How dare you. Didnt you read all the post previous of yours? Arcade games are for 8 year olds. They are inferior to the likes of GT5 or FM. You are not serious about cars if you play them!
Most mature folks can and do play things like iRacing as well as Hot Pursuit.
Also talking about wasting a license on an "arcade" game is silly. They sell well, and dont need a huge investment. Fact is, "sim racers" are the minority.
Sony is a megacorp. How much money depends on what division you are talking about as well.
I was wondering though, how do you think MS and EA became sucessful? Smart decisions? Strategy? Planning? Keeping a step up on competition? Or was it just an instant "boom" and now they have money?
Point being they did something right. Get over it.
And please stop making Sony sound like a guy working 3 jobs just to make enough to feed his kids. You really expect people to buy poor, poor Sony?
I like this post. I think we are better off w/o Porsche, though. Obviously they are pretty money hungry, if there is truth to that link someone sent about their financial business. So maybe EA was the only one to offer money before they had a contract with them. When it expired without someone offering more money, why would they stop? It's free money for them. It won't affect business at all. And why pay for them? Yes, they have some great cars in the past and I don't know of any other rear rear production vehicles, but I'd take an RUF over any of the current models, and between the new tech from companies like BMW (i series) and their new models, and other brands we haven't touched yet Koenigsegg, Gumpert, Rolls and May and plenty of brands like Bentley and Maserati who are in, but done poorly for what they should be. The last thing I want to see is GT6 come out, aloud to use Porsche, and there's three Boxters (gross) from 03, 05, 07 and then we get a DLC 11 model (Hint at another German really under used, MINI) that is just about the same.
"Too many cooks spoil the broth"
I'm not trying to prove it, but just provide part of the view as food for thought. For lack of facts on both viewpoints, I can't really prove anything and neither does the group claiming number of employees makes that difference.
What experience and observations in life thought me is that as you increase number of employees involved on specific task, both quality and performance suffers.
EDIT:
I'm not including the different management culture between Japanese and USA here as a factor, I am however suggesting as the other part of the view that attention to detail has PD in the slower lane here.
Good for you, enjoy it
I'm currently enjoying B-Spec LeMans race, looks gorgeous with the weather/time shifting and sounds great on my headphones, especially that subtle rain sound in the background. I'd really like to race Porsche 917, all versions in fact, around here in some historical race, both A and B spec mode. There's already Mark IV and P4 to complete the picture, it would be great fun.
Funnily though, it eerily seems like Turn10 astroturfers here are listening so we just might see something like that included in Forza 4 you're enjoying so much haha...
Do you think every single employee all goes together on one car and does everything hand in hand? That sounds like a bit of a stretch, but that's the only way I could see things really failing with too many cooks. I mean, if you want a really good batch of soup for dinner, you get one cook. Yay! We got some sweet Ferrari's!
So, what if we want more. Two cooks using the same recipe can make...twice as much.
I do understand your point. If we had five Kaz, the game would either A never come out, or there would be five different GT5s. I completely agree on that front, but we already have one executive in charge. If they just tried, and added 25-50% of their staff, and just did little b s things just to save time from their "family" of close nit workers, then they would have more time to do important things. And it's true, this does cost money to employ more people, but that is why it pays to be efficient in the first place.
If they double their employees, they should at least cut the time down one third, high hopes for one half.
So your point is valid, but I think it leans towards the old phrase "Too many chiefs, and not enough indians."
I know it's racist since it refers to Native Americans rather than people from India, but the point is too many people giving orders and not enough people to do things would be the problem.
So doubling people to map one car could be bad. But taking half that staff and sending them to another car, then hiring people to make two full teams, that should close to double production after the learning curve without losing quality.
In Forza 4 I am enjoying so much? I do not own an XBOX. I own the GT5 Racing Edition PS3 imported from Japan. I have five games for PS3. More of them are GT5 then not. CODMW3, LBP2, GT5 Signature edition, GT5 from the racing edition, and GT5 just a boring US edition.
My wife got the Kinect bundle for 125 on black friday, so I am thinking about renting it now that the controllers can finally be adjusted. Don't ask me how it took four copies to finally get that down, but I don't want to ramble on and be rude to the people who rightfully enjoy F4.
Just because you blindly love GT5 to the point of not understanding why other's can enjoy something different, doesn't mean people who are open minded to outside thoughts, concepts, and objects are against you.