Precision Motorsports - Maserati GranTurismo S, RUF BTR, RUF CTR2 Released!

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Project41
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Welcome to Precision Motorsports!
To browse published cars, click on the images below.




Precision Motorsports Tunes:
Lotus Elise 111R RM '04
Maserati GranTurismo S '08 NEW
Oullim Motors Spirra 4.6 V8 '04 UPDATED
RUF 3400S '00
RUF BTR '86 NEW
RUF CTR2 '96 NEW
RUF RGT '00 UPDATED
Tommy Kaira ZZII '00 UPDATED

Works in Progress:
Renaultsport Clio Renault Sport V6 24V '00 (Started)
Ford Mustang SVT Cobra R '00 (Nearly complete)
Chevrolet Camaro SS RM '10
Ford Mustang V8 GT Coupe Premium '07
Dodge Challenger SRT8 '08
TVR Tamora '02
RX-7 GT-X (FC) '90

Request Policy:
Currently I do not formally accept specific requests for cars to tune; however, if you take the time to provide detailed feedback on one of my previously published setups or write a lengthy review of one of my cars I may feel obligated to help tune a car of your choice.

Updates:
- Fixed Flickr image hosting and altered layout.
- Updated several setups for increased performance and stability.
- Added linked pictures for a more vibrant user interface.
- Currently looking for dedicated test drivers that can provide useful feedback, let me know if you are interested.
- Temporarily taking suggestions for cars to tune.
- Template for car tunes is finished and the first tunes are complete.

Contact: precisionmotorsportsgt@gmail.com

DISCLAIMER: The content contained in this thread may not be reproduced under any circumstances. My content, including pictures and tuning settings, may not be placed on any website or otherwise distributed publicly without advanced written permission. Use of this content on any other website except for www.gtplanet.net is strictly prohibited, thank you.
 
Last edited:
RUF RGT '00

Starlight Black Metallic | 538HP / 8100RPM @ 6600mi. (10,600km) | 1170kg | RR






Description:
Based on the Porsche 911 GT3, the RUF RGT was first introduced in 2000 by RUF Automobile of Germany. The RGT's 3.8L flat-6 engine provides impressive performance on the street or the track. This high revving normally aspirated engine will certainly sit you back in your seat as the unique sound of German engineering thunders from behind. To bring the vehicle's track-prowess to the maximum level, RUF endowed the RGT with enlarged brakes, a lowered, re-tuned suspension system, lighter-weight wheels and a new front bumper with matched rear spoiler to help increase down force, thereby increasing grip. A remarkable car in every aspect, the RUF RGT, like all Porsches, is notorious for its cornering ability, its endurance on the racetrack, and is an incredibly thrilling car to drive. Pick one up at your local used car dealership to experience one for yourself.


Total Price:
Base Model Cr.136,320 + GT Auto Cr.38,300 + Tuning Shop Cr.194,500 = Cr.369,120


GT Auto:
Fully Upgraded - Cr.38,300

Car Wash Cr.50
CheckMark.gif

Oil Change Cr.250
CheckMark.gif

Paint Car: Starlight Black Metallic Cr.2,000
CheckMark.gif

Paint Wheels Cr.2,000
Change Wheels Cr.3,500
Aero Kit Cr.---

Engine Overhaul Cr.36,000
CheckMark.gif

Chassis Maintenance Cr.---
Racing Modification Cr.---



Tuning Shop:
Fully Upgraded - Cr.194,500

Body/Chassis:
Chassis Weight Reduction Stage 1 Cr.5,000
Chassis Weight Reduction Stage 2 Cr.10,000
CheckMark.gif

Chassis Weight Reduction Stage 3 Cr.20,000
CheckMark.gif

Chassis Reinforcement Cr.20,000
CheckMark.gif

Window Weight Reduction Cr.3,000
Carbon Hood Cr.5,000
Carbon Hood: Body Color Cr.5,000


Engine:
Engine Tuning Stage 1 Cr.2,500
Engine Tuning Stage 2 Cr.15,000
CheckMark.gif

Engine Tuning Stage 3 Cr.30,000
CheckMark.gif

ECU Tuning Cr.1,000
CheckMark.gif


Intake System:
Sports Intake Manifold Cr.2,500
CheckMark.gif

Sports Air Filter Cr.250
Racing Air Filter Cr.450


Exhaust:
Sports Exhaust Cr.1,500
Titanium Semi-Racing Exhaust Cr.7,500

Titanium Racing Exhaust Cr.10,000
CheckMark.gif

Sports Exhaust Manifold Cr.3,500
CheckMark.gif

Catalytic Converter: Sports Cr.500

Turbo Kits:
Low RPM Range Turbo Kit Cr.4,500
Mid RPM Range Turbo Kit Cr.10,000
High RPM Range Turbo Kit Cr.20,000
Supercharger Cr.17,500


Transmission:
5 Speed Close-Ratio Transmission Cr.6,000
6 Speed Close-Ratio Transmission Cr.8,000

Fully Customizable Transmission Cr.20,000
CheckMark.gif


Drivetrain:
Single Plate Clutch Cr.1,500
Twin Plate Clutch Cr.2,500
CheckMark.gif

Sports Flywheel Cr.650
Semi Racing Flywheel Cr.1,500
CheckMark.gif

Carbon Drive Shaft Cr.4,500
Torque Sensing Center Differential Cr.15,000

Adjustable LSD Cr.7,500
CheckMark.gif


Suspension:
Fixed Sports Kit Cr.3,000
Height-Adjustable Sports Kit Cr.4,500

Fully Customizable Kit Cr.15,000
CheckMark.gif


Tires:
Hard Comfort Tires Cr.1,200
Medium Comfort Tires Cr.1,400
Soft Comfort Tires Cr.1,600
Hard Sports Tires Cr.6,000
Medium Sports Tires Cr.7,000
Soft Sports Tires Cr.8,000
Hard Racing Tires Cr.15,000
Medium Racing Tires Cr.25,000

Soft Racing Tires Cr.36,000
CheckMark.gif

Dirt Tires Cr.3,000
Snow Tires Cr.3,000


CheckMark.gif
= Component Installed


Tuning Settings:

Body/Chassis | Aerodynamic Adjustment
Downforce: N/A

Transmission | Gear Ratio
Final: 3.440
Top Speed: 199mph (320km/h)

Drivetrain | LSD
Initial Torque: 0 / 12
Acceleration Sensitivity: 0 / 20
Braking Sensitivity: 0 / 12

Drivetrain | Front/Rear Torque Split
Front/Rear Torque Split: N/A

Suspension | Suspension
Ride Height Adjustment (mm): -25 / -25
Spring Rate (kgf/mm): 8.0 / 10.7
Dampers (Extension): 6 / 7
Dampers (Compression): 5 / 6
Anti-Roll Bars: 3 / 5

Suspension | Wheel Alignment
Camber Angle (-): 1.2 / 0.8
Toe Angle: -0.10 / 0.5

Brakes
Brake Balance: 7 / 5


Driving Options:

Transmission: MT or AT
Front Tires: Racing Soft
Rear Tires: Racing Soft
TCS: Off
ASM: Off
ABS: 1
Other Settings: Off


Comments:
Car was tuned using a DFGT Steering Wheel and was setup to slightly over-steer, taking advantage of the rear mounted engine and weight. This car is not designed for late braking and partial throttle mid-turn can assist in cornering. Car is decent at maintaining stability when experiencing rapid elevation changes or rough areas of road. Car was extensively tested on a variety of tracks including, but not limited to: Road Course - Indy, Deep Forest Raceway, Trial Mountain Circuit, High Speed Ring, Rome, and Special Stage Route 5. Newest update improves multiple characteristics and fixed a variety of issues with the original setup.


Version: 2.0
Created by Project41
 
Last edited:
Tommy Kaira ZZII '00

Super Red Metallic | 743HP / 8800RPM @ 200mi. (320km) | 910kg | 4WD






Description:
Tommy Kaira started as a small tuning and manufacturing company based out of Japan, eventually major agreements were formed with two giant Japanese car companies, Nissan and Subaru. For nearly a decade, Tommy Kaira had solely modified pre-existing models manufactured by Nissan and Subaru; nonetheless, the heavy improvements worked out by the company on the cars made it gain recognition as a brand in its own right. In order to consolidate that image, Tommy Kaira decided to develop a car of its own named the ZZ and later the ZZII. The ZZII featured the same light-weight aluminum chassis as the ZZ, with a mid mounted tuned Nissan Skyline GT-R engine. The superior chassis of the ZZ, giving the car superb handling characteristics, and the unique styling of the ZZII make it quite possibly one of the most effective and attractive designs ever to come from a small scale company. This rare car can be found at your local used car dealership and is a bargain for the amount of performance this car can produce.


Total Price:
Base Model Cr.59,960 + GT Auto Cr.23,300 + Tuning Shop Cr.206,500 = Cr.359,760


GT Auto:
Fully Upgraded - Cr.23,300

Car Wash Cr.50
CheckMark.gif

Oil Change Cr.250
CheckMark.gif

Paint Car: Super Red Metallic Cr.2,000
CheckMark.gif

Paint Wheels Cr.2,000
Change Wheels Cr.3,500

Aero Kit: Wing/Type B Cr.3,000
CheckMark.gif

Engine Overhaul Cr.18,000
CheckMark.gif

Chassis Maintenance Cr.---
Racing Modification Cr.---



Tuning Shop:
Fully Upgraded - Cr.206,500

Body/Chassis:
Chassis Weight Reduction Stage 1 Cr.5,000
Chassis Weight Reduction Stage 2 Cr.10,000
CheckMark.gif

Chassis Weight Reduction Stage 3 Cr.20,000
CheckMark.gif

Chassis Reinforcement Cr.20,000
CheckMark.gif

Window Weight Reduction Cr.3,000
CheckMark.gif

Carbon Hood Cr.5,000
Carbon Hood: Body Color Cr.5,000


Engine:
Engine Tuning Stage 1 Cr.2,500
Engine Tuning Stage 2 Cr.15,000

Engine Tuning Stage 3 Cr.30,000
CheckMark.gif

ECU Tuning Cr.1,000

Intake System:
Sports Intake Manifold Cr.2,500
Sports Air Filter Cr.250
Racing Air Filter Cr.450


Exhaust:
Sports Exhaust Cr.1,500
Titanium Semi-Racing Exhaust Cr.7,500

Titanium Racing Exhaust Cr.10,000
CheckMark.gif

Sports Exhaust Manifold Cr.3,500
Catalytic Converter: Sports Cr.500


Turbo Kits:
Low RPM Range Turbo Kit Cr.4,500
Mid RPM Range Turbo Kit Cr.10,000

High RPM Range Turbo Kit Cr.20,000
CheckMark.gif

Supercharger Cr.17,500

Transmission:
5 Speed Close-Ratio Transmission Cr.6,000
6 Speed Close-Ratio Transmission Cr.8,000

Fully Customizable Transmission Cr.20,000
CheckMark.gif


Drivetrain:
Single Plate Clutch Cr.1,500
Twin Plate Clutch Cr.2,500
Sports Flywheel Cr.650
Semi Racing Flywheel Cr.1,500
Carbon Drive Shaft Cr.4,500

Torque Sensing Center Differential Cr.15,000
CheckMark.gif

Adjustable LSD Cr.7,500
CheckMark.gif


Suspension:
Fixed Sports Kit Cr.3,000
Height-Adjustable Sports Kit Cr.4,500

Fully Customizable Kit Cr.15,000
CheckMark.gif


Tires:
Hard Comfort Tires Cr.1,200
Medium Comfort Tires Cr.1,400
Soft Comfort Tires Cr.1,600
Hard Sports Tires Cr.6,000
Medium Sports Tires Cr.7,000
Soft Sports Tires Cr.8,000
Hard Racing Tires Cr.15,000
Medium Racing Tires Cr.25,000

Soft Racing Tires Cr.36,000
CheckMark.gif

Dirt Tires Cr.3,000
Snow Tires Cr.3,000


CheckMark.gif
= Component Installed


Tuning Settings:

Body/Chassis | Aerodynamic Adjustment
Downforce: 15 / 15

Transmission | Gear Ratio
Final: 4.176
Top Speed: 224mph (360km/h)

Drivetrain | LSD
Initial Torque: 12 / 16
Acceleration Sensitivity: 24 / 28
Braking Sensitivity: 18 / 20

Drivetrain | Front/Rear Torque Split
Front/Rear Torque Split: 25 / 75

Suspension | Suspension
Ride Height Adjustment (mm): -23 / -20
Spring Rate (kgf/mm): 17.0 / 18.0
Dampers (Extension): 6 / 8
Dampers (Compression): 6 / 7
Anti-Roll Bars: 4 / 6

Suspension | Wheel Alignment
Camber Angle (-): 2.0 / 1.5
Toe Angle: -0.15 / 0.05

Brakes
Brake Balance: 6 / 7


Driving Options:

Transmission: MT or AT
Front Tires: Racing Soft
Rear Tires: Racing Soft
TCS: Off
ASM: Off
ABS: 1
Other Settings: Off


Comments:
Again, this car was tuned primarily on a DFGT Steering Wheel, but has been tested using the standard DS3 controller. The car's tune was designed to strike a balance between excellent cornering and maximum acceleration and top-speed. This car is setup to slightly over-steer when entering the corner due to the suspension and brake balance settings. The rear of the car can get slightly unstable under rare conditions, but for the most part the car is well planted to the ground and takes bumps well. Car was primarily tested on Road Course - Indy, Deep Forest Raceway, Trial Mountain Circuit, and Rome, but should perform well on most tracks.


Version: 1.3
Created by Project41
 
Last edited:
Oullim Motors Spirra 4.6 V8 '04

Pearl Black | 583HP / 6900RPM @ 21,800mi. (35,000km) | 1026kg | MR






Description:
Upon the inception of a tangible vision of a Korean exotic sports car, Proto Motors was founded and work began on a concept car deemed the PS-II. Initial reception of the finished prototype at the Seoul Motor Show and Beijing Motor Show was great, but production of the now renamed Spirra was postponed indefinitely due to funding. Eventually, Proto Motors was acquired by Oullim Motors and the Spirra project was rejuvenated. Featuring a 4.6 liter V-8, the Spirra could go head to head with other leading Japanese and European sports cars, coming equipped with a 6 speed manual transmission. This is a very rare car in the extremely competitive sports car market and is the very first of its kind to come from Korea. The Spirra can be found in the used car dealership and is a valuable addition to any collector's or sports car enthusiast's garage.


Total Price:
Base Model Cr.66,150 + GT Auto Cr.28,300 + Tuning Shop Cr.223,450 = Cr.317,900


GT Auto:
Fully Upgraded - Cr.28,300

Car Wash Cr.50
CheckMark.gif

Oil Change Cr.250
CheckMark.gif

Paint Car Cr.2,000
Paint Wheels Cr.2,000
Change Wheels Cr.3,500

Aero Kit: Wing/Type B Cr.4,000
CheckMark.gif

Engine Overhaul Cr.24,000
CheckMark.gif

Chassis Maintenance Cr.---
Racing Modification Cr.---



Tuning Shop:
Fully Upgraded - Cr.223,450

Body/Chassis:
Chassis Weight Reduction Stage 1 Cr.5,000
CheckMark.gif

Chassis Weight Reduction Stage 2 Cr.10,000
CheckMark.gif

Chassis Weight Reduction Stage 3 Cr.20,000
CheckMark.gif

Chassis Reinforcement Cr.20,000
CheckMark.gif

Window Weight Reduction Cr.3,000
CheckMark.gif

Carbon Hood Cr.5,000
Carbon Hood: Body Color Cr.5,000


Engine:
Engine Tuning Stage 1 Cr.2,500
CheckMark.gif

Engine Tuning Stage 2 Cr.15,000
CheckMark.gif

Engine Tuning Stage 3 Cr.30,000
CheckMark.gif

ECU Tuning Cr.1,000
CheckMark.gif


Intake System:
Sports Intake Manifold Cr.2,500
CheckMark.gif

Sports Air Filter Cr.250
Racing Air Filter Cr.450
CheckMark.gif


Exhaust:
Sports Exhaust Cr.1,500
Titanium Semi-Racing Exhaust Cr.7,500

Titanium Racing Exhaust Cr.10,000
CheckMark.gif

Sports Exhaust Manifold Cr.3,500
CheckMark.gif

Catalytic Converter: Sports Cr.500
CheckMark.gif


Turbo Kits:
Low RPM Range Turbo Kit Cr.4,500
Mid RPM Range Turbo Kit Cr.10,000
High RPM Range Turbo Kit Cr.20,000

Supercharger Cr.17,500
CheckMark.gif


Transmission:
5 Speed Close-Ratio Transmission Cr.6,000
6 Speed Close-Ratio Transmission Cr.8,000

Fully Customizable Transmission Cr.20,000
CheckMark.gif


Drivetrain:
Single Plate Clutch Cr.1,500
Twin Plate Clutch Cr.2,500
CheckMark.gif

Sports Flywheel Cr.650
Semi Racing Flywheel Cr.1,500
CheckMark.gif

Carbon Drive Shaft Cr.4,500
Torque Sensing Center Differential Cr.15,000

Adjustable LSD Cr.7,500
CheckMark.gif


Suspension:
Fixed Sports Kit Cr.3,000
Height-Adjustable Sports Kit Cr.4,500

Fully Customizable Kit Cr.15,000
CheckMark.gif


Tires:
Hard Comfort Tires Cr.1,200
Medium Comfort Tires Cr.1,400
Soft Comfort Tires Cr.1,600
Hard Sports Tires Cr.6,000
Medium Sports Tires Cr.7,000
Soft Sports Tires Cr.8,000
Hard Racing Tires Cr.15,000
Medium Racing Tires Cr.25,000

Soft Racing Tires Cr.36,000
CheckMark.gif

Dirt Tires Cr.3,000
Snow Tires Cr.3,000


CheckMark.gif
= Component Installed


Tuning Settings:

Body/Chassis | Aerodynamic Adjustment
Downforce: 0 / 20

Transmission | Gear Ratio
Final: 3.440
Top Speed: 205mph (330km/h)

Drivetrain | LSD
Initial Torque: 0 / 24
Acceleration Sensitivity: 0 / 48
Braking Sensitivity: 0 / 28

Drivetrain | Front/Rear Torque Split
Front/Rear Torque Split: N/A

Suspension | Suspension
Ride Height Adjustment (mm): -28 / -24
Spring Rate (kgf/mm): 5.4 / 6.0
Dampers (Extension): 7 / 6
Dampers (Compression): 5 / 4
Anti-Roll Bars: 5 / 5

Suspension | Wheel Alignment
Camber Angle (-): 2.2 / 1.8
Toe Angle: 0.04 / 0.08

Brakes
Brake Balance: 8 / 5


Driving Options:

Transmission: MT or AT
Front Tires: Racing Soft
Rear Tires: Racing Soft
TCS: Off, 1, or 2
ASM: Off
ABS: 1
Other Settings: Off


Comments:
Initially this car did not feature a rear spoiler, however I soon had no choice but to install one due to the car having extreme stability and over-steer issues. The rear spoiler helped a great deal, but the final tune is still relatively loose and tends to over-steer to a high degree which allows the car to turn in nicely. Another issue I encountered with this particular car is transferring all of the power to the ground. Fully tuned, this car is light and powerful which makes it prone to excessive rear wheel spin exiting corners. As a result of this, the TCS can be turned from Off to 1 or 2 depending on your driving preference. When tested on the DFGT Steering Wheel, it was significantly easier to control the throttle to prevent rear wheel spin compared to the standard DS3 controller. If the car gets unstable, a quick stab of the brakes can usually redistribute the weight of the car, allowing you to regain control. Overall, the car turns in, stays planted, and corners exceptionally well. This, combined with an incredibly fast supercharged engine make this a remarkable and thrilling car to drive, that when handled carefully, will reward you greatly.


Version: 2.0
Created by Project41
 
Last edited:
RUF 3400S '00

Black | 470HP / 7700RPM @ 8,900mi. (14,300km) | 1144kg | MR






Description:
The RUF 3400S was created by RUF Automobile and was based on the then-new Porsche Boxster. Unlike many of RUF's 911 models that featured the use of forced induction, the 3400S was centered around an engine swap, exchanging the 2.5 liter 200 horsepower Boxster flat-six for a lightly tuned 3.4 liter 310 horsepower flat-six from a Porsche 911. In order to compensate for the larger, heavier engine, RUF reinforced the Boxster chassis to ensure that the added weight would not affect the Boxster's superb handling characteristics. As usual, RUF also installed bigger brakes, upgraded suspension components, and new aerodynamics. For those avid Porsche and RUF enthusiasts that always felt the Boxster was underpowered compared to its bigger brother, the 911, the RUF 3400S can finally satisfy that desire for more power. Pick one up from your local used car dealership before it's too late!


Total Price:
Base Model Cr.72,190 + GT Auto Cr.15,300 + Tuning Shop Cr.194,950 = Cr.282,440


GT Auto:
Fully Upgraded - Cr.15,300

Car Wash Cr.50
CheckMark.gif

Oil Change Cr.250
CheckMark.gif

Paint Car: Black Cr.2,000
CheckMark.gif

Paint Wheels Cr.2,000
Change Wheels Cr.3,500
Aero Kit: Cr.---

Engine Overhaul Cr.13,000
CheckMark.gif

Chassis Maintenance Cr.---
Racing Modification Cr.---



Tuning Shop:
Fully Upgraded - Cr.194,950

Body/Chassis:
Chassis Weight Reduction Stage 1 Cr.5,000
Chassis Weight Reduction Stage 2 Cr.10,000
CheckMark.gif

Chassis Weight Reduction Stage 3 Cr.20,000
CheckMark.gif

Chassis Reinforcement Cr.20,000
CheckMark.gif

Window Weight Reduction Cr.3,000
Carbon Hood Cr.5,000
Carbon Hood: Body Color Cr.5,000


Engine:
Engine Tuning Stage 1 Cr.2,500
Engine Tuning Stage 2 Cr.15,000
CheckMark.gif

Engine Tuning Stage 3 Cr.30,000
CheckMark.gif

ECU Tuning Cr.1,000
CheckMark.gif


Intake System:
Sports Intake Manifold Cr.2,500
CheckMark.gif

Sports Air Filter Cr.250
Racing Air Filter Cr.450
CheckMark.gif


Exhaust:
Sports Exhaust Cr.1,500
Titanium Semi-Racing Exhaust Cr.7,500

Titanium Racing Exhaust Cr.10,000
CheckMark.gif

Sports Exhaust Manifold Cr.3,500
CheckMark.gif

Catalytic Converter: Sports Cr.500

Turbo Kits:
Low RPM Range Turbo Kit Cr.4,500
Mid RPM Range Turbo Kit Cr.10,000
High RPM Range Turbo Kit Cr.20,000
Supercharger Cr.17,500


Transmission:
5 Speed Close-Ratio Transmission Cr.6,000
6 Speed Close-Ratio Transmission Cr.8,000

Fully Customizable Transmission Cr.20,000
CheckMark.gif


Drivetrain:
Single Plate Clutch Cr.1,500
Twin Plate Clutch Cr.2,500
CheckMark.gif

Sports Flywheel Cr.650
Semi Racing Flywheel Cr.1,500
CheckMark.gif

Carbon Drive Shaft Cr.4,500
Torque Sensing Center Differential Cr.15,000

Adjustable LSD Cr.7,500
CheckMark.gif


Suspension:
Fixed Sports Kit Cr.3,000
Height-Adjustable Sports Kit Cr.4,500

Fully Customizable Kit Cr.15,000
CheckMark.gif


Tires:
Hard Comfort Tires Cr.1,200
Medium Comfort Tires Cr.1,400
Soft Comfort Tires Cr.1,600
Hard Sports Tires Cr.6,000
Medium Sports Tires Cr.7,000
Soft Sports Tires Cr.8,000
Hard Racing Tires Cr.15,000
Medium Racing Tires Cr.25,000

Soft Racing Tires Cr.36,000
CheckMark.gif

Dirt Tires Cr.3,000
Snow Tires Cr.3,000


CheckMark.gif
= Component Installed


Tuning Settings:

Body/Chassis | Aerodynamic Adjustment
Downforce: N/A

Transmission | Gear Ratio
Final: 3.460
Top Speed: 193mph (310km/h)

Drivetrain | LSD
Initial Torque: 0 / 8
Acceleration Sensitivity: 0 / 20
Braking Sensitivity: 0 / 12

Drivetrain | Front/Rear Torque Split
Front/Rear Torque Split: N/A

Suspension | Suspension
Ride Height Adjustment (mm): -40 / -40
Spring Rate (kgf/mm): 11.5 / 13.0
Dampers (Extension): 6 / 7
Dampers (Compression): 4 / 5
Anti-Roll Bars: 3 / 5

Suspension | Wheel Alignment
Camber Angle (-): 1.6 / 1.6
Toe Angle: -0.10 / 0.00

Brakes
Brake Balance: 6 / 5


Driving Options:

Transmission: MT or AT
Front Tires: Racing Soft
Rear Tires: Racing Soft
TCS: Off
ASM: Off
ABS: 1
Other Settings: Off


Comments:
This car is incredibly fun and easy to drive due to its absurd cornering ability. The car is extremely stable under all conditions and handles like a dream. What it lacks on the straightaways it can easily make up for in the corners. Tested as usual with both a DFGT Steering Wheel and a DS3 controller. This car was built as a tribute to my dad's '99 Porsche Boxster, hope you enjoy.


Version: 1.1
Created by Project41
 
Last edited:
Lotus Elise 111R RM '04

Mandarin Pearl | 314HP / 8800RPM @ 90mi. (150km) | 720kg | MR






Description:
Since its launch in 1996, the Lotus Elise has been captivating audiences from around the globe. With its sleek styling and impressive figures, it is no wonder the Lotus Elise has become the flagship model of Lotus. With a variety of different models, Lotus has an Elise that is well suited for any driver. This particular model is called the 111R and is one of the more powerful, racing inspired versions on the market. Lotus's light weight philosophy and aluminum chassis make the Elise corner, accelerate, and brake extremely well. However with so little weight to push around, power requirements are minimal. Regardless, most Lotus Elises feature a Toyota-sourced (and Yamaha-built) 1.8-liter four-cylinder engine that is then tuned by Lotus. The Lotus Elise 111R is an extremely rare version that included increased power and decreased weight. Due to the Elise 111R's performance records it is often regarded as one of the best versions ever created. This particular model of the Lotus Elise 111R can be purchased at your local Lotus dealership and includes significant racing modifications installed by GT Auto.


Total Price:
Base Model Cr.54,400 + GT Auto Cr.136,800 + Tuning Shop Cr.138,950 = Cr.330,150


GT Auto:
Fully Upgraded - Cr.136,800

Car Wash Cr.50
CheckMark.gif

Oil Change Cr.250
CheckMark.gif

Paint Car: Mandarin Pearl Cr.2,000
CheckMark.gif

Paint Wheels Cr.2,000
Change Wheels Cr.3,500
Aero Kit: Cr.---
Engine Overhaul Cr.---

Chassis Maintenance Cr.---
Racing Modification Cr.134,500
CheckMark.gif



Tuning Shop:
Fully Upgraded - Cr.138,950

Body/Chassis:
Chassis Weight Reduction Stage 1 Cr.5,000
Chassis Weight Reduction Stage 2 Cr.10,000
Chassis Weight Reduction Stage 3 Cr.20,000

Chassis Reinforcement Cr.20,000
CheckMark.gif

Window Weight Reduction Cr.3,000
Carbon Hood Cr.5,000
Carbon Hood: Body Color Cr.5,000


Engine:
Engine Tuning Stage 1 Cr.2,500
CheckMark.gif

Engine Tuning Stage 2 Cr.15,000
CheckMark.gif

Engine Tuning Stage 3 Cr.30,000
CheckMark.gif

ECU Tuning Cr.1,000
CheckMark.gif


Intake System:
Sports Intake Manifold Cr.2,500
CheckMark.gif

Sports Air Filter Cr.250
Racing Air Filter Cr.450
CheckMark.gif


Exhaust:
Sports Exhaust Cr.1,500
Titanium Semi-Racing Exhaust Cr.7,500
Titanium Racing Exhaust Cr.10,000

Sports Exhaust Manifold Cr.3,500
CheckMark.gif

Catalytic Converter: Sports Cr.500
CheckMark.gif


Turbo Kits:
Low RPM Range Turbo Kit Cr.4,500
Mid RPM Range Turbo Kit Cr.10,000

High RPM Range Turbo Kit Cr.20,000
CheckMark.gif

Supercharger Cr.17,500

Transmission:
5 Speed Close-Ratio Transmission Cr.6,000
6 Speed Close-Ratio Transmission Cr.8,000
Fully Customizable Transmission Cr.20,000


Drivetrain:
Single Plate Clutch Cr.1,500
Twin Plate Clutch Cr.2,500
Sports Flywheel Cr.650
Semi Racing Flywheel Cr.1,500
Carbon Drive Shaft Cr.4,500
Torque Sensing Center Differential Cr.15,000

Adjustable LSD Cr.7,500
CheckMark.gif


Suspension:
Fixed Sports Kit Cr.3,000
Height-Adjustable Sports Kit Cr.4,500
Fully Customizable Kit Cr.15,000


Tires:
Hard Comfort Tires Cr.1,200
Medium Comfort Tires Cr.1,400
Soft Comfort Tires Cr.1,600
Hard Sports Tires Cr.6,000
Medium Sports Tires Cr.7,000
Soft Sports Tires Cr.8,000
Hard Racing Tires Cr.15,000
Medium Racing Tires Cr.25,000

Soft Racing Tires Cr.36,000
CheckMark.gif

Dirt Tires Cr.3,000
Snow Tires Cr.3,000


CheckMark.gif
= Component Installed


Tuning Settings:

Body/Chassis | Aerodynamic Adjustment
Downforce: 20 / 45

Transmission | Gear Ratio
Final: 4.529
Top Speed: 180mph (290km/h)

Drivetrain | LSD
Initial Torque: 0 / 18
Acceleration Sensitivity: 0 / 46
Braking Sensitivity: 0 / 20

Drivetrain | Front/Rear Torque Split
Front/Rear Torque Split: N/A

Suspension | Suspension
Ride Height Adjustment (mm): -19 / -17
Spring Rate (kgf/mm): 7.0 / 8.4
Dampers (Extension): 5 / 6
Dampers (Compression): 4 / 4
Anti-Roll Bars: 3 / 4

Suspension | Wheel Alignment
Camber Angle (-): 1.8 / 1.0
Toe Angle: -0.05 / 0.00

Brakes
Brake Balance: 7 / 4


Driving Options:

Transmission: MT or AT
Front Tires: Racing Soft
Rear Tires: Racing Soft
TCS: Off
ASM: Off
ABS: 1
Other Settings: Off


Comments:
This race modded Elise is incredibly fast around corners and is quite the force to be reckoned with on the race track. Overall, the car is very agile and responsive. Since the power to weight ratio is relatively high for this car, the rear wheels can sometimes lose traction under acceleration out of a corner. This car was tested at a variety of tracks and should perform well under a variety of conditions. What this car lacks in top speed, it certainly makes up for in brute handling and acceleration. Additionally since the car is so light, it can stop on a dime. A very fun car to try and an incredible bargain considering this car can go head to head with cars twice its price. This second update provides more speed upon exiting corners, a softer more responsive suspension, and a fix to certain stability issues that were present in the original setup.


Version: 2.0
Created by Project41
 
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Maserati GranTurismo S '08

Dark Gray Mica Metallic | 671HP / 7900RPM @ 100mi. (160km) | 1337kg | FR






Description:
The GranTurismo S is a elegant and high performance sports car developed by the world renowned Maserati. The GranTurismo S is the sportiest version of Maserati’s coupe and was developed for those looking for a distinctive car. The Maserati GranTurismo S’s unique design is immediately recognizable thanks to the sporty styling that reflects the car’s true nature. With an immensely powerful V8 engine and passionate Italian styling, the Maserati GranTurismo S is a brilliant piece of machinery that begs to be driven. The GranTurismo S can be purchased new from the Maserati dealership and is well worth the investment.


Total Price:
Base Model Cr.166,500 + GT Auto Cr.38,300 + Tuning Shop Cr.215,450 = Cr.420,250


GT Auto:
Fully Upgraded - Cr.38,300

Car Wash Cr.50
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Oil Change Cr.250
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Paint Car: Dark Gray Mica Metallic Cr.2,000
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Paint Wheels Cr.2,000
Change Wheels: SSR Professor VF1 Cr.3,500
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Aero Kit: Front/Type A Rear/Type A Wing/Type A Cr.32,500
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Engine Overhaul Cr.---
Chassis Maintenance Cr.---
Racing Modification Cr.---



Tuning Shop:
Fully Upgraded - Cr.215,450

Body/Chassis:
Chassis Weight Reduction Stage 1 Cr.5,000
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Chassis Weight Reduction Stage 2 Cr.10,000
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Chassis Weight Reduction Stage 3 Cr.20,000
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Chassis Reinforcement Cr.20,000
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Window Weight Reduction Cr.3,000
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Carbon Hood Cr.5,000
Carbon Hood: Body Color Cr.5,000
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Engine:
Engine Tuning Stage 1 Cr.2,500
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Engine Tuning Stage 2 Cr.15,000
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Engine Tuning Stage 3 Cr.30,000
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ECU Tuning Cr.1,000
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Intake System:
Sports Intake Manifold Cr.2,500
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Sports Air Filter Cr.250
Racing Air Filter Cr.450
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Exhaust:
Sports Exhaust Cr.1,500
Titanium Semi-Racing Exhaust Cr.7,500

Titanium Racing Exhaust Cr.10,000
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Sports Exhaust Manifold Cr.3,500
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Catalytic Converter: Sports Cr.500
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Turbo Kits:
Low RPM Range Turbo Kit Cr.4,500
Mid RPM Range Turbo Kit Cr.10,000
High RPM Range Turbo Kit Cr.20,000
Supercharger Cr.17,500


Transmission:
5 Speed Close-Ratio Transmission Cr.6,000
6 Speed Close-Ratio Transmission Cr.8,000

Fully Customizable Transmission Cr.20,000
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Drivetrain:
Single Plate Clutch Cr.1,500
Twin Plate Clutch Cr.2,500
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Sports Flywheel Cr.650
Semi Racing Flywheel Cr.1,500
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Carbon Drive Shaft Cr.4,500
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Torque Sensing Center Differential Cr.15,000
Adjustable LSD Cr.7,500
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Suspension:
Fixed Sports Kit Cr.3,000
Height-Adjustable Sports Kit Cr.4,500

Fully Customizable Kit Cr.15,000
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Tires:
Hard Comfort Tires Cr.1,200
Medium Comfort Tires Cr.1,400
Soft Comfort Tires Cr.1,600
Hard Sports Tires Cr.6,000
Medium Sports Tires Cr.7,000
Soft Sports Tires Cr.8,000
Hard Racing Tires Cr.15,000
Medium Racing Tires Cr.25,000

Soft Racing Tires Cr.36,000
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Dirt Tires Cr.3,000
Snow Tires Cr.3,000


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= Component Installed


Tuning Settings:

Body/Chassis | Aerodynamic Adjustment
Downforce: 0 / 20

Transmission | Gear Ratio
Final: 3.307
Top Speed: 199mph (320km/h)

Drivetrain | LSD
Initial Torque: 0 / 10
Acceleration Sensitivity: 0 / 44
Braking Sensitivity: 0 / 10

Drivetrain | Front/Rear Torque Split
Front/Rear Torque Split: N/A

Suspension | Suspension
Ride Height Adjustment (mm): -23 / -20
Spring Rate (kgf/mm): 7.0 / 7.0
Dampers (Extension): 6 / 7
Dampers (Compression): 4 / 5
Anti-Roll Bars: 4 / 5

Suspension | Wheel Alignment
Camber Angle (-): 1.6 / 1.4
Toe Angle: -0.15 / -0.10

Brakes
Brake Balance: 5 / 8


Driving Options:

Transmission: MT or AT
Front Tires: Racing Soft
Rear Tires: Racing Soft
TCS: Off
ASM: Off
ABS: 1
Other Settings: Off


Comments:
This car is incredibly fast to accelerate and is extremely responsive considering its weight. The car is relative stable and smooth through most corners and was tested on a variety of courses including Deep Forest Raceway and Trial Mountain Circuit. The standard car suffered from understeer, instability, and body roll. After tuning the car feels much more in line with similar cars and is incredible fun to drive. The sound of the Maserati may be one of my favorite exhaust tones I've heard thus far.


Version: 1.0
Created by Project41
 
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You made me fall in love with the Spirra. Wow what a amazing car so fun to drive. Question though i tune my cars to 400 hp, with the drop how much should i adjust your tune to make it work?
 
Tried out the RGT tune last night ... Wow! 👍 It totally transforms the car. Power, grip and still loads of fun.

Looking forward to trying out the BTR and 111R. Any plans to tune the other RUFs?
 
Thanks for all of your feedback guys, I appreciate it.

Hey joxdj I'm glad you love the Spirra, if you drop the hp to 400 you probably won't need to change the setup that much, its only 183hp. You'll want to lower the transmission top speed and maybe the rear spoiler, but I'd probable leave that spoiler at full strength.

DPH555, yes I plan to tune all the RUFs eventually, the older ones are hard to set up! The Elise 111R RM is posted above too.

If you guys can think of some good suggestions for future cars, let me know and if I like the car, I'll attempt to make a setup for it!
 
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I'd like to see a solid tuner play with the '08 Maserati Gran Turismo S and see what they come up with. Of all the major tuning garages, I've yet to run across anyone with a tune on this car. I love mine with some of my own amateur work done to it. I'm sure someone who is more educated with this stuff could get much more out of her. It's easy to obtain too since it's the prize car for the Supercar Festival in A-spec.
 
Thanks for all of your feedback guys, I appreciate it.

Hey joxdj I'm glad you love the Spirra, if you drop the hp to 400 you probably won't need to change the setup that much, its only 183hp. You'll want to lower the transmission top speed and maybe the rear spoiler, but I'd probable leave that spoiler at full strength.

If you guys can think of some good suggestions for future cars, let me know and if I like the car, I'll attempt to make a setup for it!

Yah that is exactly what i did. There really is no need to adjust anything from your settings. The car is great and so fun to drive, yet still a challenge.

It might be impossible but id love to see an attempt to tame the Lancia Stratos. If thats not possible hah, then maybe the Delta HF intergrale. Not the rally versions the street versions
 
Oh, the Maserati Gran Turismo S would make an interesting tune, I assume you have yours fully upgraded with racing softs? That will give you the most performance. And I do own a Lancia Stratos street car, I'll take a look at both of these cars, thanks for the input, keep it coming.
 
Lotus Elise 111R RM '04

Mandarin Pearl | 314HP / 8800RPM @ 90mi. (150km) | 720kg | MR


Tuning Settings:

Body/Chassis | Aerodynamic Adjustment
Downforce: 20 / 38

Transmission | Gear Ratio
Final: 4.529
Top Speed: 180mph (290km/h)

Drivetrain | LSD
Initial Torque: 0 / 32
Acceleration Sensitivity: 0 / 38
Braking Sensitivity: 0 / 28

Drivetrain | Front/Rear Torque Split
Front/Rear Torque Split: N/A

Suspension | Suspension
Ride Height Adjustment (mm): -17 / -15
Spring Rate (kgf/mm): 8.0 / 9.5
Dampers (Extension): 5 / 6
Dampers (Compression): 4 / 4
Anti-Roll Bars: 3 / 4

Suspension | Wheel Alignment
Camber Angle (-): 2.0 / 1.0
Toe Angle: -0.20 / 0.15

Brakes
Brake Balance: 7 / 5


Driving Options:

Transmission: MT or AT
Front Tires: Racing Soft
Rear Tires: Racing Soft
TCS: Off
ASM: Off
ABS: 1
Other Settings: Off

Test Track: Deep Forest Raceway
Best Lap: 1:08.897

Deviations: I didn't have an adjustable LSD equipped, but didn't realize it, until I was at the track in the tuning settings, and was too lazy to go buy one. I also don't waste my money on Chassis Stiffening, as I can't tell any difference before or after in any car I've tested with to date. I use Max Downforce Settings, as the gains far exceed the losses in this game.

My previous best with this car, was a 1:10.734
I then applied the TeamLotus Tune found here: https://www.gtplanet.net/forum/showthread.php?t=138533 and managed to run a 1:09.307.
Immediately after thier write up, I applied this tune found here and cut another half second off of my lap time, running a 1:08.897, the best of my 5 lap run. With more laps, I'd venture to say I could get this down to a low .6xx or high .5xx.

(Some of this is copy/pasta, adjusted to fit your specific tune)
Corner Entry: The Elise is a pure grip monster. You point and it goes, no questions asked. The car was pretty stable overall. Entry is very strong with a mild tendency to oversteer on hard braking, as well as coasting through tight apex'. The car didn't seem to enjoy quick transfers of weight, and put me into a 4 wheel slide 2-3 times in the 5 laps. I'd personally soften the springs by 10% front and back and go from there.

Middle: The car grabs the road and follows for the most part. The center here gets a bit more rotation than the TeamLotus tune, unfortunately I can't tell if that is the tunes natural tendency, or simply a side effect from the above complaint, that simply worked into my favor? If the car's rotation actually turns out to be caused by the unstability created by weight transfer, then this may become a large concern.

Corner Exit: This car gives you quite the amount of confidence to simply drive the car into any corner, and just expect it to carry you through, regardless of what lies through the bend. Corner exit for me was rather tight. Understeer showed up on multiple different corners throughout this track as I was exiting. This, as usual, may be directly related to my driving style, but that's all I have to base my opinions on. A second possibility, is that the cars stiffness, that created the first issue, may also be creating this second issue.

Overall the Car is great, and more importantly gave me the better lap time. It wasn't as forgiving due to the issues above, but I've learned to accept the faster a car becomes, the less stable you should expect it to be. If I'm just trying to rip off a single fast lap time, this tune works great, but if I'm looking at a longer race, with many laps and tire wear, this tune would frighten me, and I'd prefer to use TeamLotus'.

Both tunes work great, and work very well as a baseline. From there, fine tuning to suit your personal style may be needed, and will pay off. Also keep in mind I only tested on one track, and you shouldn't use a single track to dismiss a tune. I recommended everyone try them both on a variety of tracks, to see what suits you best, if not both for separate conditions.

Thanks for the chance to try out your work!
 
Oh, the Maserati Gran Turismo S would make an interesting tune, I assume you have yours fully upgraded with racing softs? That will give you the most performance. And I do own a Lancia Stratos street car, I'll take a look at both of these cars, thanks for the input, keep it coming.

Yep, I've got mine fully upgraded. It's a fun car for sure.
 
Adrenaline, thanks for the review, I'm not 100% satisfied with the Elise tune quite yet and will take your review into consideration before finalizing the setup. I'm not quite sure I understand how the other tune could be better when mine ran the fastest time.. Anyways you claim that the suspension may be too stiff, did you try softening it???

C_Monster, yes it is a wicked car to drive, I've got a very nice setup for it now, but I wanted to do some additional testing before publishing it.
 
I'm not quite sure I understand how the other tune could be better when mine ran the fastest time.. Anyways you claim that the suspension may be too stiff, did you try softening it???

I didn't say either tune was better, I said each are better suited for certain aspects. Your tune is a bit more on edge, which is fine when trying to rip off a single fast lap, as proven here. Their tune is slightly more calm, and more comfortable overall, which would be desired on a longer race scenario when tire wear comes into play.

I didn't make any adjustments to either tune for the 2 write ups.
I'll try out the new settings you PM'd me today and let you know how it goes.
 
RUF RGT '00

Starlight Black Metallic | 538HP / 8100RPM @ 6600mi. (10,600km) | 1170kg | RR


Tuning Settings:

Body/Chassis | Aerodynamic Adjustment
Downforce: N/A

Transmission | Gear Ratio
Final: 3.440
Top Speed: 199mph (320km/h)

Drivetrain | LSD
Initial Torque: 0 / 5
Acceleration Sensitivity: 0 / 45
Braking Sensitivity: 0 / 45


Suspension | Suspension
Ride Height Adjustment (mm): -22 / -22
Spring Rate (kgf/mm): 10.5 / 11.5
Dampers (Extension): 6 / 7
Dampers (Compression): 5 / 5
Anti-Roll Bars: 4 / 5

Suspension | Wheel Alignment
Camber Angle (-): 0.0 / 0.0
Toe Angle: -0.10 / 0.25

Brakes
Brake Balance: 9 / 2


Driving Options:

Transmission: MT or AT
Front Tires: Racing Soft
Rear Tires: Racing Soft
TCS: Off
ASM: Off
ABS: 1
Other Settings: Off

Test Track: Trial Mountain
Best Lap: 1:23.762


Been slowly venturing out into the world of online, and Trial Mountain appears to be rather popular, so I've been searching for a car/tune that can handle the elevation when combined with side to side weight shifts. So when i saw you list the track for the RGT and specifically mention elevation, you definitely caught my attention. Unfortunately I felt the car didn't quite deliver.

I found the lack of any front camber quite odd when installing this tune. Once on the track the car is very twitchy, rather stiff and struggles immensely through the uphill/downhill ess curves, at the 3/4 mark of this track. It has a tendency to break loose on corner exit, if there's more up/down motion than the car likes. The first 3 corners of the track are rather difficult to work through smoothly. And on the slower tighter corners, I felt a minor understeer condition mid corner. I don't feel this is the cars fault, nor the tunes, I think it's just the natural obstacle of this courses layout. I'll be trying this tune on a another track later tonight and updating this post, to try and give some beneficial feedback.

Sooooooooooo...
I took the car to Grand Valley Speedway and ran a 1:53.265, and feel I could run in the high 52's if I put some more time in the drivers seat, but...
The tune didn't make the car enjoyable to drive. In the high speed corners the car has a tendency to understeer through the center and the entire exit. In low speed corners the car sways back and forth and never really felt like it was getting down into the road, just kinda floating on top of it. Braking... The car didn't want to slow down very quickly, that's for sure. In the lower speed corners the car had a slight oversteer condition when on the throttle. Which can be used to your advantage if you are disciplined in throttle control, and using this to help steer the car up off the corners. I can do it and made it work, but it's not my preferred nor best driving method, and I did get a few tail happy moments, if I laid into the throttle too quickly. I can't think of any reason why you would want to keep the front camber at zero, but to each their own. This car was too inconsistent for me, and uncomfortable. Each corner had the potential to make the car act a completely different way, making it hard to connect this track together in a timely manner. May be great for others, but it's simply not for me. My first adjustment would be to re-set the LSD settings to default and see what happens to the car. If it makes a drastic difference, then you can focus on that. It it doesn't change much, then I can't help you, because I'm not smart enough to tune, lol.

Edit: After Chassis Maintenance and a re-test on Trial Mountain the car was much better overall. It seems to lack the grip that the other cars do, but I enjoy this brake balance as it makes the car much more stable on entrance, but it's a tad extreme. Balanced overall, which translate to slightly tight all around for me. But the brakes allowed me to make up time on entry, stop quicker and get through the center comfortable. Still feels a bit loose on exit, compared to the other tunes. But ran a very good lap.
 
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Hah, did you compare my tune to Tharains? His had an incredible amount of understeer, you should compare the stock tunes of both, not after you played with it!... Also it should be noted that I tuned the car on Deep Forest, it's one of my favorite tracks, I can't stand Grand Valley haha. And the RUFs don't have very accurate handling characteristics in this game, I'll see if I can fine tune it better, but I honestly thought that was one of my better tunes :|, I certainly spent the most time on it if I remember correctly..
 
Hah, did you compare my tune to Tharains? His had an incredible amount of understeer, you should compare the stock tunes of both, not after you played with it!... Also it should be noted that I tuned the car on Deep Forest, it's one of my favorite tracks, I can't stand Grand Valley haha. And the RUFs don't have very accurate handling characteristics in this game, I'll see if I can fine tune it better, but I honestly thought that was one of my better tunes :|, I certainly spent the most time on it if I remember correctly..

Both reviews are based on the 'as written' tune. It's the additional data after the overview where I start making changes, and give feedback based on them to try and give as much information tot he tuner as I can, to help them understand what I was experiencing, what I did to try and fix it, and the result of doing so.

I didn't test Tharains at Deep Valley, because as stated here, I felt it was a Car/driver issue, rather than a tune issue.

Your tune at Grand Valley was a Best Lap of 1:53.265 'as written'
Tharains at Grand Valley was a Best Lap of 1:52.354 'as written'
9 tenths quicker 'as written'
Once I modified Tharains tune, I ran a 1:49.966.
2.4 seconds quicker than his 'as written'
And I did make a complaint about the understeer from center - out with his tune, even after my adjustments, it was still present.
 
Hey about the ZZII, I told you I'll test her :

oil problem = silly perf tests so don't mind for the moment. Anyway they are here, "just for the post pattern", let's say, I'll update this later. My oil dropped from 754hp to 718hp after this test. Same gear setup and same driver of course, with sixaxis.

Tokyo
Your setup best of 10 laps : 1'39.170 (lap 9) (the best oil I had)
A work-in-progress setup best of 5 : 1'38.451 (lap 3) (+ little oil bias...)

Rome
Yours (5 laps) : 1'07.239 (lots of oil bias)
Mine (5 laps) : 1'05.975 (oil bias, better oil on this track)

High speed ring
Yours (10 laps) : 1'00.080 (oil bias)
Mine (5 laps) : 1'00.642 (oil bias, better oil on this test. I used to do under the minute on this one)

Nürburgring
Yours : (coming soon)
Mine (2 laps) : (coming soon)
(I'm sure I'll win on this one since I never hit the grass)

The funny thing is all I predict reading your setup became true, but one thing : I didn't suspect so much oversteer so I kept bumping the walls, sorry. Your best laps are clean.
You're toe turning that car and I still say that's very bad for driving prediction, 50% of the walls I hit comes from your toe/camber. You also pretty broke the speed in long curves (160km/h vs 167 km/h in a curve in Tokyo, that comes from your dampers mainly) and overall stability of that car (corner exits, straigth lines, left/rigth curves). I lost control of that car more than a couple of times... On high speed ring !
But yes, you've got a big advantage in turning around curves but no stability in long ones. This car "absorb" curves when you have luck through braking, mine "carry through" them with no surprises, if you see what I mean.

Your brakes are terribles I'm sorry to say... They are clearly not stable and unefficient. That the bad part of your car : I steal you at least 10-15m at the end of the straigth line in Tokyo, or 5-10m in Rome, with no stabiliyt problem. The last 50 % of the wall I hit with your car comes from that problem... (toe and dampers, I told you ! Your front tires locks each time because of heavy camber, and your braking is not stable because of your toe and dampers absorb nothing they bump around) : predicting car's reaction heavy braking become a matter of luck. :/

About toe/camber you choose, pay attention with online games, your car may not win because you eat too much tires.

So... I still prefer my way for that car, sorry, mainly because I never head to tails with her and never (ever) hit a wall and with yours I keep hitting walls and loose control. It's not a problem of driving habit, I drive the Yellowbird. Your car is too much unpredictable.
I'm sure something in the middle would be great. It's like fire and ice (guess what, my car is blue :) )

I had this oil problem. I've got to redo all the laptimes with fresh oil so this was really silly perf tests. That's not for today and tomorow I'm skype dice'n paper roleplaying.

Hey it's not a problem : we have an understeering ZZII and an oversteering ZZII. With this little competition, everyone should be pleased because better us/os setups will come out for that lovely car :)

If you think I used a bad track tell me another one !

My quick and dirty work in progress setup if you want to test (the rear train is under heavy work : it will evolve and become final along with future perf tests) but I've got 2 hours of work on RH/SR because that car still haven't got the thing I learnt from last two weeks.
It got, let's say, 25% of the things I want to correct from the setup you tested before. And, like ever, without using traction toe/driving aids because I want to win online games with her.

Dyn 15/52 -> 52 to rework sligthly
LSD
30/24
38/35
8/12 -> to rework slightly, maybe
trac 25/75
susp -25/0 -> 0 to rework to go -10 maybe because I still want that induced braking oversteer from that setting, that prevent me using front toe but still makes this understeers at high speed (rear aero become too hard in fact).
15.2/14.2 -> 14.2 to rework (to go like 13.5)
2/4 -> 4 to rework
4/6 -> 6 to rework (may become 7) (do tests like I said : test a 4/4 8/8 car then the same car with 8/8 - 4/4 and compare times, there's a big typo in the game manual : with cars you want to dive faster (compress faster, high compress) and come back smoother (extend slower, low extend). With the opposite you make the car bump on anything (imagine a spring, push it slowly then release it : it will jump. The same spring : push it fast, release slowly, it will absorb your strength on it and not jump), that's why you have unstable rear under rare condition like you wrote, the 1 diff is sligth but there)
2/4 -> to rework (maybe 2/5)
tyre geom 1.8/1.4 - 0/0 (camber to rework, maybe flatter or inverted)
brakes 5/7 (maybe to rework, flatter)
 
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Hey about the ZZII, I told you I'll test her..

Hey thats a pretty comprehensive comparison, well first off thanks. However, I originally tested your first tune and you are comparing mine to your in progress tune. My personal preference is for a car to oversteer because I hate the sensation that you can't turn that comes with understeer. Although some feel this makes a car unpredictable or unstable, I enjoy it. I look forward to a released tune BlueShift.

Also, I've started classes back up, but I plan to continue releasing more tunes, but right now I am focused on updating some of my tunes to make them more competitive. Anyways, I appreciate all of the feedback I have received. I am working on revising and adding more tunes soon. Make sure to check for updates on the first post, thanks.
 
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