★☆★ S.T.a.R. Racing League | S.pec, T.uners, & R.acecars! | ☆★☆ Grid spots OPENOpen 

  • Thread starter Luv2Coach
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I agree. Just finished with unofficial point totals. I don't foresee any changes.
Long, STIGS, frank; 1, 2, 3. Think about your choices and let me know. frank, I will let you know which Race you get after I hear from Long & Stigs.
Had a good battle or two but I just made too many mistakes. Frustrating, but this week was much better imo.
 
I cut like 20,000 corners at trial mountain so start me at -20000 points. Actually it's hard to tell what are the boundaries there. The white lines are way inside the pavement edge in many places. I hope we never go back to that wretched place. I had many great battles today. When we get it right there is some incredible driving in this group. Absolute blast!
 
It's pretty much impossible to stay within the white lines, especially in the initial esses, because they're in such an odd places. It probably should have been clarified before the race.

Stig picks R1 (Lexus IS-F @ Suzuka). So frank, you get to pick R2.
 
It's pretty much impossible to stay within the white lines, especially in the initial esses, because they're in such an odd places. It probably should have been clarified before the race.

Stig picks R1 (Lexus IS-F @ Suzuka). So frank, you get to pick R2.
I will do a better job. I make notes when I think there may be a question. I didnt make notes for T. M. b/c white lines mean nothing 99% of the time. The rumbles do the job of boundary markers. I'll do a better job of communicating boundaries in the future.

Edit: Notice the lack of white lines on real circuits compared to fantasy tracks. Hence, the white line ignored.
 
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RACE 1: (Lexus IS F '07 {SH tire}) - Boundaries are clear. 130R: OLR 15: Re-entry rule applies if a driver goes wide. -1 if 2 tires are not on pavement/rumble strip. Same applies to Casino Triangle.
 
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Indeed,I thought the boundaries were "common sense" sort of on Trial Mountain but always good to clarify. The same with Indy RC as I mentioned before.

Also, I have another idea to throw out here...I think the the Racing Hard tires was too much grip for that Silvia. Perhaps for Race cars under 500pp we should race with Sport Softs instead, which have plenty of grip already.
 
That's because the car was being used on the wrong track. You never had a chance to come close to losing grip unless you really thrashed it. There are other tracks that have much tighter rhythms that would push the car/driver closer to their respective limits. Autumn Ring, Cape Ring South, or Grand Valley East spring to mind. If we're doing racing cars, they have to be on racing tires. Maybe we should keep the race car PP above 500 and street cars below 500PP
 
Indeed,I thought the boundaries were "common sense" sort of on Trial Mountain but always good to clarify. The same with Indy RC as I mentioned before.

Also, I have another idea to throw out here...I think the the Racing Hard tires was too much grip for that Silvia. Perhaps for Race cars under 500pp we should race with Sport Softs instead, which have plenty of grip already.
Yes I agree, some slower racing cars with rh to much grip
 
That's because the car was being used on the wrong track. You never had a chance to come close to losing grip unless you really thrashed it. There are other tracks that have much tighter rhythms that would push the car/driver closer to their respective limits. Autumn Ring, Cape Ring South, or Grand Valley East spring to mind. If we're doing racing cars, they have to be on racing tires. Maybe we should keep the race car PP above 500 and street cars below 500PP
not all racing cars need rh tires even on more techn
 
I think the Siliva would have had too much grip on any track. And what I find fun is pushing it to the limit, which was challenging as always (this was a different push, you could thottle it up very early and the last esses were very fun to me...). The car was geared towards understeer anyway but SS tires certainly would have helped. Racing cars do not have to be on racing tires, I think that RH tires have too much grip period. And the solution is to change the tires, not to limit car selection. I think that's the worst possible option. Who would want to outlaw hundreds of cars?
 
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I personally had a great time @ TM with the Silvia on RH's. Coach has the regulations set for us as a group (though they tend favor the higher skilled drivers just IMO) so that we can all have the same degree of fun and level of online racing experience. I'm obviously a lesser skilled racer and TM was the first or maybe second race that I was able to finish and not get timed out. Until we have divisions we're just going to have to grin and bare it and respect the regulations for what they are they are for all of us not just the guys up front. Another point I can make is the in game restrictions do not stop you from running harder or less grippy tires so if it suits you then do so don't automatically look to change the regulations because that change may adversely affect other drivers.
 
i personally believe the silvia rm requires sh or sm max for good balance. really sh is plenty for cars under 525pp. i also believe race cars shouldnt be limited by pp. if i ever get to choose, i would like to see the cappucino rm or miata rm or even golf IV rm chosen
 
I definitely have a "less is more" approach for the tires. We can choose to lower the times further in the future, but due to the varying skill levels of the racers, I think this would be a good step. I think SS for under 500pp race cars is a reasonable step that I don't think will negatively impact those with less skill. I don't think you have anything to worry about Busted...

And Whitey, if we make the change to SS, you might get your wish for one of those cars this weekend! (Plus a few others...)
 
to be honest, comfort tires would be more than enough for the cars i mentioned. Have done it in league race plenty of times with all three with no problems. sh would be the max tire for those cars
 
I know that, but we have to make allowances. Perhaps when there is 2 divisions we can think about less grippy tires for the higher group.
 
I think grippy tires actually gives faster drivers a more of a advantage, grippy tires mean faster corners meaning hitting apex"s, or driving lines more accurate, jst like race at fugi with lotus rm, some corners could be done full speed by faster drivers, me I could not do full speed consistent like faster racers, my opinion little less grip will not further spread threw races
 
And I think races models handle better than spec production cars, example we do sm tires at a 500pp race, so a race mod car at 500pp would handle even better with sm tire, so going from rh to ss around a 500pp race mod race should be reasonable
 
I am among the slower drivers in this league and i would much prefer less grippy tires in every case. At the very upper most i would be semi ok using the stock tires for each car. Preferably i would like less than stock.
 
That's what the thread is for to discuss these types of issues. The difficulty level is high enough for the average to above average driver. Racers that feel they are not being challenged enough can chop it up here on the thread and decide "hey this race isn't gonna be much fun unless we run on these tires" and all agree on it. As I said before the regulations are set up for all of us and everyone should respect that. When we open up a B Div. we'll have more options but for now its going to stay the same unless Coach decides a change is for the better good of the group.
 
I defer to coach absolutely. I just want my opinion to be put out there. I respect whatever is decided and will race whatever the combo is
 
@kgffy I'm not sure the grippier tires give more an advantage to faster drivers because of an ability to go faster through the corners...I think that's just generally true in regards to all races with faster drivers (which I've had my share). I know that I'm better with less grip, and many other will feel the same as less grip makes modulating throttle and reading car reactions more difficult.

I think I've explained my points clearly...and personally I feel that SS for sub-500pp Race cars is not a big ask, and I think will not be too much of a challenge for those with less skill in this specific case. Hopefully Coach will read this soon and weigh in.
 
In the best interest of the league and to reach a happy medium. And so that Coach will know where I stand when he reads the thread I will state for the record. I am having trouble meeting the skill requirements to stay competitive within this league (and I use the word competitive loosely). However, SS for sub-500pp race cars is doable and should he decide to change it I would give it my best as always.
 
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