Nascar Restrictor Plate Tunes/test

killerjimbag

(Banned)
4,018
Canada
The Great White North
abetterplaya
There are a bunch of us that want to run Nascar (R P) races.
532 HP max.
Taking some of the HP off will make it a little more interesting.
Feel free to post you tunes/set-ups with lap times and hopefully we can race.
4 tracks will be used during the week for the testing.
Could each tuner please do 5 laps.


Daytona: 2.5 Miles 4.02 KM
Indy: 2.5 Miles 4.02 KM
High Speed Ring: 2.49 Miles 4.01 KM
Fuji GT: 2.81 Miles 4.52 KM




532 HP Max
No driving aids
No Ballast
Racing soft tires only


Comments or suggestions if there should be Aero , gear,or tire restrictions would be appreciated.
Could be some really close racing.
 
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Hey A few of my PSN friends and I have been running lobbies with Restrictor Plates. We have been setting them at 562 hp. The races feel more realistic, less arcadish and we usually have a closer finish too. We believe it is definitely due to the restrictor plate. Not too many people online stay in our lobby too long though. It is definitely hard top to get other gamers to run restrictors. I feel they don't work against you either. For example I ran a few 50 lap and 100 lap races with my plate at 776hp and I was finishing 4th out of 12 racers in lobby. The other racers in these lobbies were running 892 hp. So restrictors aren't going to hold your car back. I put my plate on for endurance strategy. As my NASCARs are getting too many miles on them (I own 6), so I used the restrictor to slow the engines wear down (and lifetime up).

I keep aero the same, gear up to 224mph (car runs 192 by itself, 212 MAX in draft, 202 in bumping, and around 182+ exiting corners.) Also very easy to push through corners! Always run softs, have been experimenting with hards and mediums in longer races with more than one pit stop. Haven't noticed much difference with the tire changes. Mediums add 1sec to my lap time and hard add 2. The only conclusive info I 've gotten from tires are: Softs in front and Mediums in back wear your tires evenly. Just something to think about for a 100laps or 200laps. I use ballast...I set the total weight to 1600kg with +25 balance in the rear (keeps it tight on turns) and I add controller sensitivity to +2 ( helps me ride a high line in corners away from the wall!) And definitely never use traction, stablity, traction, steering, line or abs. Not even on road courses.

I haven't paid much attention to lap times but I'd like to say they we're running between 44 and 46 seconds qualifying not drafting.

If you want to race restrictor plates add:

DriveTheGuard88
Zanzara3
CrAzY_bAsSiSt_83 (my PSN ID)
 
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Hey A few of my PSN friends and I have been running lobbies with Restrictor Plates. We have been setting them at 562 hp. The races feel more realistic, less arcadish and we usually have a closer finish too. We believe it is definitely due to the restrictor plate. Not too many people online stay in our lobby too long though. It is definitely hard top to get other gamers to run restrictors. I feel they don't work against you either. For example I ran a few 50 lap and 100 lap races with my plate at 776hp and I was finishing 4th out of 12 racers in lobby. The other racers in these lobbies were running 892 hp. So restrictors aren't going to hold your car back. I put my plate on for endurance strategy. As my NASCARs are getting too many miles on them (I own 6), so I used the restrictor to slow the engines wear down (and lifetime up).

I keep aero the same, gear up to 224mph (car runs 192 by itself, 212 MAX in draft, 202 in bumping, and around 182+ exiting corners.) Also very easy to push through corners! Always run softs, have been experimenting with hards and mediums in longer races with more than one pit stop. Haven't noticed much difference with the tire changes. Mediums add 1sec to my lap time and hard add 2. The only conclusive info I 've gotten from tires are: Softs in front and Mediums in back wear your tires evenly. Just something to think about for a 100laps or 200laps. I use ballast...I set the total weight to 1600kg with +25 balance in the rear (keeps it tight on turns) and I add controller sensitivity to +2 ( helps me ride a high line in corners away from the wall!) And definitely never use traction, stablity, traction, steering, line or abs. Not even on road courses.

I haven't paid much attention to lap times but I'd like to say they we're running between 44 and 46 seconds qualifying not drafting.

If you want to race restrictor plates add:

DriveTheGuard88
Zanzara3
CrAzY_bAsSiSt_83 (my PSN ID)

I don't use ballast I have a wheel and can run up high all day long.I was in a few 562 HP races today and your correct it feels more realistic.
Be back around 8:30 I have hockey.
See you then.
 
Hey A few of my PSN friends and I have been running lobbies with Restrictor Plates. We have been setting them at 562 hp. The races feel more realistic, less arcadish and we usually have a closer finish too. We believe it is definitely due to the restrictor plate. Not too many people online stay in our lobby too long though. It is definitely hard top to get other gamers to run restrictors. I feel they don't work against you either. For example I ran a few 50 lap and 100 lap races with my plate at 776hp and I was finishing 4th out of 12 racers in lobby. The other racers in these lobbies were running 892 hp. So restrictors aren't going to hold your car back. I put my plate on for endurance strategy. As my NASCARs are getting too many miles on them (I own 6), so I used the restrictor to slow the engines wear down (and lifetime up).

I keep aero the same, gear up to 224mph (car runs 192 by itself, 212 MAX in draft, 202 in bumping, and around 182+ exiting corners.) Also very easy to push through corners! Always run softs, have been experimenting with hards and mediums in longer races with more than one pit stop. Haven't noticed much difference with the tire changes. Mediums add 1sec to my lap time and hard add 2. The only conclusive info I 've gotten from tires are: Softs in front and Mediums in back wear your tires evenly. Just something to think about for a 100laps or 200laps. I use ballast...I set the total weight to 1600kg with +25 balance in the rear (keeps it tight on turns) and I add controller sensitivity to +2 ( helps me ride a high line in corners away from the wall!) And definitely never use traction, stablity, traction, steering, line or abs. Not even on road courses.

I haven't paid much attention to lap times but I'd like to say they we're running between 44 and 46 seconds qualifying not drafting.

If you want to race restrictor plates add:

DriveTheGuard88
Zanzara3
CrAzY_bAsSiSt_83 (my PSN ID)

How many hard racing miles until engine starts loosing HP potential?
 
I would have to say around 2000.

I don't know for sure with this restrictor plate setup. Without plates yeah I'd say 2000 miles. But here's the deal with that car... It was new maybe 15 miles on it and still at 824hp so I restricted it to 776hp on a 200 lap race. Now normally that would break your car into 892hp. After the race I took the restrictor off and oiled it. The hp was only at 844hp. So I decided to put it back on at 776hp and then I did a few 100 lappers. Now it's finally to 892hp. So to answer that question I'd say that it's taking twice as long with a cut back of 100hp.

Another example I have is with the 562hp.....that car has over 2000 miles and I rebuilt it last week for a hefty price. All I can say that car was amazing after that. I raced a bunch of 50 lappers with it after the rebuild and noticed the engine dropping off like nothing I've seen. So then the update comes out with the plates! My friends and I start tinkering and we find the 562hp setup. I have done less than 150 laps with this setting and the car hasn't lost any significant power yet. I check by turning the plate off and look at the max hp. It only lost 20hp which is good for an used car (2300+ miles) that has one rebuild already and is starting to drop(normally I'd see 40hp - 60hp loss w/in 150 laps w/ my other car which I'll tell you next).

Now with all that said my grandpa NASCAR (Jeff Gordon lol) has around 5000 miles. It has been rebuilt twice. This was my first NASCAR that was given to me through the career part of the game, whatever mode that is. Probably from golds in NASCAR school w/ him lol. But anyways....After discovering this tid bit of info I now use the plate at 776hp with this car and will do 5-10 hot lap races with racers running 892hp and IT CONTENDS!! I just stay in draft and wait to pass after turn four on last lap. Advantages this has with my old car that I've noticed .... IT'S BARELY DROPPING OFF IN POWER!!
 
Now with the restrictor option I run a whole new startegy. If I'm in a lobby racing and waiting for it to fill up so we can do an endurance race I will use my 776hp Jeff Gordon with 5000+ miles for the 5-20 lap races. (I'll finish anywhere from 1st-4th in a smaller field of 6-9 racers.) Then when the endurance race starts I'll use my newset Carl Edwards (just broke in, thought it'd break-in after doing 200 lapper). So that car will be sitting in garage with 892hp and fresh oil! Going unwasted!! While my Gordon's out ( that car runs a setup that loves the left lane ). My Old Edwards car (2000+ miles) I leave at 562 hp now for restrictor races only!
 
How about ballast up to and not exceeding 10KG? I have my reasons... :)

Ok they only use ballast in Nascar racing to get up to the weight restrictions.There is no need for ballast unless you have weight restrictions,that is why they put this in the game well as HP reduction,please get this through your head, we have beaten this like a dead dog.It's dead!.If anything we should restrict the Aero as all Nascars have the same. Aero in this game acts as a boost and is not as realistic as Nascar 2003 or iRacing.If I can run 30 laps with my set up at 892 HP why in the blue moon would you want ballast in a 562 HP car? Ballast is a waste of tires and fuel and that is the most important thing in Nascar racing.There is no sane,reasonable, or evaluative reason to use ballast in a Nascar.I have raced many forms of Super Modified,Late Model Stock Cars and Drag racing so please do not give me any tips on ballast and your reasoning.I believe myself and another gentleman went through this with you in another forum so please go back to that one.
Here let me give you some cheating tips for Nascar which are not allowed.

What does it take to win in Nascar (CHEAT)

[cheating]Shocks
Use a thin piece of metal to artificially lengthen the shocks. When the car hits its first big bump, the spacer flattens out and the car sits lower than the mandated minimum, which means less resistance—and more speed.

[legal]Engine
A paradox: The technology is both state-of-the-art and obsolete. NASCAR engines use carburetors and distributors instead of fuel injectors and computers, but teams spend millions refining these archaic components. The lighter the better, but that means sacrificing sturdiness. In the words of one engineer, "The ideal engine will run 500 miles, cross the finish line and blow up."

[legal]Brakes
Similar to a standard car's but with much softer pads—they have to last only one race. Drivers are so hard on brakes that the brakes have to be cooled, by either removing tape that normally covers the front grille (increasing air flow but losing valuable downforce) or installing an air pump.

[legal]Tires
Wider than those on a standard car and without treads. Goodyear makes a specific tire for each track and different tires for the left and right sides since they bear different weight loads in a turn.

[legal]Windshield
The same material used in bulletproof glass and fighter jet canopies. Shatterproof but scratches easily; crews cover it with sheets of hard, clear film that can be peeled off during pit stops to enhance visibility.

[cheating]Roll Cage
Drill holes in the roll cage. The weight saved can then be added as ballast.

[cheating]Frame Rails
Pour 25 pounds of BBs into the frame rails. Once the race starts, open up a trapdoor and dump the BBs—and all that weight—onto the track. Or put BBs or mercury in the rails; when the car turns, this weight shifts to the left side, making it easier to turn. On a straightaway the weight shifts back to the center.


[cheating]Steering Wheel
Use a wheel made of metal lighter than what NASCAR requires, such as aluminum. The weight saved can be used as ballast.


[legal]Frame Rails
Teams build cars as light as possible so they can use as much ballast (lead bars) as possible to get them up to their required weight (3,400 pounds) while lowering the car's center of gravity.


[legal]Roof Flaps and Shark Fins
A car takes on the aerodynamic properties of an airplane wing when it spins out and turns sideways. At that point roof flaps pop up to prevent lift, while shark fins on the rear window upset the airflow over the roof to make the car less prone to liftoff.

Do you get my point now.
 
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I also have a few more cars lol.... I use Kyle for the High Speed Ring, I have Allmendinger setup for road courses, he's been seeing a lot short tracks with the new course maker lol. Makes for some fun racing you would normally not see. Top speeds of 120mph lol! Cool though because I'm now figuring out my gear ratios a whole lot better now!!

I also have designated my Tony Stewart car as an Indy Road Course Car which barely ever sees any use lol maybe it would if more people would race it but has got 872hp. The old Gordon car of mine I assigned to a Daytona Road Course setup but due to no one racing that track it is now reserved for hot laps as I described earlier at Daytona Speedway.

One last car I want to tell about that I have....
My Vicker's car is for Indy. I finally got it broke in, took forever cause once again no one races it but a hand full of good racers with the settings for that track.

So....I'm willing to race whatever kind of NASCAR you guys want to do. Anywhere and any restrictions
 
Totally agree with no ballast in a NASCAR, I've played with it and it's not significant to a NASCAR, ballast in a NASCAR holds no value. The only cars I've seen productive use of a ballast is in my American Muscle cars.
 
So ballast, traction control and ABS are all illegal in NASCAR to my understandings??? Just want to clarify this

There is ballast allowed to get up to weight and Nascar tells you where you put it.There is no ABS,Traction Control allowed.Fuel injection is coming next year I believe. Nascar is one of the most regulated series of racing in the world.All cars must conform to a template for body shape,ride height,aero and weight.Over the years many crew chiefs have cheated and got away with it and many have been caught.:sly:
 
10KG can do a lot, but like you said, if it's only set for a minimum then you don't care if a 1575kg nascar shows up?

Big ballast is for wild weight redistribution and yadda yadda yadda tire wear/fuel consumption tradeoff; small ballast on the other hand is about bringing shock rates into harmony with load from body weight. But nevermind.... :irked:
 
10KG can do a lot, but like you said, if it's only set for a minimum then you don't care if a 1575kg nascar shows up?

Big ballast is for wild weight redistribution and yadda yadda yadda tire wear/fuel consumption tradeoff; small ballast on the other hand is about bringing shock rates into harmony with load from body weight. But nevermind.... :irked:

1575kg nascar shows up?I think your missing the point.This forum was put up here to discuss resrtictor plate racing.I thought in my original post that I put in red.

https://www.gtplanet.net/forum/showthread.php?t=184192


So why am I answering a question about ballast anyway?
 
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I know you're talking about restrictor plates, I was just wondering why ballast was forbidden as part of the regulation, seems to have nothing to do with restrictor plates either? Makes about as much sense as enforcing everyone to use minimum aerodynamics.
 
I know you're talking about restrictor plates, I was just wondering why ballast was forbidden as part of the regulation, seems to have nothing to do with restrictor plates either? Makes about as much sense as enforcing everyone to use minimum aerodynamics.

Ok the 15 minutes of fame is up.
I asked for tunes with those requirements.
The people I have raced with asked for these requirements, so it would make the playing field as equal as possible to replicate Nascar as much as possible.
Let me break this down.
This game is called the real driving simulator.
Unfortunately we have to tweak things to get it there.
I am trying to replicate Nascar as much as possible.
They only use ballast to "get up to weight" in Nascar and all the Nascars in this game don't have to "get up to weight" they all weigh the same hence no ballast.
I would see no logical reason to add or reduce something that is already equal and can be administered in the game settings.
They do not use ABS,traction control and ASM in Nascar either so that is why I asked that those also could not be used.Again administered in the game settings.
I am not enforcing anything on anyone,you cannot seem to understand what I asked for.
If you want to start a Restrictor Plate Ballast tune site by all means be my guest.If you cannot provide the required tunes then why waste our time?
 
I only asked because it was not in the OP you were trying to mimic actual Nascar regulations, only later in a reply did you state that, and then you only phrased it as I read it to imply typical use to bring car up to weight, not as strictly prohibited to put car over 1565kg... so yeah, stop overreacting to a simple question. I'm done here anyways.

Ok they only use ballast in Nascar racing to get up to the weight restrictions...
 
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