Wyvern_64
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- Cal Poly SLO CA
- Wyvern_64
The Final Results Spreadsheet
https://spreadsheets.google.com/ccc...A39B8LV_OhqyI0UA&hl=en&authkey=CIf5mp8D#gid=0
GT5 Race Car Testing and Ranking
Hello GTP, and welcome to my official GT5 Race Car Testing thread. Over the past month, I have been collecting every race car in GT5 and testing them across 6 different tests: Top Speed, 0-350m, 0-890m, 0-1780m, one lap time trial at Indy Road Course, and one lap time trial at Trial Mountain. From all the times and speeds of each car, I calculated an overall score that was used to rank the cars based on how fast that car should be around the average race track.
The Testing Procedure
Each car was tested on fresh oil, refreshed engine and chassis, full upgrades (including soft racing tires), and full tuning. The top speed test was done at SSR7, and was simply the fastest speed I could reach there with a gear ratio that was high enough to not let the car max out it's RPM's, but low enough to not impact it's low-end acceleration. The acceleration tests were done at custom tracks I made, 3 different tracks with a relatively straight line between the start/finish and the first checkpoint. For each test, I would line up the car in bumper cam so that only a tiny sliver of white line (from the front-most lines on the track) was visible at the bottom of the screen, rev up the engine at a stand still, and let off the brakes. This ensured that every test was completely equal for every car. The single lap time trials at Indy Road Course and Trial Mountain were done from the fastest start I could give each car. I started with default tuning (except the gear ratio, which was the same as from the top speed test) and changed the tuning to how I thought it would benefit the car, until I could not run any faster laps with it. I tried to be as objective as possible, trying to keep my driving as consistent as possible for each car.
The Composite Score Formula
Once I got all the times and speeds for a car, I put it through this formula:
Composite Score = [(A-180)/5] + [(12-B) + (20-C) + (32-D)] + 3[(97-E) + (90-F)]
A = Top Speed (in mph)
B = Accel 1 Time
C = Accel 2 Time
D = Accel 3 Time
E = Indy Time (in seconds)
F = Trial Mountain Time (in seconds)
This formula makes it so that the higher the top speed, the more points given, and the lower the acceleration and time trial times, the more points given as well. This formula made it so that the higher the score, the better the car, and the lowest score among all cars would be close to 0, with no negative values. For more explanation about why I did the formula the day I did, just ask and I'll try to explain.
Questions and Answers
Q: Why have 3 acceleration tests? Why not just one?
A: Because on most tracks, there is at least one time where you will accelerate from a very low speed over a short distance, and respectively, also a medium and longer distance. All three acceleration distances (short, medium, and long) are important for a good race car to optimize.
Q: Why not just take your times at the tracks to compare the cars? Why include top speed and acceleration tests?
A: I tune and drive the cars differently than you do. Results on the track may vary, so tests that are completely objective help to rank the cars more accurately.
Q: If you tune and drive the cars differently than me, than why not just rank the cars off acceleration and top speed?
A: Handling is very important, and plays a big part in whether one race car is better than another. If I just used acceleration and top speed tests, then the Veyron would score better than most LMP cars, but actually the LMP cars would literally murder the Veyron on a circuit, where it really matters.
Q: Why did you choose Indy Road Course and Trial Mountain as the two test tracks?
A: Indy Road Course is flat and tests the car's overall handling through different kinds of turns: low speed hairpins, medium speed technical turns, and high speed slightly banked turns. Indy has a very wide variety of turns and straights to test on. Trial Mountain, on the other hand, is bumpy, rough, and features tight technical turns and hills that will really test how much grip and power the cars have, and how well they can handle being thrown around a little.
Q: How do you know how far each of the acceleration tests are?
A: I just got in my handy Mazda Furai and used Manual Transmission, and drove the length of the test at constant speed bouncing off the rev limiter. After getting the time it took, it was simple math to figure out how far it was. Velocity = Distance / Time, or in this case, Distance = Velocity x Time
Q: Why didn't you include the X2010, FGT, or Ferrari F1 cars?
A: I wanted this to be about finding out how the best race cars in GT5 compared to each other. The X2010, FGT, and Ferrari F1 cars would obviously be at the top of the list, so I decided to leave them out of this. Also, the Nissan 350Z LM Race Car and Nissan Fairlady Z LM Race Car are the same thing. They got almost identical times in all of my tests, so I only used one in the spreadsheet.
Q: Why did you decide to put so much work into collecting and thoroughly testing so many cars?
A: I wanted to know which race cars were better than others, and how they ranked among each other. There is a wide variety of race cars in GT5 (LMP, Group C, GT1, LM) and I was curious as to how good each of them were.
Q: This looks like a lot of work. How long did it take?
A: About 45 minutes for each car, 52 cars, so around 40 hours of just testing the cars. Not including the time when I was doing other things in GT5.
Well, what do you think? I'd love some feedback/comments about it. I hope this can help you decide what car(s) to buy or not buy in the future, or decide which one to use for those 60 laps at Grand Valley or that 4 hours at the 'Ring.
Special Thanks to AApex86 for helping me collect all the cars needed to make this happen!
Thanks for reading.
Wyvern_64
https://spreadsheets.google.com/ccc...A39B8LV_OhqyI0UA&hl=en&authkey=CIf5mp8D#gid=0
GT5 Race Car Testing and Ranking
Hello GTP, and welcome to my official GT5 Race Car Testing thread. Over the past month, I have been collecting every race car in GT5 and testing them across 6 different tests: Top Speed, 0-350m, 0-890m, 0-1780m, one lap time trial at Indy Road Course, and one lap time trial at Trial Mountain. From all the times and speeds of each car, I calculated an overall score that was used to rank the cars based on how fast that car should be around the average race track.
The Testing Procedure
Each car was tested on fresh oil, refreshed engine and chassis, full upgrades (including soft racing tires), and full tuning. The top speed test was done at SSR7, and was simply the fastest speed I could reach there with a gear ratio that was high enough to not let the car max out it's RPM's, but low enough to not impact it's low-end acceleration. The acceleration tests were done at custom tracks I made, 3 different tracks with a relatively straight line between the start/finish and the first checkpoint. For each test, I would line up the car in bumper cam so that only a tiny sliver of white line (from the front-most lines on the track) was visible at the bottom of the screen, rev up the engine at a stand still, and let off the brakes. This ensured that every test was completely equal for every car. The single lap time trials at Indy Road Course and Trial Mountain were done from the fastest start I could give each car. I started with default tuning (except the gear ratio, which was the same as from the top speed test) and changed the tuning to how I thought it would benefit the car, until I could not run any faster laps with it. I tried to be as objective as possible, trying to keep my driving as consistent as possible for each car.
The Composite Score Formula
Once I got all the times and speeds for a car, I put it through this formula:
Composite Score = [(A-180)/5] + [(12-B) + (20-C) + (32-D)] + 3[(97-E) + (90-F)]
A = Top Speed (in mph)
B = Accel 1 Time
C = Accel 2 Time
D = Accel 3 Time
E = Indy Time (in seconds)
F = Trial Mountain Time (in seconds)
This formula makes it so that the higher the top speed, the more points given, and the lower the acceleration and time trial times, the more points given as well. This formula made it so that the higher the score, the better the car, and the lowest score among all cars would be close to 0, with no negative values. For more explanation about why I did the formula the day I did, just ask and I'll try to explain.
Questions and Answers
Q: Why have 3 acceleration tests? Why not just one?
A: Because on most tracks, there is at least one time where you will accelerate from a very low speed over a short distance, and respectively, also a medium and longer distance. All three acceleration distances (short, medium, and long) are important for a good race car to optimize.
Q: Why not just take your times at the tracks to compare the cars? Why include top speed and acceleration tests?
A: I tune and drive the cars differently than you do. Results on the track may vary, so tests that are completely objective help to rank the cars more accurately.
Q: If you tune and drive the cars differently than me, than why not just rank the cars off acceleration and top speed?
A: Handling is very important, and plays a big part in whether one race car is better than another. If I just used acceleration and top speed tests, then the Veyron would score better than most LMP cars, but actually the LMP cars would literally murder the Veyron on a circuit, where it really matters.
Q: Why did you choose Indy Road Course and Trial Mountain as the two test tracks?
A: Indy Road Course is flat and tests the car's overall handling through different kinds of turns: low speed hairpins, medium speed technical turns, and high speed slightly banked turns. Indy has a very wide variety of turns and straights to test on. Trial Mountain, on the other hand, is bumpy, rough, and features tight technical turns and hills that will really test how much grip and power the cars have, and how well they can handle being thrown around a little.
Q: How do you know how far each of the acceleration tests are?
A: I just got in my handy Mazda Furai and used Manual Transmission, and drove the length of the test at constant speed bouncing off the rev limiter. After getting the time it took, it was simple math to figure out how far it was. Velocity = Distance / Time, or in this case, Distance = Velocity x Time
Q: Why didn't you include the X2010, FGT, or Ferrari F1 cars?
A: I wanted this to be about finding out how the best race cars in GT5 compared to each other. The X2010, FGT, and Ferrari F1 cars would obviously be at the top of the list, so I decided to leave them out of this. Also, the Nissan 350Z LM Race Car and Nissan Fairlady Z LM Race Car are the same thing. They got almost identical times in all of my tests, so I only used one in the spreadsheet.
Q: Why did you decide to put so much work into collecting and thoroughly testing so many cars?
A: I wanted to know which race cars were better than others, and how they ranked among each other. There is a wide variety of race cars in GT5 (LMP, Group C, GT1, LM) and I was curious as to how good each of them were.
Q: This looks like a lot of work. How long did it take?
A: About 45 minutes for each car, 52 cars, so around 40 hours of just testing the cars. Not including the time when I was doing other things in GT5.
Well, what do you think? I'd love some feedback/comments about it. I hope this can help you decide what car(s) to buy or not buy in the future, or decide which one to use for those 60 laps at Grand Valley or that 4 hours at the 'Ring.
Special Thanks to AApex86 for helping me collect all the cars needed to make this happen!
Thanks for reading.
Wyvern_64
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