Dr_Slump's Car Ambulance! (Garage)///Dodge Viper SRT10 Coupe 06!

  • Thread starter dr_slump
  • 448 comments
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thank you for this tune. i fell in love with the car for the fr 500 seasonal, but i couldn't quite get past the lead car at 450pp. i am clueless when it comes to transmission/suspension/differential tuning. after your tune, i beat the lead car by 3+ seconds on mt aso. thanks again.
Oh what a surprise! (a positive one)

Well, many thanks for your feedback; very appreciated! :)👍
 
Mercedes-Benz 300 SL Coupé '54

You need all tuning parts!
Chassis reinforcement is optional, but recommended.

Ballast
kg : 0
Position : 0

Transmission
Top Speed: 155mph/250kph (198mph/319kph)
1st: 3.359
2nd: 2.423
3rd: 1.937
4th: 1.554
5th: 1.248
Final: 2.600
(1. default, 2. max. speed, 3. single gear ratios, 4. final gear)
When you want to change top speed, just adjust the final gear, otherwise the single gear ratios would be lost.

LSD
- Initial Torque : 5
- Acceleration : 48
- Braking : 15

Suspension
- Ride Height : -25/-25
- Spring Rate : 9.4/10.0
- Dampers (Extension) : 3/4
- Dampers (Compression) : 5/4
- Anti-Roll Bars : 5/6

- Camber angle : 2.4/2.1
- Toe Angle : +0.10/+0.05

Brakes
- Brake Balance 6/8

Tires
-Sport Soft / Race Soft


Set up works great on my b-spec driver, going to try it for myself another day.
Hope its good for me! :)
 
Chevrolet Corvette C5-R (C5) '00

You need all tuning parts!

GT-Shop:
Chassis reinforcement is recommended.

Aerodynamic
Front: 50
Rear: 70

Ballast
kg : 0
Position : 0

Transmission
Top Speed: 137mph/220km/h (247mph/398km/h)
1st: 2.726
2nd: 2.150
3rd: 1.720
4th: 1.400
5th: 1.160
6th: 0.984
Final: 2.650
(1. default, 2. max. speed, 3. single gear ratios, 4. final gear 2.650)
When you want to change top speed, just adjust the final gear, otherwise the single gear ratios would be lost.

LSD
- Initial Torque : 8
- Acceleration : 15
- Braking : 12

Suspension
- Ride Height : -8/-10
- Spring Rate : 15.2/10.7
- Dampers (Extension) : 8/6
- Dampers (Compression) : 4/7
- Anti-Roll Bars : 5/6

- Camber angle : 2.3/1.4
- Toe Angle : +0.02/+0.12

Brakes
- Brake Balance 6/7

Tires
- Race Soft


Additional notes
Requested by Ern420


call me crazy, but i used roughly this vette setup on my ssr to beat the pesky toyotas at the nurburgring and suzuka races for the new sport truck series. thanks.
 
call me crazy, but i used roughly this vette setup on my ssr to beat the pesky toyotas at the nurburgring and suzuka races for the new sport truck series. thanks.
O_O That tune is for a race car and you use it for a slowa** truck?
You must have eaten the madness with spoons (at least a german saying.... lol)!

But if it works.......no idea how, but yeah, thanks.
Glad I could help.

:)

---
Set up works great on my b-spec driver, going to try it for myself another day.

Hope its good for me!
Good to hear, thanks!
 
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Sunday quiz.
I'll send my new supra tuned to who know the name of this little helvet dragster fanatic.

dr_slumpwhenkid.jpg
 
BMW CONCEPT 1 SERIES TII '07

You need all tuning parts except:
- Intake parts
- Sports Exhaust Manifold

GT-Shop:
Chassis reinforcement is optional, but I recommend it.

Ballast
kg : 31
Position : +50

Transmission
Top Speed: 149mph/240kph (215mph/346kph)
1st: 4.025
2nd: 3.150
3rd: 2.500
4th: 2.040
5th: 1.679
6th: 1.409
Final: 2.222
(1. default, 2. max. speed, 3. single gear ratios, 4. final gear)

LSD
- Initial Torque : 5
- Acceleration : 17
- Braking : 11

Suspension
- Ride Height : -36/-36
- Spring Rate : 12.2/16.0
- Dampers (Extension) : 5/8
- Dampers (Compression) : 5/2
- Anti-Roll Bars : 5/4 Round 2: 6/4

- Camber angle : 2.1/1.2 Round 2: 2.3/1.2
- Toe Angle : -0.03/+0.02

Brakes
- Brake Balance 6/7

Tires
-Sport Soft


Additional notes
Set powerlimiter so that it hits 550pp
 
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Ferrari Enzo '02

You need all tuning parts!

GT-Shop:
Chassis reinforcement is optional, but recommended.
Rear Wing Type B

Aerodynamic
Front: 2
Rear: 25

Ballast
kg: 0
Position: 0

Transmission
Top Speed: 180mph/290kph (275mph/443kph)
1st: 3.492
2nd: 2.625
3rd: 1.961
4th: 1.578
5th: 1.321
6th: 1.134
Final: 2.550
(1. default, 2. max. speed, 3. single gear ratios, 4. final gear)
When you want to change top speed, just adjust the final gear, otherwise the single gear ratios would be lost.

LSD
- Initial Torque : 5
- Acceleration : 17
- Braking : 5

Suspension
- Ride Height : -10/-25
- Spring Rate : 15.8/14.1
- Dampers (Extension) : 9/7
- Dampers (Compression) : 2/6
- Anti-Roll Bars : 6/7

- Camber angle : 2.4/1.2
- Toe Angle : -0.10/-0.30

Brakes
- Brake Balance 7/10

Tires
- Race Soft

Important Notes
You don't really need the first gear....

dr slump i love this tune man,good job
 
RUF CTR2 '96 Online ✔

You need all tuning parts!
(S3 Turbo not necessarily needed)

GT-Shop:
Chassis reinforcement is optional, but recommended.

Ballast
kg: 0
Position: 0

Transmission
Top Speed: 137mph/220km/h (217mph/349km/h)
1st: 4.400
2nd: 3.050
3rd: 2.320
4th: 1.820
5th: 1.450
6th: 1.200
Final: 2.200 (if you use s3 turbo: 2.000)
(1. default, 2. max. speed, 3. single gear ratios, 4. final gear)
When you want to change top speed, only adjust final gear, otherwise the single gear ratios would be lost.

LSD
- Initial Torque: 5/12
- Acceleration: 33/45
- Braking: 45/5

Torque Sensing Differential
- Torque Split: 30/70

Suspension
- Ride Height: -35/-30
- Spring Rate: 9.3/7.5
- Dampers (Extension): 9/7
- Dampers (Compression): 4/6
- Anti-Roll Bars: 6/6

- Camber angle: 2.8/1.6
- Toe Angle: +0.03/-0.02

Brakes
- Brake Balance 3/6

Tires
- Racing Soft

Important Notes
- darkmagicmge requested it
- if it's too loose (it really isn't in my eyes), increase rear toe slighty (towards +)
- I think the difference between stock and tuned is really impressive.
 
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The Ruf is great. You're a great tuner, definitely helped a lot of cars in my garage I gave up on. Thanks for being a part of the GT5 community. Keep tuning. I don't have online access right now, but I want to give you a review of the BMW Concept 1 when I get it back, very interesting ride for sure!
 
XS
The Ruf is great. You're a great tuner, definitely helped a lot of cars in my garage I gave up on. Thanks for being a part of the GT5 community. Keep tuning. I don't have online access right now, but I want to give you a review of the BMW Concept 1 when I get it back, very interesting ride for sure!
You better take a BMW M3 Coupe (I have a tune for it). I really dont know why, but the concept is simply overall worse. It's not really the tune since both are very similar, it's the car which makes the difference. I think PD messed it up a little.
Read this if you want to see peoples opinion about that car: https://www.gtplanet.net/forum/showthread.php?t=266722

Anyway, I'd really appreciate it if you test it. I think the round 2 tune is slightly better, but the only reason I made that is because it's a shootout tune which had to work on 2 different track layouts.


Oh and many thanks for your nice words! :)
 
I just won one, the concept that is. Which is why I tried your shoot out tune. I will say offline it's good! But after 2.09 it's a little worse, you're right. But I will try the M3 when I get Internet back for my PS3. It's been a mess with my service provider. It took me over a week of arguing just to get them to test the connection on their end :banghead:.
 
MINE'S BNR34 Skyline GT-R N1 Base '06 (575PP) Online ✔

You need all tuning parts!
Stage 2 Turbo (mid rpm)

GT-Shop:
Chassis reinforcement
Aftermarket rims (your choice)

Powerlimiter
Limit: 88.8%

Aerodynamic
Front: 20
Rear: 20

Ballast
kg: 159
Position: +50

Transmission
Top Speed: 137mph/220kph (176mph/283kph)
1st: 5.600
2nd: 3.650
3rd: 2.950
4th: 2.410
5th: 1.977
6th: 1.668
Final: 2.000
(1. default, 2. max. speed, 3. single gear ratios, 4. final gear)
When you want to change top speed, only adjust final gear, otherwise the single gear ratios would be lost.

LSD
- Initial Torque : 3/5
- Acceleration : 18/24
- Braking : 8/10

Torque Sensing Differential
-Torque Split: 30/70

Suspension
- Ride Height : -29/-28
- Spring Rate : 17.0/12.5
- Dampers (Extension) : 9/7
- Dampers (Compression) : 2/3
- Anti-Roll Bars : 4/5

- Camber angle : 2.8/1.9
- Toe Angle : +0.05/-0.25

Brakes
- Brake Balance 8/8

Tires
- Sports Soft

Important Notes
- Drove a 1:01.9 on GVS East Reverse with it (on sports soft).
- 575PP shootout tune
- "Only "427kW/573hp but tons of torque and also stays under the magic 1500kg mark! A real godzilla! :dopey:
 
Because some will accept a request some will not and plus I made a tune and I hope to see if mines suck compared to yours or is as good as yours to get motivation to maybe open my own tuning garage.
 
Dodge Viper SRT10 Coupe '06 Online ✔

You need all tuning parts!

GT-Shop:
Chassis reinforcement is optional, but recommended.

Ballast
kg: 0
Position: 0

Transmission
Top Speed: 124mph/200km/h (265mph/427km/h)
1st: 3.028
2nd: 2.440
3rd: 1.960
4th: 1.610
5th: 1.328
6th: 1.127
Final: 2.000
(1. FG 4.444!, 2. max. speed, 3. single gear ratios, 4. final gear)
When you want to change top speed, only adjust final gear, otherwise the single gear ratios would be lost.

LSD
- Initial Torque: 6
- Acceleration: 18 (or 17 if too aggressive)
- Braking: 18

Suspension
- Ride Height: -15/-11
- Spring Rate: 11.1/5.0
- Dampers (Extension): 5/4
- Dampers (Compression): 2/6
- Anti-Roll Bars: 3/3

- Camber angle: 2.1/1.4
- Toe Angle: +0.05/-0.01 (or 0.00 if too twitchy)

Brakes
- Brake Balance 4/1

Tires
- Racing Soft

Important Notes
- Requested by MrPainCake
 
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Sad, it seems that nobody is interested in my tunes.(?):(

Are they too extreme, difficult or just bad? I don't know why I don't get any feedbacks. If somebody tried my tunes, could this person please write a little feedback, so that I can learn from it (or if you like it just a "Thanks this tune is great")?
Cause I can't make better tunes without feedbacks.

If really nobody will reply to my tunes, I think it would be time to close, cause this situation is not what I would like to keep it that way.

:(Thanks
Hey man I'd love to try you're tunes but I think the units are different on my game than you'res as the settings in my tuning menu won't let me adjust to any of yorue values or settings. Everything from ride height to suspension values and aero. Any ideas? I love to see all the hard work you put in im exited to figure out a way to give them a go
 
Hey man I'd love to try you're tunes but I think the units are different on my game than you'res as the settings in my tuning menu won't let me adjust to any of yorue values or settings. Everything from ride height to suspension values and aero. Any ideas? I love to see all the hard work you put in im exited to figure out a way to give them a go
:lol:Don't even remember writing that, 10 years already...

Ok, so I assume we are infact talking about GT5 in 2022?
As far as I can remember, GT5 uses different units depending on the PS3 system language. So for anyone with the language set to English (USA) the game will use the imperial system with ride height in inches? and spring rate in foot-pounds?
There's also an option in the game settings for units, although it should only affect speed measurement (kph vs mph).
Most of the tunes on this forum use the metric system, making it more difficult for you. If I find some time later I could check a few language / unit settings and check what exactly works / needs to be converted.

Aero should be the same for everyone though. Some of the values might only be possible with aftermarket parts, sadly all photos of my cars seem to have been lost after all these years.

EDIT:
Tried to force other units, but this does not seem to be possible with my copy of the game.
I'd still recommend trying a different system language such as English (UK), but if that doesn't work you'd have to convert the values.

Following all entries using units:
Ride Heightmm (millimeter)
Spring Ratekgf/mm (kilogram force per milimeter)
Weightkg (kilogram)

Everything else should be unit-less and be the same. Generally the tunes are for fully upgraded cars, sometimes including aero parts such as aftermarket rear wings.
Note: Transmission settings for older tunes from before update 1.11 will no longer work if you use version 1.11 or higher. In such a case, try to follow the described flip procedure with the final gears and get the individual gears at least somewhat close.
 
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