GT6: potential savior of the franchise?

CayenneGT, I was referring to your "evolving" talk. You're saying adding all that fluff doesn't really evolve a series, but in my opinion, adding those fluffs Toko was talking about is an important step in evolving a racing genre, not so much its sole importance. On that matter, we all probably agree.

And yes, progression in GT5 is rather stale, admittingly.
 
I think IGN described GT5 the best: "a 10/10 simulator wrapped in a 5/10 game" (or something like that). By default, I have no doubts PD will improve the physics and graphics for GT6. What PD really needs to focus on though is making the game worthwhile. Unless they can pull off something extremely, I mean extremely, spectacular with the physics engine, there is little to make GT6 fun.
 
You're right 1241Penguin. I keep forgetting that quote and it does seem like it. GT5 has plenty of content, but little, to no execution. Mechancial damage isn't even available in single player races. Rally racing is mute as well. Night/Weather is only available with a few tracks. The inclusion of Nascar seemed short-lived. F1 racing/Kart also seemed unworthy with its lack of events.

GT5 actually has plenty content and features to boast about, but it lacked the execution. I think GT6 can take these shortcoming alone and make it worthwhile, and that doesn't even include other extras that wasn't evident in GT5.
 
I think IGN described GT5 the best: "a 10/10 simulator wrapped in a 5/10 game" (or something like that). By default, I have no doubts PD will improve the physics and graphics for GT6. What PD really needs to focus on though is making the game worthwhile. Unless they can pull off something extremely, I mean extremely, spectacular with the physics engine, there is little to make GT6 fun.

I've quoted that IGN review a few times and its %100 true.
 
maxpontiac
Gran Turismo as franchise needs no savior.

I'm a bit late here, but there's no way I'm reading through dozens of replies before responding to this.

Your statement couldn't be more wrong.

Yes, GT is a very firmly-established franchise that outsells rivals like Forza and has been highly respected. The problem is that "has been" part. GT5 is not the best console racing game of the generation, even if you exclude arcade racers. It has failed to keep pace with the rest of the market and has a lot wrong with it. The series was highly-rated and respected in generations past, but not in the current generation. It's a good product, but not great, and "not great" isn't going to keep fans as faithfully devoted to the franchise forever, especially since we also have to wait basically forever between games.
 
I think IGN described GT5 the best: "a 10/10 simulator wrapped in a 5/10 game" (or something like that). By default, I have no doubts PD will improve the physics and graphics for GT6. What PD really needs to focus on though is making the game worthwhile. Unless they can pull off something extremely, I mean extremely, spectacular with the physics engine, there is little to make GT6 fun.

And we all know that those websites and magazines are full of simracing experts. The most journalists who cover racing games, are a bit clueless about sims. Most of them even review these games with the controller. But, I also dont want to generalise this, there are some good reviewers out there.

GT5 is good, but to say it is a flawless simulation unterneath the game structure is completely preposterous. GT6 needs to come with a solid tyre-simulation, proper suspension and without shortcuts in the transmission, drive and engine department.

I prefer less cars and then no shortcuts in the simulation of the important aspects of a car. Like drivetrain, suspension, engine, tyres, transmission and the body itself.
 
It clearly exceeded their expectations on the sales front. You have to be realistic and if you look in context, GT5 did an amazing job regarding sales.
Citation required.

How do you know it clearly exceeded their expectations? Do you have a link to PD/Sony internal sales targets for GT5 that you could provide us with?

Given that I seriously doubt you do the only thing we have to work with is what we know, development costs are going up across the board and sales are down.



That is happening for all the top franchises regarding expenditure. Look at GTA series for example. Sold less so far but development costs must have skyrocketed compared to PS2 days. GT is still number one selling Sony owned IP, it hits big numbers for every game released so far.
GTA IV is the second highest selling GTA title in the series (2.5 million behind GTA:SA), however it also has received far less critical praise than its for-bearers and many are saying that they need to turn it around in GTAV unless it wishes to loose ground to the competition.


Well GT3 did do exceptionally well in NA compared to any other in the series, I wonder why...
Sales for a single market count why?


It has been far from problematic, I think a lot of developers would love to have PDIs problems. Many well known development teams have been closed down this generation. This generation of consoles is also not over with yet, so we can potentially see a new GT game.
You honestly don't think that GT5's development and life has been problematic? Explain how exactly, because if they were not backed by Sony money I'm pretty sure they would not be sitting quite so comfortably.


GT3 sold over 5.5million extra units by the way, not just 4 so don't know why you keep on saying 4 million.

GT5 is still selling, so might get closer to GT4 and go ahead of GT2. Anyway quite impressive when you consider how dominant the PS2 was compared to PS3 now is regarding market share and number of consoles sold.
I was using conservative figures, but thanks for proving my point to a greater degree. You also keep using teh final sales figures for the PS2 rather than the actual figures at this stage in its life, which were not as massively different as you keep trying to make out. The simple fact is that with only one full title so far this gen PD are well behind the past generations in terms of units shifted.



I don't think shareholders view things in such a small scope, if they are that worried by what a bad job PDI are doing then I think we would see Kaz in less control now. I think Sony are quite happy with how well GT is doing as a franchise given how much of a struggle it has been for a number of their other development studios.
Shareholder work in many ways and given that drops in sales figures do cause company stock to drop (Square just got hit that way after a number of titles failed to hit projected sales targets), so I would not be quite so sure on that. Kaz is already divided between PD and his seat on the Sony board and one could argue that PD gets 'protected' to some degree by that fact, how long that may continue is another matter.



There is probably a lot more people more optimistic than me regarding next GT game. Next GT game would show us where PDI really are. There has been a lot of suggestions sent to PDI about GT. I think there is probably a number of people who want to see GT fail on here, but given the amount of fans feedback as well as getting a GT Academy Winner helping out on physics and stuff like that, I think I can be optimistic. They also already have done the base and with a bigger development team now working on evolving that, it could improve in big steps quite quickly.

PS4 success is more important to GT series future I think than some people who are going to jump ship. If Sony capture more people from the other side, then I think for a flagship franchise, it will mean more sales than a few people moving to a console brand that is in decline. Will have to wait a while to see how well the new systems do first however, but there is a lot of negativity around Microsoft's next console and that might be in a similar context to the next GT game to some people without knowing much about it. Both could do a good job to convince people who have gone off console / franchise to want it again. Might find out a lot more about console gaming future soon as next month.
Who on here wants PD to fail? You (and a few others) seem to be under the odd impression that if someone is critical of a title they want it gone, nothing could be further from the truth and from a personal point of view I want them to get in right next time around. I simply lack confidence in that based on the way the series has progressed, most frustratingly as GT:5P was a step in the right direction, but the full release then seemed to take a large stumble backwards.


I would respectfully argue a few points to the above data, Scaff.
1. The PS2 included 2 major titles when the GT series had a huge following whereas the PS3 has only had 1 major title.
2. The price point for these games were much lower for the PS2 and with the economy struggling, it is conceivable that it has accounted for a small and significant (material) loss in sales for the PS3. This would be either because people cannot afford the game, or are price pointed out of the console.
3. The amount of time lapsed is immense on GT3 (12 years) and large on GT4 (8 years) in a gaming sense. PS2 titles are still being sold as new so it can continue to build, albeit at an extremely slow rate. We see folks even within our community seeking titles from the PS2 today. (As an aside, I wonder if these sales figures includes used title sales at major retail outlets, but I suspect not). Sales per title per elapsed year builds a different argument.
I would say two titles at 25 million, 12.5 million per title over 6 years (conservatively) would not exceed one title at 9 million over the last 2.5 years in a down-turned economy.
  1. That's why I posted and linked to figures for both titles and gens. However its a moot point, sales this gen of GT titles are the lowest of any gen to date and that is rather a big deal, after all no one but PD is to blame for the fact we only have one GT title this gen.
  2. I paid as much at retail for GT3 and GT4 as I did for GT5, so I'm not sure exactly what the point your making is, and comparatively £40 now is worth a lot less than back when GT3/GT4 came out.
  3. Copies of GT3 and 4 that are still floating around are either old stock or second hand, pressing of them as new titles is not ongoing and the tail of products like this drops massively, the vast majority of sales (90%+) are going to be occurring within the first 2 to 3 years of the title, which still puts GT5 behind and to be honest it not going to catch up either.



I agree that if GT6 is not seen or perceived as a better title, the series could be looking on a downward trend as the casual or marginal fan will move away and the die-hard fan (including myself) may start losing faith or interest.
Some of us already have, despite how a number of members here like to paint some of us, what they seem to forget (or ignore) is that many of us have invested more time in the series than the majority of members here. We are not simply coming to moan because we dislike GT, quite the opposite. I've bought every GT title (and I mean every prologues, concepts, etc.) at launch, the GT series has sold two Sony consoles to me on launch day, I have invested thousands of hours in the series (take a look at the tuning guides linked in my sig and tell me once you have read them that I've not invested in GT).

An increasing number of the diehard fans are not maybe going to loose faith, they already have, and PD would be wise to take that on-board.

Sony have with regard to the Playstation brand, looking at the mistakes they made with the PS3 (which I still love - but you would have to be foolish to not see the problems they had) and resolving those with the PS4 (so news to date would suggest). Now compare that to Nintendo, the Wii was a huge seller and they seem to have got complacent and simply released what they want in the Wii U, problem is that they seem to have forgotten to check if it was actually what the audience were after and now sales (and as a result profit wise) they are looking to be in deep trouble. That's how quickly it can potentially change.

I want PD to be in the former camp, but I fear right now they may be headed to the latter camp.


GT5 is most likely one of the highest profitable games this generation.
Citation required in a huge way.


I see your point about the reviews and to be honest, I don't much care for critics and rarely do they influence my decisions.

It's obvious that millions of others don't depend on critics either.
Pity then that shareholders do, company stock regularly rise and fall on the back of Metacritic results, companies would have to be suicidal to ignore them.


If you want to take that route, you must realize that NOTHING is guaranteed. Now while I believe that GT as a series needs to be careful for the next game, they are in much better shape then most developers.
Because they are Sony owned and that nothing is guaranteed is the exact point I am making.


I believe GT6 will do fine on the sales front and that is because 9 million purchases is significantly higher then pretty much everything. Even if GT6 sold half as much, it would still be better than most if not all sim racing games.
The sales figures in isolation are stupidly high for a sim (I've said anything different) however they will never be viewed in isolation will they, not by the critics, the public and most importantly by Sony and its shareholders.


So you say. Going by that logic, you might as well as say any studio that has a game that sells less 5 million copies is doomed. What about those games that sell only 1 million copies?
That would be your logic not mine, as I never said anything even close. What I have said is that any series in which sales are consistently declining will eventually find itself in trouble, but kudos to you for actually ignoring the real point.
 
Even if GT6 sold half as much, it would still be better than most if not all sim racing games.
That doesn't matter. If GT6 came out and "only" scraped 4.5 million over the total life of the game, you'd better believe that heads would roll over it. Regardless of whether it is good or not for any other game, Sony's sales expectations wouldn't be set in comparison to what other games that they aren't publishing sell. They would be set to what they expect a Gran Turismo title that they are throwing dozens of millions of dollars at to develop would sell.


Both the PS1 and PS2 featured two full GT games. Come back and see if the PS3 gets GT6.
How is that not a problem in and of itself if the ultimate result of PD only managing to release one game is still a drastic decrease in total sales?
 
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And we all know that those websites and magazines are full of simracing experts. The most journalists who cover racing games, are a bit clueless about sims. Most of them even review these games with the controller. But, I also dont want to generalise this, there are some good reviewers out there.

GT5 is good, but to say it is a flawless simulation unterneath the game structure is completely preposterous. GT6 needs to come with a solid tyre-simulation, proper suspension and without shortcuts in the transmission, drive and engine department.

I prefer less cars and then no shortcuts in the simulation of the important aspects of a car. Like drivetrain, suspension, engine, tyres, transmission and the body itself.

It is a great quote though. Just by reading it I can tell the guy who reviewed gt5 played it extensively enough to see its flaws as a game.

About sales, development time must be considered. With that said, gt5 wasn't a blockbuster.
 
Citation required.

How do you know it clearly exceeded their expectations? Do you have a link to PD/Sony internal sales targets for GT5 that you could provide us with?

Given that I seriously doubt you do the only thing we have to work with is what we know, development costs are going up across the board and sales are down.
You only have to look at what happened on GT5 launch, they did not expect it do so well, if they did I don’t think they would need to increase the number of simultaneous connections.

Going by market trends it did exceptionally well. Looking at Need for Speed Series for example, their games in racing genre is struggling much more. A game like Shift targeted more towards GT series, did a lot worse than GT5 did.

GTA IV is the second highest selling GTA title in the series (2.5 million behind GTA:SA), however it also has received far less critical praise than its for-bearers and many are saying that they need to turn it around in GTAV unless it wishes to loose ground to the competition.
It is the highest rated game on Metacritic.

Sales for a single market count why?
You have to look at the bigger picture, it can be seen more as an anomaly in the series especially one on same platform sold a lot less in the same market.

You honestly don't think that GT5's development and life has been problematic? Explain how exactly, because if they were not backed by Sony money I'm pretty sure they would not be sitting quite so comfortably.
I think they had their own internal target, GT PSP is the one that most likely been problematic to fit in development schedule. I think they could have sit more comfortably if they were private and still had the GT IP. They could probably go couple of decades without releasing a game without feeling any pressure of having to close down if they got to keep all the money they make to themselves. Sony’s gaming division probably rely on money brought in by GT series to cover losses in other areas, than GT series getting bankrolled which is probably the case regarding their competitor.

I was using conservative figures, but thanks for proving my point to a greater degree. You also keep using teh final sales figures for the PS2 rather than the actual figures at this stage in its life, which were not as massively different as you keep trying to make out. The simple fact is that with only one full title so far this gen PD are well behind the past generations in terms of units shifted.
You are analysing like this generation is over, it may be the case for PS2 for it is not with PS3. It has still got a long life ahead of it and GT5 is still selling really well.

Shareholder work in many ways and given that drops in sales figures do cause company stock to drop (Square just got hit that way after a number of titles failed to hit projected sales targets), so I would not be quite so sure on that. Kaz is already divided between PD and his seat on the Sony board and one could argue that PD gets 'protected' to some degree by that fact, how long that may continue is another matter.
You can see that he has more control now, before he was pushed to make announcements early but now is holding his own which must have helped with how well GT5 did to get that level of control.

Square Enix targets seemed very optimistic and basing things off like Metacritic to be reason for optimism is a bit worrying but I think they probably internally fudged the numbers to make it seem to cover the loss of other departments but it did not work out and hence the long-time president of company has now stepped down as he would have been held accountable for the failures of strategy of company.

I struggle to believe that Sony was expecting GT to do better than PS2 game sales, given the market. Even if sales were 1/2 of GT5, I don’t think there would have been a big drama as it is still doing rather well.

Who on here wants PD to fail? You (and a few others) seem to be under the odd impression that if someone is critical of a title they want it gone, nothing could be further from the truth and from a personal point of view I want them to get in right next time around. I simply lack confidence in that based on the way the series has progressed, most frustratingly as GT:5P was a step in the right direction, but the full release then seemed to take a large stumble backwards.
Well what I am getting at is, if PD don’t improve GT as much as they like, some people will hope it struggles regarding sales as they have already jump shipped in their minds, and it will be a confirmation in their minds that others are also doing the same. By not buying the game, they may hope it points to realisation to PD to not rely on just selling game just on GT name. I think though these people will still buy the game, even if next GT game is not much better one day as I don’t think game relies selling on name alone but what it offers is substantial enough for people to want to buy it.

Citation required in a huge way.
Given the development costs are relatively low compared to what they do in revenue, I think even if they have a small percentage of it as profit, they are making a lot of money and that is not even taking into account that GT5P, which most likely made a profit on the whole GT5 development costs. Not many games sell as much as GT, development costs of GT are relatively small, and so I think it is probable that is one of the highest profitable games this generation, certainly for a single platform title.

It is a shame so little money gets put back into the GT series given how much money it makes and I think that is why it is perceived to be struggling for game quality compared to its rival platform competitor which probably has opposite strategy. I think that is mainly due to huge loss PS3 has been to Sony and needs its big franchises to recuperate that loss so it is good to see PS4 going in right direction which should mean stronger GT games in future due to hardware power and also less likely to have to recuperate loss of platform so more money that is made from game could go back into it.
 
You only have to look at what happened on GT5 launch, they did not expect it do so well, if they did I don’t think they would need to increase the number of simultaneous connections.
More speculation from yourself is not a citation, you claim that GT5 has exceeded PD's targets, as such you must be able to provide these sales targets, not just speculate about them.

If you can't then present it as your opinion, rather that a fact.


Going by market trends it did exceptionally well. Looking at Need for Speed Series for example, their games in racing genre is struggling much more. A game like Shift targeted more towards GT series, did a lot worse than GT5 did.
GT has always massively exceeded NfS in sales volumes, so doing it again is not exactly a valid measure is it, the best tool to see how GT is doing in terms of sales figures is by comparing it to previous versions, and against that the sales are falling and have been for each full release since GT3.


It is the highest rated game on Metacritic.
And since its release a number of titles have come out (mainly Saints Row) that critics have stated does what GTA used to do so well but has lost direction on.


You have to look at the bigger picture, it can be seen more as an anomaly in the series especially one on same platform sold a lot less in the same market.
I am looking at the bigger picture, your the one that keeps being selective about regions to try and make GT5s sales figure look like something they are not.


I think they had their own internal target, GT PSP is the one that most likely been problematic to fit in development schedule. I think they could have sit more comfortably if they were private and still had the GT IP. They could probably go couple of decades without releasing a game without feeling any pressure of having to close down if they got to keep all the money they make to themselves. Sony’s gaming division probably rely on money brought in by GT series to cover losses in other areas, than GT series getting bankrolled which is probably the case regarding their competitor.
An awful lot of speculation, may I ask what sources you have for this?

However that you believe they could go for a couple of decades and still survive really does show how far out of touch with how business works in this regard, Duke Nuke Em left it a decade and it killed the franchise, sorry to break it to you but PD could not survive for a couple of decades without a product, because no one would give a damn when they came back to the market.


You are analysing like this generation is over, it may be the case for PS2 for it is not with PS3. It has still got a long life ahead of it and GT5 is still selling really well.
You seriously expect GT5 to continue on to sell another 15 million units?


You can see that he has more control now, before he was pushed to make announcements early but now is holding his own which must have helped with how well GT5 did to get that level of control.
And look how well that's going down with no one even aware of what platform GT6 will release on and neither Sony or PD willing to confirm or deny anything. Yep that's a great example of how you keep your customer base informed.


Square Enix targets seemed very optimistic and basing things off like Metacritic to be reason for optimism is a bit worrying but I think they probably internally fudged the numbers to make it seem to cover the loss of other departments but it did not work out and hence the long-time president of company has now stepped down as he would have been held accountable for the failures of strategy of company.

I struggle to believe that Sony was expecting GT to do better than PS2 game sales, given the market. Even if sales were 1/2 of GT5, I don’t think there would have been a big drama as it is still doing rather well.
Square set the sales figures before the titles were released, they aimed for certain Metacritic scores (which they got) and certain sales targets (which they didn't), no one sets sales targets after you launch a product and it goes out for review. With comments like that all you are doing is demonstrating that you don;t have much of an idea how a business case is put together.


Well what I am getting at is, if PD don’t improve GT as much as they like, some people will hope it struggles regarding sales as they have already jump shipped in their minds, and it will be a confirmation in their minds that others are also doing the same. By not buying the game, they may hope it points to realisation to PD to not rely on just selling game just on GT name. I think though these people will still buy the game, even if next GT game is not much better one day as I don’t think game relies selling on name alone but what it offers is substantial enough for people to want to buy it.
Who hopes sales are going to struggle?

Once again you are assigning positions to people based on things they are not actually saying. What people are saying is that PD hasn't learnt from GT5 then they can see sales falling, that's not the same as hoping they will.

As for GT not selling on its brand, seriously that's just nonsense.


Given the development costs are relatively low compared to what they do in revenue, I think even if they have a small percentage of it as profit, they are making a lot of money and that is not even taking into account that GT5P, which most likely made a profit on the whole GT5 development costs. Not many games sell as much as GT, development costs of GT are relatively small, and so I think it is probable that is one of the highest profitable games this generation, certainly for a single platform title.

It is a shame so little money gets put back into the GT series given how much money it makes and I think that is why it is perceived to be struggling for game quality compared to its rival platform competitor which probably has opposite strategy. I think that is mainly due to huge loss PS3 has been to Sony and needs its big franchises to recuperate that loss so it is good to see PS4 going in right direction which should mean stronger GT games in future due to hardware power and also less likely to have to recuperate loss of platform so more money that is made from game could go back into it.
Are you actually aware of how much GT5 cost to develop?

Rough estimates are that it cost a minimum of $60 million dollar.

Now they have sold 9 million units, at lets say an average of $40 each (that's being generous considering how quickly it went to a budget release), which would give $360 million. Great if PD got all of that, but they get around 15%, which would return around $54 million.

In other words its quite likely that DLC is the only thing that returned PD to profit with regard to GT5 and they would have only got around 15% of that as well, meaning they are most likely still having to be part funded by Sony and certainly could not survive for decades.
 
I think it's safe to say that the majority of you reading this are, or were, Gran Turismo fanatics. The biggest fans also tend to be the harshest critics. Anyone that's spent any kind of significant time on this site is aware of the various complaints about GT5.

Do you expect Kaz and PD to address those complaints in GT6? Do you expect GT6 to be "everything GT5 is not?" (however you'd like to qualify that statement.)

I certainly hope he addresses the complaints. GT5 was a massive letdown. But as we all know very well, PD does their own thing regardless.

One thing I do expect is GT6 sales to be very poor at lauch for people like me who bought the collectors edition of GT5 without a second thought, to wait and see if the game is worth purchasing.

GT5 was full of half baked features and empty promises. If GT6 is a repeat I will not be purchasing.
 
The problem is that "has been" part.

You act is if PDI's most current title in GT5 is commercial failure. It is still selling quite well.

Pity then that shareholders do, company stock regularly rise and fall on the back of Metacritic results, companies would have to be suicidal to ignore them.

Yes, pity the shareholders who saw GT5 get an 8.5 (or so) Metacritic score as they have watched GT5 sell 9 million compies.

Because they are Sony owned and that nothing is guaranteed is the exact point I am making.

But it sure helps, does it not?

The sales figures in isolation are stupidly high for a sim (I've said anything different) however they will never be viewed in isolation will they, not by the critics, the public and most importantly by Sony and its shareholders.

You can say that, but without a doubt, Sony would rather have a game with their name on sell 9 million copies with an 8.5 Metacritic score then have 9.5 game sell less.

And no, I can't provide a citation for this, but if you are to use some math skills with what GT5's sales actually mean to PDI, it's not really needed.

That would be your logic not mine, as I never said anything even close. What I have said is that any series in which sales are consistently declining will eventually find itself in trouble, but kudos to you for actually ignoring the real point.

Speaking of missing the point, as you cling to the "diminishing sales" point in your argument, I ask you this; Are you realizing that GT faces stiff competition? Are you taking into consideration the state of the economy?

Think about this Scaff, GT5 even though it was "poor" to some people, still managed to secure it's position blockbuster video game. I personally can't wait to see where GT5 finishes up a few years down the road.

That doesn't matter. If GT6 came out and "only" scraped 4.5 million over the total life of the game, you'd better believe that heads would roll over it. Regardless of whether it is good or not for any other game, Sony's sales expectations wouldn't be set in comparison to what other games that they aren't publishing sell. They would be set to what they expect a Gran Turismo title that they are throwing dozens of millions of dollars at to develop would sell.

Of course heads would roll, but my point was simply to see and accept the fact that by todays standards GT6 would be a huge success even at those numbers. Not many exclusives come near that let alone what GT5 was able to pull off.

How is that not a problem in and of itself if the ultimate result of PD only managing to release one game is still a drastic decrease in total sales?

Allow me to clarify.

The PS3 has had one Gran Turismo game on it and GT5 has only been out since 2010. If GT6 comes out on the PS3, there will be millions of copies sold and thus adding to the totals.

The PS2 and PS1 have been out for years and so has GT1-4 so it's only obvious that the sales would be higher.

Let us see where GT5 ends up when it's all said and done before "decreasing sales" are spoken in concrete, shall we?
 
People saying GT5 was a very successful game have to consider that it sold so well, not on its own merits, but thanks to the whole Gt history. Even here, I don't read many people saying they were completely satisfied with it. Almost everyone admits it has a lot of shortcomings... even if the core of the driving sim (when you actually DRIVE) is top notch (although MANY problems arise if you are really serious about the driving engine: like Online/Offline physics difference for 2 YEARS, ridiculous tires model, collision engine, AI, etc...).

So, if you try to look beyond the numbers, you must presume many GT5 buyers were simply disappointed... at a time where Forza was getting great reviews and scores...
GT5 players are not all GT fans: the majority of them are just players who like to play a great sim from time to time... and how many sims are there on PS3?

So... what I mean is that you just can't just say "GT6 will sell huge numbers...period". I think GT5 took advantage of GT history...whereas GT6 will have to make people forget the mess that is called GT5.

MANY players are in the "wait and see" mind...when they used to be day 1 buyers.

I can't back this up with numbers... but if you are following the press and public reception of GT5, you can't deny it stumbled big time.
 
People saying GT5 was a very successful game have to consider that it sold so well, not on its own merits, but thanks to the whole Gt history.

Bingo.

I purchased GT5 based on my experience with 1 and 3.
I won't rush out and buy the next installment on that basis.
 
Plus 5.5 million of all sales were in the first two weeks of the game being released. Clearly that was a lot of people just buying the game because it was the first full GT game in so many years. It's been nearly 3 years now and they've not sold that many again yet.
 
Plus 5.5 million of all sales were in the first two weeks of the game being released. Clearly that was a lot of people just buying the game because it was the first full GT game in so many years. It's been nearly 3 years now and they've not sold that many again yet.

With that said, you can't ignore that 3.5 million in sales since then all the while other new games were available.

It's not like the game just died off, Simon.
 
No but clearly there was a huge rush for the game at release and then sales steadied out. That has to explained somehow but i'm not a market analyst or expert on the matter.
 
Bingo.

I purchased GT5 based on my experience with 1 and 3.
I won't rush out and buy the next installment on that basis.
Same bud, Bought GT1, 2, 3 and 4 went for 5 ASAP after I couldn't get enough from the GT5 demo.

Regardless if I have or haven't played the GT5 demo that showed the new physics, I still would have bought it because, well it's GT.

Now would I buy GT6 at launch? I don't know...
 
Yes, pity the shareholders who saw GT5 get an 8.5 (or so) Metacritic score as they have watched GT5 sell 9 million compies.
Yes those shareholders who saw it pull in the lowest Metacritic score of any GT title and have seen sales at the lowest point of any full GT title, yet cost the most to develop and market, must be brimming with joy. I'm sure they would much rather this than a repeat of the past sales figures.


But it sure helps, does it not?
Without it GT5 could well have killed PD, so yes it does help, but its no guarantee of everlasting support from Sony.


You can say that, but without a doubt, Sony would rather have a game with their name on sell 9 million copies with an 8.5 Metacritic score then have 9.5 game sell less.

And no, I can't provide a citation for this, but if you are to use some math skills with what GT5's sales actually mean to PDI, it's not really needed.
I think they would much rather have shifted something a lot closer to the number of units they did last gen on GT, particularly given the development costs.

Its still why GT6 on the PS3 makes the most sense, minimal extra development cost and more revenue


Speaking of missing the point, as you cling to the "diminishing sales" point in your argument, I ask you this; Are you realizing that GT faces stiff competition? Are you taking into consideration the state of the economy?
I'm fully aware of all those factors, you will notice that those considerations have not helped save other existing franchises and studios, which is why I say without Sony GT5 could well have killed PD.



Think about this Scaff, GT5 even though it was "poor" to some people, still managed to secure it's position blockbuster video game. I personally can't wait to see where GT5 finishes up a few years down the road.
I've asked this question a number of times now and have not yet had an answer, lets see if I get one now. Assuming we don't see another GT title on the PS3 do you really expect GT5 to sell another 5 million copies (to match the first gen total) or another 15 million copies (to match the second gen total)?

Keep in mind that these long tail sales will not return anything close to the same amount to PD as early sales (15% of $20 is a lot different to 15% of $60 dollars) and these sales are not growing, quite the opposite.
 
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Keep in mind that these long tail sales will not return anything close to the same amount to PD as early sales (15% of 20 is a lot different to 15% of $60 dollars) and these sales are not growing, quite the opposite.

No kidding, GT5 is selling for $20 new these days, with some DLC included and it's still not moving fast enough to catch up to the previous titles.
 
I've asked this question a number of times now and have not yet had an answer, lets see if I get one now. Assuming we don't see another GT title on the PS3 do you really expect GT5 to sell another 5 million copies (to match the first gen total) or another 15 million copies (to match the second gen total)?

Keep in mind that these long tail sales will not return anything close to the same amount to PD as early sales (15% of $20 is a lot different to 15% of $60 dollars) and these sales are not growing, quite the opposite.
I think you're skewing your own arguments.

First, you're comparing the combined two sets of sales of TWO games sold over the course of several years with one game. If you include GT5 Prologue, the sales figures become much more even, and relevant. That "demo" sold insanely well, and GT5 has still pulled in traditional GT sales figures in spite of considerable bad press and reputation. And apparently, other games haven't reaped any benefits from it.

Second, you ask this as if the very same thing hasn't happened with not just every other GT game, but most A List titles ever made. GT3 A-Spec, every arguer's favorite market blockbuster, was massively packaged and sold at heavy discounts for about a decade. I was stunned to see it on a Best Buy shelf for $9.95 when GT5 was close to release, and I believe it's still for sale in many countries' markets.

I think this whole debate could go better if people didn't come across as having such emotions vested in harming GT5 in some way. This thread has been fairly decent, but it seems like sore feelings are still driving some of the debate.
 
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First, you're comparing the combined two sets of sales of TWO games sold over the course of several years with one game. If you include GT5 Prologue, the sales figures become much more even, and relevant.
He did include sales from GT5 Prologue. He also included all of the sales from the PS2-era "Concepts" and Prologues.

GT3 A-Spec, every arguer's favorite market blockbuster, was massively packaged and sold at heavy discounts for about a decade.
And GT5 wasn't and isn't? They even put together that custom colored PS3 to bundle with the game, there were multiple "regular" bundles of it (and Prologue, for that matter), and the game can easily be had with most of the DLC for less than $15. How many sales on the backend of 2006 to now do you think GT3 has brought in of new copies; and how much money do you think Sony got for one of those $10 warehouse copies?
 
TBH, I'll probably play GT6 as long as it has new cars that I want to try out and new tracks.

Anyway, I'm really unsure if the problems in GT5 will be addressed for GT6. Kaz has a record in the recent years though of not paying attention to his fans and letting them down. Some of the things he promised in the recent years haven't exactly been kept (I.E. having GT5 dlc coming out every 2 months, adding more premium counterparts for the standards, & etc).
 
No kidding, GT5 is selling for $20 new these days, with some DLC included and it's still not moving fast enough to catch up to the previous titles.

Does it need to? Why are you and the others making such a big deal over sales of GT? Is it a sort of problem, cause other racing games can't keep up with GT's sales it's somehow a problem for many? Even Scaff? Now others are probably thinking "if I don't don't GT6 and its sales are low, it'll give PD a sign to up their game because they suck." Wow guys you really disappoint me more and more everyday. -__-
 
Does it need to? Why are you and the others making such a big deal over sales of GT? Is it a sort of problem, cause other racing games can't keep up with GT's sales it's somehow a problem for many? Even Scaff? Now others are probably thinking "if I don't don't GT6 and its sales are low, it'll give PD a sign to up their game because they suck." Wow guys you really disappoint me more and more everyday. -__-
So you're saying that GT is holding a large slice of a shrinking pie, and it's not a problem for the franchise or the developer?
 
So you're saying that GT is holding a large slice of a shrinking pie, and it's not a problem for the franchise or the developer?

Come again? I didn't quite understand your comment.

EDIT: On second thought, don't bother. Don't need to know..
 
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I think you're skewing your own arguments.
My argument?

Sorry but I actually said that sales wasn't a major point in the discussion....

Oh it will sell, but once again that's not the point. Its not a start-up or an unknown and that in part is the problem, a lot of people are unhappy with the issues with GT5 and should GT6 not resolve them it would be rather arrogant of PD and Sony to think that those same people will just buy it.

PD have a lot of work to do to get the series back to how it was and I for one (and I know I am not alone) will not be buying it if it turns out to simple be GT5.5!

...so you may want to aim that at the members who did insist that sales are a major point and they get rather upset when the figures don't match their expectations (and I've only used PD's figures).


First, you're comparing the combined two sets of sales of TWO games sold over the course of several years with one game. If you include GT5 Prologue, the sales figures become much more even, and relevant. That "demo" sold insanely well, and GT5 has still pulled in traditional GT sales figures in spite of considerable bad press and reputation. And apparently, other games haven't reaped any benefits from it.
No I'm not at all, you are utterly incorrect in this point.

I have compared GT5's sales to every single full game in the series, and done so repeatedly, here and here and here and around another half dozen times.

In regard to generational sales I have always included all GT titles per gen, the only title I excluded (but was included in my source and mentioned in my post) was GT PSP. Look I mention it first here:

To date between GT3 and GT5 a drop of around 4 million units, and 2.5 million from GT4.

Not all of course accounted for by GT Planet, but that's the rough number to date that GT5 is falling short of GT3 and GT4 by, those are what ever way you look at it lost sales.

If you look at by generation we get (covers all GT titles, full games, prologues and concepts only GT PSP is absent):

PS1 - 20.22 million
PS2 - 29.45 million
PS3 - 14.54 million

All figures from PD

Now while this generation is not over (but it is damn close) the GT series has to date sold half as many on the PS3 as it did on the PS2, which is a move in the wrong direction by anyone's books (and why I still suspect we may yet see GT6 on the PS3).

And then use that exact data (one correction GT5 actually sold 5.5 million less than GT3), throughout my conversation.

Now feel free to add in GT PSP sales if you wish, it would still mean this gen that PD would need to shift another 1.88 million units to match the first gen, which without GT6 being on the PS3 they will struggle to do (GT5 sales have roughly droped by 66% from 2010 to 2011, by another 13% from 2011 to 2012 and to date by 83% from 2012 to 2013 (YTD). Without another GT title on the PS3 it has no hope at all of making up the 11 million units to match the second generation.



Second, you ask this as if the very same thing hasn't happened with not just every other GT game, but most A List titles ever made. GT3 A-Spec, every arguer's favorite market blockbuster, was massively packaged and sold at heavy discounts for about a decade. I was stunned to see it on a Best Buy shelf for $9.95 when GT5 was close to release, and I believe it's still for sale in many countries' markets.
GT3, GT4 and GT5 were all heavily bundled and GT5 has been just as heavily bundled and pushed as GT3, even more so if you remember the 'discount' version that bundles all the DLC in with it.

Odd however that you now the third person (at least) who has not bothered to explain how GT5 is going to make up 2.5 or 5.5 million sales in its 'tail' to match eitehr of the last two full releases.

I'm not going to bother repeating my point on why units shipped per generation are critical (particularly in regard to ROI), for that you should actually read my previous posts.


I think this whole debate could go better if people didn't come across as having such emotions vested in harming GT5 in some way. This thread has been fairly decent, but it seems like sore feelings are still driving some of the debate.
Yes it could lead to things like posting without actually checking what someone has said or how the chain of a conversation started and when information was sourced or used.

Now how embarrassing would that be?

You would then also have noticed that no one has emotions vested in 'harming GT5' in any way, we are discussing how PD could harm the series themselves potentially with GT6, quite a different thing particularly as the only ones who can harm/help the GT series are PD.
 
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No but clearly there was a huge rush for the game at release and then sales steadied out. That has to explained somehow but i'm not a market analyst or expert on the matter.

Of course there was, never said there wasn't. All I stated was that GT5 sold another 3.5 million or so since then (which is a number most developers would love to reach period). You don't need to be a marketing expert to understand the value of continued sales.

Yes those shareholders who saw it pull in the lowest Metacritic score of any GT title and have seen sales at the lowest point of any full GT title, yet cost the most to develop and market, must be brimming with joy. I'm sure they would much rather this than a repeat of the past sales figures.

Yes, GT5 has been the lowest seller based on figures from PDI, but that is soon to change as it has most likely passed GT1. Plus, let me ask you this; how long has GT4 (for example) been out as compared to GT5? This is important because I remember when PDI updated it's figures GT4 had some more sales just a short time ago.

Without it GT5 could well have killed PD, so yes it does help, but its no guarantee of everlasting support from Sony.

Considering that GT5 is the PS3's highest selling exclusive title, that comment should be reserved for titles such as SOCOM and Twisted Metal.

I think they would much rather have shifted something a lot closer to the number of units they did last gen on GT, particularly given the development costs.

The game isn't over yet, Scaff. As I said, we don't know what the final totals of GT5 are going to be. Let us see where it is at in two years.

Its still why GT6 on the PS3 makes the most sense, minimal extra development cost and more revenue

Agreed. The PS3 version of GT6 is the most viable option but personally, I believe the PS4 AND PS3 will see GT6.

I'm fully aware of all those factors, you will notice that those considerations have not helped save other existing franchises and studios, which is why I say without Sony GT5 could well have killed PD.

Yes, and without the Sun, planet Earth would freeze.

I've asked this question a number of times now and have not yet had an answer, lets see if I get one now. Assuming we don't see another GT title on the PS3 do you really expect GT5 to sell another 5 million copies (to match the first gen total) or another 15 million copies (to match the second gen total)?

No, of course it won't. GT3's sales totals are mountain that no game in the racing genre will ever reach. You know this, but continue to hold it as an Ace up your sleeve. My point was that comparing the PS2 totals to the PS3 isn't quite a fair comparison since the PS2 has two full games.

Keep in mind that these long tail sales will not return anything close to the same amount to PD as early sales (15% of $20 is a lot different to 15% of $60 dollars) and these sales are not growing, quite the opposite.

But if you were to do the math on the initial 5+ million in sales at $60 per unit, GT5 is looking good as far as revenue is concerned. Eventually, GT5 will hit $10 like all previous titles and sell some more.

Odd however that you now the third person (at least) who has not bothered to explain how GT5 is going to make up 2.5 or 5.5 million sales in its 'tail' to match eitehr of the last two full releases.

One could look at the sales of GT5 (while lower then others) in another perspective. GT5 has sold the most units this generation when it comes to a single title racing game.

As critical of GT5's "failure" as you are, think about this.. can you imagine being another developer and having PDI's problem? I am sure SMS and Turn 10 would love the problem of ONLY selling 9 million copies in competitive environment.
 
...the only ones who can harm/help the GT series are PD.
Well... not to niggle with semantics, but we (as the purchasing public) *can* help the GT series, by buying it. ;)

But, yes, I get your meaning; we have less impetus to buy GT, if it fails to deliver what the purchasing public want, which (should be) the overarching theme of this thread.
 
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