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- GTP_Royalton
#10 - Tokyo Game Show is the perfect Arena to Suprise Everyone
PD has kept very tight lipped about future projects. TGS would be the perfect place to shock the world and announce GT6 for Spring/Summer 2013. The worst thing they could do is announce GT Vita and ignore GT6. More on that next.
#9 - Releasing GT Vita first is Illogical
If Sony forces PD to focus on PS Vita, what will surely be an arcade style racer masquerading as a simulation for a hand held, then they can say goodbye to their hardcore simulation fanbase.
#8 - GT5 isn't good Enough to Last 3+ Yeasrs
Releasing crumbs of DLC at random intervals along with random seasonal events is not enough to keep GT5 fresh. It has massive holes like no prerace sessions offline, slow AI, no drag racing support, clumsy UI, and other problems like B-Spec. PD can polish and apply coats of paint to a broken machine all it wants, but in the end its still broken.
#7 - PS4 doesn't need GT6 to sell consoles
At least it won't initially. The hype of a new Playstation and the almost guarantee of a much lower launch price then PS3 should keep the PS4 selling strong without any great AAA titles for a good while. PS4 wont need GT6 in it's first year, which means GT6 may get pushed back as far as 2015 if Sony makes the bad decision to make it a PS4 title.
#6 - Releasing GT6 on PS3 After PS4's launch Makes Little Sense
I can't see Sony being happy with GT6 launching as a PS3 game anytime after the PS4 is launched. This will only make alot of people delay in buying the PS4. When was the last time a major AAA Playstation exclusive title was released on a last gen console after a next gen console had already been released? It makes no sense to do that and steal momentum from the next gen console.
#5 - PD needs to buy time to optimize GT for PS4
Theres a good reason why there are so few AAA launch titles for new consoles. Top developers need time with the new systems to optomize code for the new console. If PD were to release GT6 on the PS4 in the first year of it's life we'd likely get "Gran Turismo 6 HD" or something to the effect. It would be GT5 but maybe with a few more cars on track and in true 1080p. And that would be it. Not much different from what can be offered on the PS3. GT6 on the PS3 next summer buys PD 2-3 years to optomize GT on PS4 and it keeps the fans off their back.
#4 - Reusing Resources for GT6 PS3 Makes Sense Money-wise
If PD waited to release Gran Turismo 6 on the PS4 it would have to be on a new graphics and physics engine. 80 million USD was spent developing GT5. Why not reuse most of the resources that are in GT5 and create a new PS3 game instead of spending another 80 million on R&D of a next generation graphics and phyiscs engine?
Square Enix is starting to do this with thier Final Fantasy franchise. Like PD they released a dud of a game (when compared to previous iterations), but quickly released an apology game reusing alot of the resources from the original. It saved them money and pleased the fans. PD should follow suit.
#3 - PC Sims Are Picking Off Former GT fans One at a Time
The PC sim market is growing. Before it was just a niche genre, now it's gaining steams and more and more developers are throwing their hat in the arena. With the arrival of iRacing, Sim Raceway and Rfactor 2 around the corner, as well as project CARS and others PD must respond, and fast. The bleeding needs to stop. Most sim buffs were disappointed with GT5 and have moved on. If PD waits too long to release a sequal to the disappointing GT5 then they risk losing alot of their core fanbase.
GT doesnt need to be a realistic as these PC sims, thats not what made it appealing to them. It was the fact it was funner then PC sims. GT5 stripped most of the fun from the GT series, GT6 can add it back.
#2 - Forza 4 is already here. Forza Horizon and Forza 5 are Both Coming
If Forza continues its trend of releasing a title very 2 years we will see Forza 5 next year. PD cannot let 2-3 Forza titles come and go before they release a new Gran Turismo. They will lose even more support to their direct competitior. It doesn't help that all these Forza games have been highly rated while GT5 was poorly rated. You will find very few reviewers who recommend GT5 over Forza. That needs to change, fast.
#1 - GT5 Is Easy To Improve
The major complaints about GT5 really aren't rooted in it's physics or even the problems with the graphics. GT fans want much more A-Spec events, pre race sessions like practice and qualifying, faster more aggressive AI, longer A-spec races, better career progression without grinding, drag racing, streamlined UI, pp restrictions for A-spec races, better representations of NASCAR, Super GT, and WRC, license tests that matter, an event creator, and improved B-spec. I dont see how such improvements are not possible in 2 1/2 years. Little quirks like the pit crew not fixing visible damage can be fixed as well.
Keeping the standard cars but adding around 150 new premium models that are either upgraded popular standard cars like the Veyron, XJ220, or Countach, or new cars alltogether like Noble or SSC will keep the game fresh. Add weather and time change to more tracks. Throw in a new licensed racing series like V8 Supercars, Indycar, or Grand-Am. There is much PD can do for GT6 and not make it feel like GT5.5. A livery editor would certainly send GT6 over the top.
The Future of the GT series will be decided at TGS, for good or for bad
PD has kept very tight lipped about future projects. TGS would be the perfect place to shock the world and announce GT6 for Spring/Summer 2013. The worst thing they could do is announce GT Vita and ignore GT6. More on that next.
#9 - Releasing GT Vita first is Illogical
If Sony forces PD to focus on PS Vita, what will surely be an arcade style racer masquerading as a simulation for a hand held, then they can say goodbye to their hardcore simulation fanbase.
#8 - GT5 isn't good Enough to Last 3+ Yeasrs
Releasing crumbs of DLC at random intervals along with random seasonal events is not enough to keep GT5 fresh. It has massive holes like no prerace sessions offline, slow AI, no drag racing support, clumsy UI, and other problems like B-Spec. PD can polish and apply coats of paint to a broken machine all it wants, but in the end its still broken.
#7 - PS4 doesn't need GT6 to sell consoles
At least it won't initially. The hype of a new Playstation and the almost guarantee of a much lower launch price then PS3 should keep the PS4 selling strong without any great AAA titles for a good while. PS4 wont need GT6 in it's first year, which means GT6 may get pushed back as far as 2015 if Sony makes the bad decision to make it a PS4 title.
#6 - Releasing GT6 on PS3 After PS4's launch Makes Little Sense
I can't see Sony being happy with GT6 launching as a PS3 game anytime after the PS4 is launched. This will only make alot of people delay in buying the PS4. When was the last time a major AAA Playstation exclusive title was released on a last gen console after a next gen console had already been released? It makes no sense to do that and steal momentum from the next gen console.
#5 - PD needs to buy time to optimize GT for PS4
Theres a good reason why there are so few AAA launch titles for new consoles. Top developers need time with the new systems to optomize code for the new console. If PD were to release GT6 on the PS4 in the first year of it's life we'd likely get "Gran Turismo 6 HD" or something to the effect. It would be GT5 but maybe with a few more cars on track and in true 1080p. And that would be it. Not much different from what can be offered on the PS3. GT6 on the PS3 next summer buys PD 2-3 years to optomize GT on PS4 and it keeps the fans off their back.
#4 - Reusing Resources for GT6 PS3 Makes Sense Money-wise
If PD waited to release Gran Turismo 6 on the PS4 it would have to be on a new graphics and physics engine. 80 million USD was spent developing GT5. Why not reuse most of the resources that are in GT5 and create a new PS3 game instead of spending another 80 million on R&D of a next generation graphics and phyiscs engine?
Square Enix is starting to do this with thier Final Fantasy franchise. Like PD they released a dud of a game (when compared to previous iterations), but quickly released an apology game reusing alot of the resources from the original. It saved them money and pleased the fans. PD should follow suit.
#3 - PC Sims Are Picking Off Former GT fans One at a Time
The PC sim market is growing. Before it was just a niche genre, now it's gaining steams and more and more developers are throwing their hat in the arena. With the arrival of iRacing, Sim Raceway and Rfactor 2 around the corner, as well as project CARS and others PD must respond, and fast. The bleeding needs to stop. Most sim buffs were disappointed with GT5 and have moved on. If PD waits too long to release a sequal to the disappointing GT5 then they risk losing alot of their core fanbase.
GT doesnt need to be a realistic as these PC sims, thats not what made it appealing to them. It was the fact it was funner then PC sims. GT5 stripped most of the fun from the GT series, GT6 can add it back.
#2 - Forza 4 is already here. Forza Horizon and Forza 5 are Both Coming
If Forza continues its trend of releasing a title very 2 years we will see Forza 5 next year. PD cannot let 2-3 Forza titles come and go before they release a new Gran Turismo. They will lose even more support to their direct competitior. It doesn't help that all these Forza games have been highly rated while GT5 was poorly rated. You will find very few reviewers who recommend GT5 over Forza. That needs to change, fast.
#1 - GT5 Is Easy To Improve
The major complaints about GT5 really aren't rooted in it's physics or even the problems with the graphics. GT fans want much more A-Spec events, pre race sessions like practice and qualifying, faster more aggressive AI, longer A-spec races, better career progression without grinding, drag racing, streamlined UI, pp restrictions for A-spec races, better representations of NASCAR, Super GT, and WRC, license tests that matter, an event creator, and improved B-spec. I dont see how such improvements are not possible in 2 1/2 years. Little quirks like the pit crew not fixing visible damage can be fixed as well.
Keeping the standard cars but adding around 150 new premium models that are either upgraded popular standard cars like the Veyron, XJ220, or Countach, or new cars alltogether like Noble or SSC will keep the game fresh. Add weather and time change to more tracks. Throw in a new licensed racing series like V8 Supercars, Indycar, or Grand-Am. There is much PD can do for GT6 and not make it feel like GT5.5. A livery editor would certainly send GT6 over the top.
The Future of the GT series will be decided at TGS, for good or for bad