TURTLE RACING LEAGUE - FLEX Racing Series - ACCEPTING MEMBERS!

Mine blewup on lap 10.5 of 12 last week on the ring.
The Green Hell, even engines dont like that place.:dopey:
 
Psycho Tuber
Honestly, it is much more stable. Tuesday we still had some issues. We had zero problems in a 3 hour practice with several (a lot) of members in attendance on Wednesday. And as someone said earlier, look at disconnects like a blown motor. Those things happen IRL so why not adapt them to GT5.

Dude that's what Im hoping they do for GT6. If you miss too much shifts and don't shift properly, the engine should blow and I just thought the other day, if you abuse curbs too much, suspension should break. That would be cool if they add a setting like that
 
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Turtle Racing League - FLEX Racing Series



Race 2: October 12, 2012 - One 2 Hour Race - Nürburgring Enduro

Track: Nürburgring 24hr (24hr cycle/no weather)
Car: Nissan GT-R N24 Schulze Motorsport '11
Laps: 13
Tires: Racing Mediums
Damage: Light
Qualifying: None

Prizes

1st Place: Level 23 Ticket
2nd Place: Level 1000 Ticket
3rd Place: Level 12 Ticket



The "Golden Rule" of Motorsports​
"It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free."

Rules

You are expected to follow The "Golden Rule" of Motorsports and adhere to the GTPlanet Online Racing Rules and exercise Good Racecraft at all times, especially in turn 1.

Policies

It is the policy of this league for you to hold your position in turn 1 and not try to improve it unless the following situations occur: 1) The driver directly in front of you is asleep on the start. 2) The driver directly in front of you runs off course with at least 2 wheels off the track. 3) Obvious race incidents that must be avoided. There is no sense in causing an incident in the congestion of the first turn. Furthermore, it is inappropriate to take advantage of other drivers doing their part to keep turn 1 incident free.

"Rubbin"

This is a non-contact sport. Let me put it another way, if you are "rubbin", you ain't racing in this league! We will not tolerate individual drivers taking the fun out of racing for everyone.

First Turn

You are not going to win the race on the 1st corner or the 1st lap. The first turn on this track is not as tight as some of the previous tracks. However, you must still hold your position through it. Other drivers may draft past you before the approach to the turn because the straight is so long. Holding your position in the first turn is limited to the first turn on the first lap. In other words, if you are able to fully draft past someone without incident or disruption to the other driver(s) with a reasonable distance before approaching the first turn you may. This rule is in place for 2 reason: (1) to avoid incidents in the first turn, and (2) so that drivers doing their part to avoid incidents in the 1st turn of are not taken advantage of. However, if a complaint is filed, the decision we make will be one that promotes an incident free first turn.

Dive Bombing

Dive bombing is unacceptable, and only results in accidents. It is not the same as passing under braking. Dive-bombing is when a trailing car intentionally brakes late to dive underneath the car in front of them as they are turning into a corner. The trailing driver must move to the low groove for at least 3-4 seconds prior to corner entry, so that the leading driver can see the trailing drivers intentions in his mirror. However, running the low groove is not a guarantee that he will allow you to pass, it is only an indication that you wish to pass him on the low side.

Procedures

Racing begins at 10pm Eastern / 7pm Pacific in the TURTLE_DivisionX lounge.

Connection Issues

Before entering the lounge please follow the procedures below to help minimize connection issues.

Step 1: Reboot your modem/router
Step 2: Reboot your PS3
Step 3: Clear your GT5 in game System Cache

Pit Stops

Drivers need to be very careful entering the race track when exiting the pit. Please look at your map to see if other drivers are near the pit exit. Drivers exiting the pit need to stay in the pit exit lane until the track is clear of cars on the track. Cars on the track have the right of way.

Penalties

The corner cutting penalty system works very well on this track so we shouldn't have any issues with corner cutting.

Quitting

Drivers are expected to finish races no matter what position they are in. Rage quitting is frowned upon! :grumpy:

Microphones

Although you are welcome to use microphones during the race, they should only be used to communicate your proximity to other drivers in order to avoid an incident. Otherwise, either mute them or make sure any background noise in non-existent.

Reminders

Be sure to break in your car. If you did not get a chance to break it in, you should at least change the oil.

Race Incidents

Legitimate complaints are encouraged, they insure a better racing environment for everyone. Complaints should be addressed by "Private Message" to the race steward of the race in which the incident occurred. Please include race number, lap number, and time of incident. A ruling will be announced after a video review by an independent steward.

Final Note

Race Clean and Have Fun!
 
Thanks to everyone for coming out. I want to apologize for the race end delay only being on 30 seconds. After the lock up when everyone came back the delay reset to 30 seconds from 3 minutes and I did not catch it. I apologize and it won't happen again. As it was it was a great race. Remember to read the drivers meeting post before each race and if your mic doesn't have a mute function please turn it off before the race starts. Get your karts broken in, they are next.
 
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Thanks to everyone for coming out. I want to apologize for the race end delay only being on 30 seconds. After the lock up when everyone came back the delay reset to 30 seconds from 3 minutes and I did not catch it. I apologize and it won't happen again. As it was it was a great race. Remember to read the drivers meeting post before each race and if your mic doesn't have a mute function please turn it off before the race starts. Get your karts broken in, they are next.

No worries, it was an unusual set of circumstances that caused it. You know it's a great race when after 2 hours of racing you say to yourself "That went by fast"! Great race and congratulations to micantony for a very hard fought win over Spazmaticality. 👍
 
Excellent race Mic and Spaz. It was fun trying to catch you. You'll get your prizes very soon.
 
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Yeah, those first few laps between you, psycho, count, and myself were great fun.
 
Yea thats some of the closest racing I think I've ever had there.
The long straight battle between all of us was great fun.👍
 
martin_ky
Excellent race Mic and Spaz. It was fun trying to catch you. You'll get your prizes very soon.

Cool thanks

Wow Im glad I wasnt in that pack. Drafting all the way down that straight and then funneling into the crazy left, right, left, right, left
 
Yea thats some of the closest racing I think I've ever had there.
The long straight battle between all of us was great fun.👍

That passing session was certainly the best one I've ever had. I was 4th in the pack and ended up 2nd. 👍
 
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Turtle Racing League - FLEX Racing Series


Race 2: October 12, 2012 - One 2 Hour Race - Nürburgring Enduro

Track: Nürburgring 24hr (24hr cycle/no weather)
Car: Nissan GT-R N24 Schulze Motorsport '11
Laps: 13

Results

1st Place: micantony (Fast Lap - 8:28.254)
2nd Place: Spazmaticality (Fast Lap - 8:30.590)
3rd Place: martin_ky (Fast Lap - 8:29.586)
4th Place: Psycho-Tuber (Fast Lap - 8:34.024)
5th Place: zxxCOUNT210xxz (Fast Lap - 8:49.252)
6th Place: mbobb1969 (Fast Lap - 8:41.043)
7th Place: iceandspice (Fast Lap - 9:07.309)

RidgelineDiv - DNF
Ntc3nut - DNF
RustyGunzz - DNF


Race Recap

Wow, a 2 hour Nürburgring Enduro with time change! The only thing that could beat that is a 2 hour Nürburgring Enduro with time and weather change. :D This was an excellent car track combination and we had some great racing. Special thanks to martin_ky for putting it together, and RidgelineDiv for hosting the "Official" Practice.

It was micantony and Spazmaticality at it again, running 1st and 2nd for virtually the entire race and finishing 1st and 2nd respectively. The finish would have been close with Spazmaticality putting in a blisteringly fast final lap until he lost momentum coming out of the last corner before the long straight and decided to slow down to conserve fuel.

zxxCOUNT210xxz led "The Draft Pack" of 4 that included mbobb1969, martin_ky, and Psycho-Tuber for some very exciting laps and finishing with a draft passing session on the long straight where martin_ky passed zxxCOUNT210xxz early and was then subsequently draft passed by mbobb1969 and Psycho-Tuber.

Congratulations guys on a great night of racing in the Turtle Racing League - FLEX Racing Series!
 
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pic 17 is cool! nice capture.

never realized the game had the led lit numbers on these cars, nice.
 
Can t wait to race in karts FTW!!!!!!

We have the Turtle Racing League - FLEX Racing Series "Official" Practices on Tuesaday nights. Since you are new to the League and to the series it might be a good idea to show up to the practice and get the kinks worked out before the races on Friday. Welcome to the Turtle Racing League - FLEX Racing Series! 👍
 
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