- 2,977
- England
- WilliamsJIM_Adam
Click here for Season 1's thread.
This race series will be based on the GT4 European Cup. Cars are of equal performance in this championship but each have different characteristics and I have tried my best to re-create that in this race series. Clean and fair racing is a requirement if you are to participate in this series and if you haven't already, please read the GTP OLR rules.
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Race times:
This series will race on a Saturday starting at 16:30 BST (GMT+1) and lasting for around 1.5 hours. Click here for the time in your timezone.
At 16:30, the room will open. Practice (free run) will be held for 30 minutes. Practice is not mandatory but you must join 10 minutes before Qualifying starts at 17:00. Qualifying will then be run for 15 minutes determining the grid for the race which will start at 17:15. Race length discussed below.
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Regulations:
Tyres: Racing Hards
Traction Control: OFF
Active Steering: OFF
Skid Recovery Force: OFF
ASM: OFF
Driving Line: OFF
ABS: Optional
Race Length: 40 minutes of racing, with 1 mandatory pit stop within a certain lap-to-lap window*
Grip Reduction of Wet Track/Edge: Real
Damage: Light
*Laps will be given before each race. This amount of laps will roughly equate to 40 minutes of racing + 1 lap. The pits will be open for a certain amount of laps (the amount closest to 10 minutes). The lap at which the pit opens and closes will be specified before each race in the Race Information.
Qualifying: When Qualifying is said to start, everyone should leave the track. The track will be reloaded and qualifying will start the moment it fully loads up. Qualifying will last for 15 minutes. If you are happy with one of your laps before the 15 minutes are up, drive back to the pits and do not leave the track. You should return to the pits making sure you do not interrupt anyone else's lap. If you run wide, cut a corner, or make contact with a barrier, you should abort the lap. You should not start a flying lap just behind someone else starting a flying lap to gain a slipstream as this will probably result in contact between you and the other driver. Please be aware of other cars around you - use your mirrors and if it helps, reduce your track scale under the quick options menu. As soon as 15 minutes are up, the race will start. The grid will have been set to "Fastest First".
Formation lap: Cars will drive at 50mph/80kmh in a staggered formation. The front end of a car shouldn't pass the back end of the car in front (whether the car in front is to your left or right).
The pole position car will start the formation lap on the side of the grid the game places them on. It is up to the pole position car to determine when to start the race (and therefore exceed 50mph) and should do so within appropiate distance of the start/finish line, and not as soon as he turns on to the straight. Time must be given to the cars behind to exit out of the final corner. You should not overtake the car in front before crossing the start/finish line.
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The Cars:
These cars will be loosely based off real GT4 cars from different seasons. To my understanding only 5 of the following 8 cars are participating in the 2011 season. The other 3 cars however are eligible and have participated at some point over the past 4 seasons.
- You must apply the exact parts listed to each car. You cannot reach the given BHP in other ways e.g. adding a turbo instead of a sports ECU.
- You cannot add parts in order to make up for lost BHP because your engine is not fully broken in.
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Mods which must be installed to all cars:
Oil Change
Fully Customisable Transmission
Fully Customisable Suspension
All drivetrain upgrades (twin-plate clutch, LSD etc)
Rigidity Improvement (Optional)
It is also advised you get your chosen car's engine fully broken in (after 300 km (187.5 miles) miles of driving).
The Nissan 350z:
Figures:
Power: 378 BHP
Weight: 1292 kg
Weight/Power Ratio: 3.42
Performance Points: 494
Mods which must be installed:
Aero parts: -
Body/Chassis: Stages 1 + 2 weight reduction, Windows weight reduction
Engine: Sports ECU
Intake System: - Racing Air Filter
Exhaust: Catalytic converter, Titanium Semi-Racing exhaust
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The Chevrolet Camaro:
Figures:
Power: 372 BHP
Weight: 1439 kg
Weight/Power Ratio: 3.87
Performance Points: 499
Mods which must be installed:
Aero parts: -
Body/Chassis: Stages 1 + 2 weight reduction
Engine: Power limiter @ 83.0%
Intake System: -
Exhaust: -
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The Nissan 370z:
Figures:
Power: 373 BHP
Weight: 1310 kg
Weight/Power Ratio: 3.51
Performance Points: 491
Mods which must be installed:
Aero parts: Any "Front" and "Rear" aero parts are allowed.
Body/Chassis: Stages 1 + 2 weight reduction, Carbon hood (body colour)
Engine: -
Intake System: -
Exhaust: Catalytic Converter, Titanium Semi-Racing exhaust
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The BMW M3:
Figures:
Power: 374 BHP
Weight: 1423 kg
Weight/Power Ratio: 3.80
Performance Points: 490
Mods which must be installed:
Aero parts: Type A Front
Body/Chassis: Stages 1 + 2 weight reduction
Engine: Power limiter @ 83.9%
Intake System: -
Exhaust: Sports exhaust
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The Lotus Evora:
Figures:
Power: 329 BHP
Weight: 1330 kg
Weight/Power Ratio: 4.04
Performance Points: 484
Mods which must be installed:
Aero parts: Type A Front
Body/Chassis:
Engine: Sports ECU
Intake System:
Exhaust: Sports exhaust manifold, Sports exhaust
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The Chevrolet Corvette C6: NONE AVAILABLE
Figures:
Power: 359 BHP
Weight: 1421 kg
Weight/Power Ratio: 3.96
Performance Points: 500
Mods which must be installed:
Aero parts: Type A Front
Body/Chassis: -
Engine: Power limiter @ 68.0%
Intake System: -
Exhaust: -
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The BMW Z4 M Coupe: NONE AVAILABLE
Figures:
Power: 350 BHP
Weight: 1240 kg
Weight/Power Ratio: 3.54
Performance Points: 489
Mods which must be installed:
Aero parts: Type A Front
Body/Chassis: Stages 1 + 2 + 3 weight reduction, Windows weight reduction, Carbon hood (body colour)
Engine: Power limiter @ 95.7%
Intake System: -
Exhaust: Sports exhaust
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The Maserati GranTurismo S:
Figures:
Power: 386 BHP
Weight: 1449 kg
Weight/Power Ratio: 3.75
Performance Points: 492
Mods which must be installed:
Aero parts: Type A Front, Type A Rear
Body/Chassis: Stages 1 + 2 weight reduction, Windows weight reduction
Engine: Power limiter @ 83.6%
Intake System: -
Exhaust: -
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- You must pick 1 car and stick with it through the whole season.
- There is a maximum of 3 drivers per car.
- You must apply the exact aero parts as listed for each car. This is to keep the cars authentic to their real life counter parts.
- Car Colour is up to you (no chromes or colour shifts).
- Rim type and colour is up to you (no chromes or ludicrously bright colours e.g. pink)
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Success Ballast:
You can check who has what ballast here.
Weight ballast will be used in order to keep the playing field level. Ballast will differ from each car (but only slightly) so that when ballast is added, their total weight is a factor of 10 and therefore a safe minimum weight can be set when the cars are checked before entering the track.
57 kg for 1st, 37 kg for 2nd, 17 kg for 3rd - M3
58 kg for 1st, 38 kg for 2nd, 18 kg for 3rd - 350z
59 kg for 1st, 39 kg for 2nd, 19 kg for 3rd - Corvette
60 kg for 1st, 40 kg for 2nd, 20 kg for 3rd - 370z, Z4 M Coupe, Evora
61 kg for 1st, 41 kg for 2nd, 21 kg for 3rd - Camaro, GranTurismo S
Ballast can only be removed at 20kg a time if you do not finish a race on the podium. Missing a race completely does not count as missing the podium and therefore no ballast will be removed (thanks to the WSGTC for use of this idea).
Weight ballast may be placed anywhere in the car (using the slider).
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Race Calendar:
Click for race information (must read before the race).
Pre-season 1: Suzuka, 18 laps.
Pre-season 2: Practice Session at Rome - 24th August
1. Rome, 33 laps - 27th August RESULTS
2. Monza (Change Weather)*, 17 laps - 10th September RESULTS
3. Monaco, 23 laps - 17th September RESULTS
4. Grand Valley**, 19 laps - 24th September RESULTS
5. Madrid, 28 laps - 1st October RESULTS
6. Nurb GP/F, 19 Laps - 8th October RESULTS
* fixed rain for race + quali
** as voted by the drivers
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Use of Track and Penalties:
All drivers must read and obey the GTP OLR rules.
Penalties: A time penalty can be given of up to 30 seconds for a range of offences.
Weaving on formation lap: warning+
Crossing the start/finish line before the car in front on the formation lap: 5 seconds.
Pitting outside the pit window: 5 seconds.
Crossing the pit exit line: warning+
Running wide/corner cutting too many times: 5 seconds+
Causing an avoidable collision: 5 seconds+
You will be given a warning if the causes of your actions were only minor. For example you ran wide and gained time, say 6 times in 1 race. However if your driving is overall too agressive and you ignore warnings to calm down, you will be asked to leave the series.
It shows good racing etiquette to wait up for the driver you was just in a collision with, even if you didn't think it was your fault entirely.
Please PM me about any race incidents.
Use of Track:
- 2 Wheels must be touching what is deemed as "track" at all times! Red+white rumble strips are classed as track. Green concrete/astroturf and run-off areas are not.
- No contact must be made with walls or track boundaries (especially at Rome, Madrid and Monaco).
- You will only be given a penalty if you gained time from either driving off track or touching the barriers, and not if you lost time. There is an exception to this rule which is: you cannot use the barrier as you're normal racing line, regardless of whether you gain time from doing so.
- Uncertain dirty areas of a track will be explained through pictures from in-game showing what is clean and what is dirty before each race in the Race Information.
If you have any further questions about what parts of a track are dirty, then please ask.
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