You might want to re-read the lobby settings.Good morning internet; I need some clarification about how the host should set the lobby for each combo in regards to BOP and the cars max HP and min Weight. Snails own 'lobby rules' say No for BOP.
If BOP is set on it may or not adjust the cars default HP and weight. This is a significant change for how a practice session with like AI cars. And why do we bother to list the settings if BOP is deviating from them?
Standard Lobby Settings for SNAILRACING.ORG | |
Basic Settings | |
Room Mode: | Practice / Race |
Room Privacy | Public * |
Room Settings | |
Room Name: | Snailracing.org - Div. x MEMBERS ONLY |
Race Type | Race for Real |
Fixed Room Ownership | No ** |
Max no of participants | 16 |
Required Sportsmanship Rating | -- |
Required Sportsmanship Rating | -- |
Track Settings | |
Track | As per Combo Information |
No. of Laps | As per Combo Information (target is not to exceed 840 seconds race duration) |
Time Limit | -- (As per combo. We do not run timed races) |
Time /Weather Settings | |
Weather Selection Method | Preset Weather |
Preset Weather | As per Combo Information |
Equal Conditions Mode | On |
Time of Day | As per Combo Information |
Variable Time Speed Rate | -- |
Surface Water at Start | 0% |
Race Settings | |
Start Type | Grid Start (Rolling Start only allowed under special conditions) |
Grid Order *** | R1R1: Manual Grid as per "Grid List" based on Season Points R1R2: Reverse Grid Based on Previous Race Results R2R1: Grid Based on Previous Race Results R2R2: Reverse Grid Based on Previous Race Results R3R1: Grid Based on Previous Race Results R3R2: Reverse Grid Based on Previous Race Results |
BoP/Tuning Forbidden | On |
Tuning | Prohibited |
Boost | None |
Slip Stream Strength | Real |
Visible Damage | Off |
Mechanical Damage | Light |
Tire Wear | 1x |
Fuel Consumption | Off |
Initial Fuel | Default |
Grip Reduction Off Track | Real |
Race Finish Delay | 90 sec |
Overtaking System Usage Time Multiplier | Default |
Regulation Settings | |
Filter by Category | No Limit |
PP Limit | No Limit |
Max Power Output | No Limit |
Minimum Weight | No Limit |
Tire Type | As per Combo information |
Useable Tires | As per Combo information |
Required Tires | As per Combo information |
Nitrous | Cannot Be Installed |
Kart Usage | On or Off as per Combo Information |
Penalty Settings | |
Shortcut Penalty | Off |
Wall Collision Penalty | Off |
Correct Vehicle Course After Wall Collission | Off |
Car Collision Penalty | Off |
Pit Lane Line-Cutting Penalty | Off |
Ghosting During Race | Off |
Flag Rules | Off |
Limit Driving Options | |
Countersteering Assist | Prohibited |
Active Stability Management (ASM) | Prohibited |
Driving Line Assist | Prohibited |
Traction Control | No Limit |
ABS | No Limit |
Auto-Drive | Prohibited |
Which link are you using? If it's going to the wrong place, we need to get it fixed.That is not the settings you get when one clicks on "lobby settings" in the first page. But this is clear. Thank you.
Still, BOP: On, will deviate from what is being listed by the combo sheet.
QQ regarding #3 .. the livery editor, if downloading from the showcase, sometimes i notice some cars have diff wings etc. is that acceptable or should we be avoiding that as well?It would appear that a refresher is needed in regards to what can be done to a car and keep it legal for SNAIL. The below is copy / pasted from here.
Definition of Tuning ProhibitedTuning Prohibited in SNAIL means that you are not allowed to do anything to the car that changes it's performance in any way, shape, or form.
Below is a list of what you are allowed, or required, to do:
1. Change tires (may be required depending on the car)
2. Change wheels. Different sizes are acceptable. Different offset and width is not allowed until further testing can be done.
3. Change the appearance of the car using the livery editor.
You may not adjust any other setting or replace / upgrade any other part of the car. If what you are thinking about doing to your car is not in the above list, don't do it. Only the 3 items listed above are allowed under SNAIL rules.
Maintenance items, i.e. oil change, chassis restore, engine restore are allowed as they only return the car to original spec.
Got ya covered bud. We retired, hexagenarians have time. D2 replays for rounds 2 & 3 uploaded.i will upload the D2 replays that i saved tonight as im slammed at work today and working late. so expect them to be uploaded around 10pm EST
Yes. You should avoid those as they add wings and different offset or width wheels which are not currently allowed in SNAIL.QQ regarding #3 .. the livery editor, if downloading from the showcase, sometimes i notice some cars have diff wings etc. is that acceptable or should we be avoiding that as well?
thanks
Early on when shopping for liveries and paying attention to PPs, I noticed some things. Some of my acquired liveries changed the PP, some up, some down. Notably front spoilers, side skirts, wings, rear diffusers, roll cages. Some cosmetic items had no change: hood pins, headlight colour, tow hooks. To make it easy for me I just remove it all. I do change wheels, but never alter offset or anything else.QQ regarding #3 .. the livery editor, if downloading from the showcase, sometimes i notice some cars have diff wings etc. is that acceptable or should we be avoiding that as well?
thanks
You wouldn't happen to have a list of what add-ons have an effect on performance and which ones don't?Early on when shopping for liveries and paying attention to PPs, I noticed some things. Some of my acquired liveries changed the PP, some up, some down. Notably front spoilers, side skirts, wings, rear diffusers, roll cages. Some cosmetic items had no change: hood pins, headlight colour, tow hooks. To make it easy for me I just remove it all. I do change wheels, but never alter offset or anything else.
@Raw10_2u"I have read the first post and would like to join,"
Here’s what I was able to find regarding car customization and its effect on PP.You wouldn't happen to have a list of what add-ons have an effect on performance and which ones don't?
If we had that, we could possibly allow more cosmetic changes.
Perhaps all the PP goes out the window (couldn’t pass the chance at the pun) when BoP is on. This would be worth testing. Get the highest downforce wing and set to max and a second (same car) but with no wing (or tiny), get in lobby with BoP “on” and check out the downforce in settings menu (should be grayed out). Verify downforce in settings menu and also verify with a couple laps. The difference should be blatant. I suspect that BoP makes everyone identical, which opens the freedom to use whatever appearance one wants.Here’s what I was able to find regarding car customization and its effect on PP.
Cars tested:
For each car I made all possible additions/changes available in “GT Auto”: ‘Wheels’, ‘Custom Parts' (aero parts), 'Racing Items’ and 'Other Parts’, .
- Eunos Roadster ’89
- Corvette ZR-1 ’89
- Nissan GT-R Nismo ’17
- Ferrari Gr 4
- Supra Gr 3
- Note: For the Gr 3 & 4 cars the only changes allowed were wheels (diameter, rim width and offset where unavailable). The following only applies to the first 3 cars.
Things that had no effect on PP:
- Racing Items:
- hood pins
- tow hooks.
- Other Parts: Caliper colour was not available during this test.
- lightbulb colour,
- license plate,
- front grille.
- Custom Parts: side rails.
Things that always altered PP:
- Custom Parts:
- Front: up and down by 0.2 - 0.5%.
- Rear: Down by 0.2% (cosmetics). Up by 2 - 3% (diffusers).
- Wings: Down by 0.2 - 0.6%.
- Racing items:
- Roll Cages: down by 0.1%
Wheels (an outlier)
- Changing rim diameter and offset only had an effect on the Eunos.
- Changing wheels with standard diameter, width and offset had no effect.
IMO anything that alters PP changes the performance of the car and should not be allowed in Snail.
In the case of aerodynamics (front, rear and wings) the change in PP is mostly down, which I attribute to increased drag and perhaps increased weight. I think the increased drag should also produce more downforce, increasing performance. I don’t know if that is in the physics of GT7, but it sure is when you move from Gr4 to Gr3 and Gr1 cars.
Same for roll cages; the PP goes down due to increased weight. However, body rigidity is a factor in GT7 and roll cages in the real world increase the rigidity of the chassis. Don’t know if this detail is addressed in GT7.
I would, however vote to allow wheel changes, provided they are kept standard, as they are a major cosmetic consideration for me.
I did an engine swap in the '89 vette a while back, to see if it would let me into a BoP room, wouldn't let me select the car.Try an engine swapped car also.
I know that’s not appearance but I’m curious if BoP negates any upgrade.
Perhaps all the PP goes out the window (couldn’t pass the chance at the pun) when BoP is on. This would be worth testing. Get the highest downforce wing and set to max and a second (same car) but with no wing (or tiny), get in lobby with BoP “on” and check out the downforce in settings menu (should be grayed out). Verify downforce in settings menu and also verify with a couple laps. The difference should be blatant. I suspect that BoP makes everyone identical, which opens the freedom to use whatever appearance one wants.
I would participate in this test.Try an engine swapped car also.
I know that’s not appearance but I’m curious if BoP negates any upgrade.