings tomorrow.
If it's the same problem I had, there's a tick box somewhere in the settings (can check when I'm home later if you can't find it) called something like "extract car state properly” - turning that off cured my stutters!After some time in a race, I get these odd performance dips where the frame rate doesn't drop, but the animation stutters temporarily. Seems to happen most often in slow speed sharp turns and\or with multiple cars in the scene. It does not happen with older versions of CSP so I imagine it's some new option in CM\CSP but there's so many options to go through that I don't know where to begin.
You mean "Extrapolate car state properly" under "CSP/General Patch Settings/Physics Experiments"?T
If it's the same problem I had, there's a tick box somewhere in the settings (can check when I'm home later if you can't find it) called something like "extract car state properly” - turning that off cured my stutters!
Which Potrero is it ?Is there a solution to disable the lights being always on at Potrero ? I have a beefy machine but they still kill my FPS for some reason lol (only happens witn AC...)
Rainmaker's. Average 72 FPS alone (!) and 120 on other tracks - and no problems whatsoever when racing at night in other sims (AMS2 is more than fine) but night lighting in AC makes my system crawl for some reasonWhich Potrero is it ?
Lights are fine on my system with nptc364 v4.2 (110 fps AVG on my humble triple screen setup)
That's the one!You mean "Extrapolate car state properly" under "CSP/General Patch Settings/Physics Experiments"?
I will go looking for it right now. Thanks for responding with a possible solution.T
If it's the same problem I had, there's a tick box somewhere in the settings (can check when I'm home later if you can't find it) called something like "extract car state properly” - turning that off cured my stutters!
isn't this a track issue , rather then a car issue ?"No Shadowed White Line Syndrome"
I thought so too. Fixed quite some tracks a couple of months ago.isn't this a track issue , rather then a car issue ?
Do you not think that Jerry Wei's versions are better?a chameleon skin for the Ferrari F360 Modena - F1 by 3DGAS
View attachment 1341716
but also the digital instrument temp "C" was floating (prob only disturbing for VR users though)
and I made the paint somewhat less reflective, changed the glass parameters (less milky/reflective)
and changed driver helmets and crew with matching color suits and helmets.
Then I made some new previews and packed the data for better online compatibility (was unpacked).
DOWNLOAD (repack of the entire car folder)
(@3DGAS please feel free to incorporate these changes in your next version if you want)
And for those who want LODs , wait a few days and you will find it in ACTK garage with extra LODs (Easy!)
REALLY enjoyable now! Esp great feeling and sound imho!
Pitty the side mirrors are not nicely rounded (too few triangles?)... but nothing I can do about that myself. (Anyone?)
hmmm I don't have any other f360 on my disk ( searching online ... )Do you not think that Jerry Wei's versions are better?
As far as I know, individual objects are deleted one by one.Does anyone here familiar with 3DSimED know if there is a way to select and delete multiple objects at once?
...isn't this a track issue , rather then a car issue ?
Too many hours in the cockpit, my brain is starting to melt; sorry for the confusion.I thought so too. Fixed quite some tracks a couple of months ago.
Actually, I found out how to do it. First you choose to display only the objects you want to delete. Then on the Edit tab there is an All Visible button. If you click that, it brings up a drop down box that has different options. One of them is an erase option. I can't believe i've had this program for 4 years and never knew about that ability until now.As far as I know, individual objects are deleted one by one.
Also you can press Ctrl and with left button of mouse to select the area to edit...Actually, I found out how to do it. First you choose to display only the objects you want to delete. Then on the Edit tab there is an All Visible button. If you click that, it brings up drop down box that has different options. One of them is an erase option. I can't believe i've had this program for 4 years and never knew about that ability until now.
Well that was wild.wow, check this video of Formula RSS 1986 V6 for AC, and the driving skills this guy shows with it...
which is the best version of Phillip Island?
phillip_island_2013 from
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You should have this:I'm having trouble finding out where you adjust the driver's seating position. I need to raise the seating position up in some cars and move it back in a few others.
View attachment 1341751
I thought it was said earlier that if you click on the helmet icon it's supposed to bring up the menu to adjust seating position but when I click on it nothing happens.