Hi all, Im Chris Pate from Logitech, product manager for the Driving Force GT (and G25) racing wheel. Id like to thank everyone who has participated both in the event and in the discussion surrounding it for their enthusiasm and passion for the game. Were very happy to have been able to bring this contest to the OLR community with the help of SCEA and Polyphony, and are excited about the possibility of doing something similar again in the future. As part of that, Im taking in all of your feedback and will be using it to help improve any future events that we sponsor.
I've been reading the various sites hosting commentary on the event, including GTPlanet, and would like to directly answer two of the more frequent questions. I just posted this as a reply to a comment on the
Logitech Blog, and I figured I'd post it here as well since there's been a significant amount of discussion about it here.
The issue of wall contact is a tough one. While Logitech does not at all approve of cheating in GT5
or any other game, we wont be reviewing ghost laps for wall contact as it would add a significant element of subjectivity. As such, there will be no disqualifications or changes to player rankings for racing line decisions. The decision to uphold the games own penalty system for this event was made in the interest of ensuring a level playing field for all drivers.
The goal with the physics model selection is to allow drivers of all levels to compete and have a shot at winning. As the weeks progress, the difficulty will increase. For the first week, we used exactly the same settings that were used in the Japanese version of this contest. For week 2 (Eiger), the physics model will remain at standard, but racers will be required to use cars with more horsepower and will be restricted to N2 tires, which have less grip and will make keeping a clean line more necessary. For week 3 (Suzuka), the physics model will be set at professional, youll be racing supercars, and those cars will be restricted to N3 tires again, more slippery tires with greater horsepower for more challenge.
Again, I would like to thank everyone who has participated in and commented on this event. The energy, dedication and passion that the community shows for online racing in Gran Turismo 5 Prologue is exceptional, and we greatly appreciate being able to participate in that. We are hopeful that we will be able to continue to work with Sony to bring similar activities to the community in the future.
-Chris