Rewind feature.

437
Australia
Bathurst
Froudeybrand
Well I have be trolling (not troll, trolling) the site and can't find this in any kind of forum. But with most games for example f1 2012 and other games will we see this feature? I hope not cause I think it makes the games unrealistic. Thought?
 
I hope not too. what is the point of The Real Driving Simulator if it simulates things that are impossible in real life.
 
The 'rewind' feature should be included in race replays, but not in races.
I don't want to replay the whole 'video' just because I missed a place for a good photo! :ill:
 
It's a great feature for a simulator. When testing physics or practicing driving, rewind allows you to negate minor differences in variables and also saves time. Example, find the optimum braking point for the back straight at Sarthe:

No rewind - restart track over and over, or lap over and over with slight variations in speed and position each time.

Rewind - hit rewind button after you've gone around the corner and you go back to the exact initial speed and position.

Rewind in no way lowers realism, it is no way arcade, and to think so just means you've not thought very carefully. Whether it's desirable or not is up to the individual. However, there might be a reason that it appeared in a driving sim, and that said sim isn't stuck in 1997.
 
No thank you for rewind in the races. Look at the way it has ruined Codemasters' games (probably the reason why their online doesn't seem to work: people forget about there's no "Flashback").

But it's a big 👍 to have e.g. a slide in the replay meny where you can just pull the slide and you'll go to that point in the replay. Or a menu that in general looks more like the one in the older NASCAR games (the Papyrus era), they had many options and a replay where you could skip to any time and a lot of more options (just short: many different cameras, slow-mo, replay cuts where you can cut and save bits of a replay) and it was still easy to navigate. The features lsted above plus photomode would make it for me.
 
Don't see the problem as an option tbh.
Cant be used in multiplayer only in single player.
Who are we to tell individuals how to play their game.

I remember certain backlashes against 24 hr saves being introduced. This is a similar argument.
 
Oh boy. I look forward to this thread reaching well over a thousand replies and GTP clubs being formed because of how horrific of an idea it is to give people the option to play the game the way that they want offline; all before this thread is ultimately locked and members are banned because people just can't allow such a "dirty" feature to sully their precious Gran Turismo. I'm going to love to see the commonly parroted arguments; like how it would ruin online play (because GT5 didn't have it and GT5 online was so awesome), or how it doesn't belong in a simulator (even though real simulators, as in the ones that racing teams use, do in fact have the option themselves sometimes), and how PD shouldn't copy features T10 thought were a good idea (and presumably stay trapped in their 1997 mindset, since T10 aren't the only ones who implemented one), and how PD should focus on things that contribute to the driving experience instead (like racing suits and horns).


I look forward to seeing all of these things. You know, again.
 
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Yep. That multiple choice poll on a fansite that represents less than .001% of the people who have bought GT5 sure speaks volumes for... something. Nevermind how, in the 1300 posts that thread had, the closest to a valid argument anyone had towards why it shouldn't be is because PD should focus on usually-vague "other things" instead.

Just like how this one conclusively proves that GT5 has better physics than Forza 4, and this one conclusively proves that GT6 will be on the PS3.
 
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I just find it funny how people will always say rewind is not realistic, it kills a sim and other such cliches but the same people will happily hit the restart button if they mess up. Because sure, that's totally more realistic if you crash out on lap 2 of a race, you can just ask everyone to go back to the start and try again.

It's the exact same principle but on a different scale.
 
I see nothing wrong having a "rewind" feature. Just because GRID, DIRT and FM4 has it, doesn't mean GT can't have it, just because others sees it as something "unrealistic".

I think GT should have this feature, but to also have the ability to switch it on/off. See how fair and easy that is? Now everyone can enjoy it, just like it has in FM4.
 
It completely ruins the game imo, and the excuse 'well you don't have to use it' is not valid because if you have badly mis-timed a corner on an otherwise good lap, you are definitely going to use that feature, if it's there.

When it's not there, you'll be more careful around troublesome corners etc.

It was good in grid but completely ruins forza, please PD no

BETTER SOUNDS!!!
 
It completely ruins the game imo, and the excuse 'well you don't have to use it' is not valid because if you have badly mis-timed a corner on an otherwise good lap, you are definitely going to use that feature, if it's there.

When it's not there, you'll be more careful around troublesome corners etc.

It was good in grid but completely ruins forza, please PD no

BETTER SOUNDS!!!

Sorry but that's really lame, if you can't fight the urge to use it then it seems you are happy to have it. You really do not have to use it if you have willpower not to. Besides if you completely turn it off in a pre-race menu then the temptation is completely gone. If you turn it on purposely then again, that means really you want the feature.
 
It completely ruins the game imo, and the excuse 'well you don't have to use it' is not valid because if you have badly mis-timed a corner on an otherwise good lap, you are definitely going to use that feature, if it's there.

When it's not there, you'll be more careful around troublesome corners etc.

It was good in grid but completely ruins forza, please PD no

BETTER SOUNDS!!!

Speak for yourself. I've never used rewind in a race in either F3 or F4. Ever. You're also not considering the fact that you can be allowed to turn off rewind as in F4, so it won't even be available to you if you wish.

It being there or not also doesn't determine how careful you will be. That's determined by how you want to play. If you're serious, you will use caution all the time. If you're not serious, then you won't.
 
the excuse 'well you don't have to use it' is not valid because if you have badly mis-timed a corner on an otherwise good lap, you are definitely going to use that feature, if it's there.
I've never touched the one they put in the Daytona rerelease, and I've had that since it came out nearly a year ago.
 
rewind = arcade

Something needs to be explained. You can only judge realism from the most realistic setting. A game could be full of unrealistic things, but still be a simulator as long as those unrealistic things are not forced.

Example, GT5 with optional rewind is more realistic than GT5 with drafting forced off. The former allows you to play with all settings at max realism. The latter doesn't.

Secondly, rewind is very possible in a simulation, where it's often helpful to not be constrained by reality. Simulators are a very real and common tool in racing, so why can't GT5 simulate a simulator?
 
Any time someone says rewind is unrealistic, they only need to be pointed in the direction of the "Disable Collisions" option, as I don't know how the hell that option is supposed to be realistic.

(They're not exactly apples to apples I grant you, but still.)
 
I have an idea after reading about rewind :

Have an option before races to make the cars receive damages like in real life, wrecked it once, you lose it, and will have to buy another one. Non terminal damages can be fixed for a price. If realism is the main goal, that would fit in.

This can be applied to all game modes, offline and online, free run and race - except Arcade mode. Have a rep system as well that linked to the racers A spec and license level, crashing to others / causing accidents often, and penalty will be given, suspension from races x days online, but can still do online free run.
Nobody will ram others for fun anymore, because the rammers will suffer as well. This will also make racers behave like in real life.

Once all that in place, give the rewind button at a cost of quarter of the cars price each time, do it 4 times, is like buying another car. The cost only applies to offline races, free run and online does not. Rewind is disabled for online race.
 
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I have an idea after reading about rewind :

Have the cars like in real life, wrecked it once, you lose it, and will have to buy another one. Non terminal damages can be fixed for a price. If realism is the main goal, that would fit in.

This applies to all game modes, offline and online, free run and race - except Arcade mode. Have a rep system as well that linked to the racers A spec and license level, crashing to others / causing accidents often, and penalty will be given, suspension from races x days online, but can still do online free run.
Nobody will ram others for fun anymore, because the rammers will suffer as well. This will also make racers behave like in real life.

Once all that in place, give the rewind button at a cost of quarter of the cars price each time, do it 4 times, is like buying another car. The cost only applies to offline races, free run and online does not. Rewind is disabled for online race.

Sorry but that's a terrible idea IMO. This is a video game, if I accidentally wreck my 20,000,000 Ferrari I don't want to have to buy a 'new' one, it's not real, it's just a 3D model.
 
Sorry but that's a terrible idea IMO. This is a video game, if I accidentally wreck my 20,000,000 Ferrari I don't want to have to buy a 'new' one, it's not real, it's just a 3D model.

I forgot to say that the realistic damage is an option available to the player before the race :D, so if anyone willing to risk their ride, test their skill to the limit and have a drive of their life, they can. They still can use the old GT damage system. Having this enabled in online race will force everyone to value their ride more and race like in real life, of course as long as they don't write off their car, they can still fix it.

Edited my post, the reps system can be used and the rewind cost can be reduced to 1/10 of the car's price. Sounds great to me.
 
Rewind online is an absolutely terrible, shocking, abysmal idea, and will never ever happen. I'm not even sure if it would be technically possible to pull off seamlessly, but even if it could, it would be absolute total chaos. Never happening.

That's one of the reasons why it's puzzling why some people get so riled up about the possibility of GT including rewind. It won't feature online, and nobody would be able to use it online, so what's the problem?
 
Ok but that would kinda negate the idea, I can't see many people turning that option on.

Oh and the use of the rewind costing a quarter of your car is also silly. How much would you put on people using the restart race option, out of interest?

Rewind online is an absolutely terrible, shocking, abysmal idea, and will never ever happen. I'm not even sure if it would be technically possible to pull off seamlessly, but even if it could, it would be absolute total chaos. Never happening.

Pretty certain it's not possible, no. When you have a rewind feature the game is constantly caching the actions of the race, then you hit rewind and it goes back through the cache to whatever point you like. If you tried to do that online everyone's cache would be out of sync. Player A goes backwards, Player B moves with him on the screen, Player B doesn't rewind so there are now two player A's data for player B, the original and the rewind. It couldn't work.
 
I don't mind it, as long as there is a $$$ bonus for not using it, like in Forza.
 
I don't mind it as an option during free races (though I'll never use it)

I can see a problem during hotlaps, where much of the required skill at maintaining a fast lap can be negated. It could also lead to rather unfair situations where people simply rewind if they make a mistake.
 
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