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http://www.imdb.com/title/tt1046173/
Well, in all honesty... it might suck, big-time... but who knows? I mean, I actually watched Street Fighter, so it'd be an injustice not to watch this.
That says it all.I feel like my childhood is being stolen away from me
It really feels like they reused the clothing from Doom, after it had been shrunk in the washer. Then added pads to it. Or is it that this guy looks like Karl Urban?
Considering that the cast resume has more modeling and dancing gigs than acting credits I would say that the concept of teasing glimpses is not far from the goal here.There better be more boobs and explosions, my guess is that it is the only thing that will save this movie.
I saw it during the Super Bowl and did not knwo what I was looking at until I saw Stormshadow and Snake Eyes. The fact that it got that far without me knowing what was going on was a sign to me that I will like it just as much as Transformers.The new GI Joe trailer is out...
I'm saying awesome. Blowing up certain European cities with ninjas and commandos, rocks.
...And knowing that Shipwreck isn't in the movie, I feel as though I can't hate it that much.
Really? I knew that was Baroness right away, and I starting jumping up and down in excitement! To be honest, I think I'm more excited about GI Joe than TF2 at this point.
Huh?Street Fighter was awesome!
Ah, now it makes sense.No better movie to get drunk with your friends and watch together!
Van Dammage boyyyyeeee!
Yo Joe? More like: Oh no, G.I. Joe game impressions
by James Ransom-Wiley { Feb 12th 2009 at 2:16PM }
EA is talking up its first G.I. Joe game, a movie spin-off, as "cross-generational." It's so easy to control that even "mom" can play. Which means, moms -- if you're reading -- not only will you be subjected to chaperoning a mission to the local theater to suffer through the G.I. Joe film adaptation this summer, you also may be expected to idle away your weekends with the game. Let's hope it's a short one.
G.I. Joe: The Game plays as any generic third-person shooter, with the bonus of the aforementioned base layer Mom Controls®. Literally, all that is needed to proceed is the left thumb steering the on-screen character and the right index finger, locked down on the designated shooting button -- just keep on holding it and the game will automatically target a new enemy once the current one has absorbed too many laser blasts and disappears into the well known in-game ether. Of course, "hardcore" gamers will find melee and character-exclusive secondary attacks, along with a rolling dodge and cover mechanic mapped to their controllers.
EA is throwing out some big-name inspirations for its game: Contra, Ikari Warriors and Ikaruga. We suppose you could consider G.I. Joe as a like-designed title in so far as it is built as an "arcade" throwback, with high scores being the ultimate reward. Actually, the ultimate reward is unlocking all twelve playable characters -- unlocking characters requires score points, though. Scoring is linked directly to difficulty setting and one's play. Dying, for example, decreases one's overall score, but, on the lowest difficulty setting, will not produce further setbacks. Think of this as a "no fail" setting -- you know, the one mom can play.
G.I. Joe is much the brainless, hangover game you may plod through with a buddy on a late-rising Sunday afternoon. That buddy needs to be present -- like, next-to-you-on-the-couch present -- since EA hasn't confirmed online co-op (and seemed somewhat doubtful that it would include that feature in the final version). The entire game is played as a duo of Joes, with opportunities to swap characters from time to time. As a single player, one is able to switch, on the fly, between the two on-screen Joes. There's even a "Yo Joe!" co-op super move, which transforms our heroes into dudes (or gals) with one rocket launcher arm and one Gatling gun arm -- no, seriously. This newfound "ability" is a product of the movie-inspired "Accelerator Suit" (see teaser below: Joes jumping through bus).
The draw -- or perhaps, the gamble -- is the lure of fan service. EA is including elements from the cartoon and the Hasbro action figures, which may elicit an occasional, emotional spark. Like: "Hey, I remember that guy!" But, it's hard not to criticize G.I. Joe: The Game as anything other than a quickly assembled production (eighteen months, we're told -- for five versions of the same game, plus a separate DS take), designed specifically to capitalize on the blockbuster movie. This is Old EA, picking up New EA's slack.
Watching “G.I. Joe” is like being slapped across the face with utility-grade meat for two hours and for all I know, that is exactly what screenwriters Stuart Beattie and David Elliot & Paul Lovett did to get themselves in the proper frame of mind during the writing process. The story doesn’t make a lick of sense for a minute, there isn’t a single line of dialogue that anyone with even the slightest bit of taste would want to quote with anything other than contempt and the characters are so uninteresting that by the time the film ended, I still didn’t know the names of half the characters that I had just spent the last two hours watching.
At one point during the two hours of random mayhem being released in theaters under the title of “G.I. Joe: The Rise of Cobra,” one of the good guys comes across one of the bad guys lying dead in the street and jabs a couple of electrode things into the corpse’s neck. When asked why he is doing this to someone who has most definitely shuffled off this mortal coil, he announces that he is retrieving images from the body’s cerebral cortex and reminds his colleague that “the brain survives for a couple of minutes after death.” Right about now, I was hoping to make some kind of glib comment speculating about how long the brain could possibly survive after being exposed to something as rock-stupid as the film itself but unfortunately, “G.I. Joe” is so mind-curdling that I am frankly surprised that I have enough synapses firing away to write my own name, let alone pithy commentary about something so dumb and incoherent that the nicest thing that can be said about it is that it isn’t as bad as “Transformers: Revenge of the Fallen,” though not by much.
G.I. Joe was crap. Transformers 2 was uber-crap. The Summer of 09 is officially dubbed the Summer of Crap. Nothing but crap crap crap at the movies this season.
I take it you haven't seen Up?G.I. Joe was crap. Transformers 2 was uber-crap. The Summer of 09 is officially dubbed the Summer of Crap. Nothing but crap crap crap at the movies this season.
I take it you haven't seen Up?
A local drive-in is showing TF2 and GI Joe for $6 a person. I am thinking it might be worth the train wreck for just $3 a film.
G.I. Joe was crap.
Better call up Joel Schumacher and see if he's free to do the M.A.S.K. movie and the remake of He-Man.