so you're calling all those people liars? you think they're trying to fool everyone? who are you trying to kid..? What happened to Sony in court does not effect Polyphony from including FF support in their games or 3rd party hardware manufacturers from licensing and utilizing FF in their hardware which is the case here. The G25 supports FF and will work with any game that supports FF. It's that simple. Now if Sony wanted to make a wheel then they could not include FF in it similar to how they cannot make controllers with rumble.. now if a logitech wanted to, they could. understand how it works now?
EXACTLY!!!!!!!!!!!!! Took the words right out of my mouth bro!
FMW you have been
O-W-N-E-D big time, pal! Where do you get off trying to misinform people in this thread? You
obviously have no idea what you're talking about regarding FFB and Sony. Because if you did, you'd know the lawsuit that does not...I repeat....
DOES NOT prohibit Polyphony, Namco, EA or any other third party from including FF support in their PS3 games or 3rd party hardware manufacturers from licensing the technology, just like my man 2JZFAN has stated. If you don't believe me, call Immersion themselves and speak to a guy named Greg. I bought a PCB from him directly for my custom made Happ wheel(more on this in a few days) and spoke to him about the issue, and he stated exactly what I and 2JZFAN are stating right now.
Plus, trying playing Need For Speed carbon with the DFP wheel....I've read it works 100% JUST LIKE IF IT WAS ON PS2! Forces, strong jolts, return to centering, etc.
So please man, do a little research before typing out a bunch of misinformed comments.
The US version of this demo probably does not support FF properly because it was most likely rushed out in time for Christmas eve. The fact that the wheel is even recognized but doesn't behave properly is a very strong indicator of this.