2015 VRR International Le Mans Series seasonOpen 

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I'm getting 4:08's, but I just started doing the tuning, transmission is still pretty short and the suspension still needs some work on it.
 
Things that have been updated on paper, but not in the OP just yet:
-LMP2 regs changed to allow downforce tuning and LSD tuning. Transmission and suspension tuning are still illegal.
-LMP2 power settings have been bumped up to 450 hp.
-LMGTE regs are being tested and should be out by the weekend of October 3rd.
 
-LMP2 regs changed to allow downforce tuning and LSD tuning. Transmission and suspension tuning are still illegal.
It will be impossible to enforce suspension tuning as long as everyone has the same ride height. What's the point of keeping it prohibited when it can be easily exploited to gain an advantage? To be frank, and I mean no disrespect, if you want a spec-class then prototypes are the worst cars to go with. They're not designed for ultra-close racing as it is, nevertheless getting around on factory settings.
 
It will be impossible to enforce suspension tuning as long as everyone has the same ride height. What's the point of keeping it prohibited when it can be easily exploited to gain an advantage? To be frank, and I mean no disrespect, if you want a spec-class then prototypes are the worst cars to go with. They're not designed for ultra-close racing as it is, nevertheless getting around on factory settings.
I'm not opening up the class completely. I can check camber and toe angles by simply looking at the tires at the start. I can examine tire wear and see anomalies. It isn't rocket science. Driver skill over tuning is what this is about.
What if the starting list counts more than 16 drivers?
How many drivers in each class during race?
This is in the OP as is, but 6 LMP2 and 9-10 LMGTE depending on if someone wants to broadcast the races.
 
Some lap times at Le Mans in GTE ?
I didn't do an lap time at Le Mans GTE because my car isn't ready yet.

I have a suggestion: I think that we should have the following points system:
1. The 1997 FIA GT Championship's point system which would be 10-6-4-3-2-1 for LMP2;
2. The 2012 FIA WEC's point system which would be 25-18-15-12-10-8-6-4-2-1 for GTE class.

What do you think?

@BRRT_Angel
 
I didn't do an lap time at Le Mans GTE because my car isn't ready yet.

I have a suggestion: I think that we should have the following points system:
1. The 1997 FIA GT Championship's point system which would be 10-6-4-3-2-1 for LMP2;
2. The 2012 FIA WEC's point system which would be 25-18-15-12-10-8-6-4-2-1 for GTE class.

What do you think?

@BRRT_Angel
It already is the WEC points system if you read it.
 
Thread has been updated to include the following changes:
-Preliminary BoP settings following round 1 of testing for LMGTE. These are not final as there's still three rounds to go.
-Allowance of suspension tuning and outline of transmission restriction in LMP2.

Potential changes may be...
-Pushing race start back an hour from 2 p.m. Eastern Time to 3 p.m. Eastern Time due to my personal schedule change.
 
Just so people know, the VRR Acura Racing Series thread is now up and running for those that want a cool off event after ILMS races or those that want to race ILMS but can't. It'll run at the same venues, just later in the night.
 
If the course creator thing comes out before October 10, then Daytona will be replaced with a created track that will be tested to ensure that it is safe for use. I'll actually likely hold a competition for it.
 
If the course creator thing comes out before October 10, then Daytona will be replaced with a created track that will be tested to ensure that it is safe for use. I'll actually likely hold a competition for it.

Something wrong with Daytona?
 
Asides from a few Kaz walls, it's just that I don't trust the track with the racing.

I suppose abit of my bias comes from racing against others on PC Sim and seeing some decent racing, but I feel like some good racing is possible there.
 
I suppose abit of my bias comes from racing against others on PC Sim and seeing some decent racing, but I feel like some good racing is possible there.
At the same time, our track is from 2007. Good racing is possible, but the chance of an invisible wall wrecking races, or the infield screwing up multiclass racing is too high for me to like it.
 
Especially the entry to Turn 1, with the giant tire wall sticking out.
 
But I still Kaz-walled. If there was no Kazwall, I would've been fine. :lol:
No, because in real life you would have been missing body work had the Kaz wall not been there and the damage model actually been worth something.
 
No, because in real life you would have been missing body work had the Kaz wall not been there and the damage model actually been worth something.
Well I'm talking about in the game. In real life, I would've been done for sure.
 
Second round of testing done. Regs for LMGTE and LMP2 to be added tomorrow.
 
Announcement of the Daytona replacement is coming Sunday, October 4th.
 
After @vetteman24 had to give up his racing commitments for more important priorities, Corvette Racing had to search for a replacement driver. After some talks, they have hired @Kross24 (gotta have them 24s) to drive the #74 Chevrolet Corvette C7.R. GTRacer22 has also decided to switch to #73, in order to complete the pair. They look to be competitive in the upcoming 4-race International Le Mans Series.
 
After @vetteman24 had to give up his racing commitments for more important priorities, Corvette Racing had to search for a replacement driver. After some talks, they have hired @Kross24 (gotta have them 24s) to drive the #74 Chevrolet Corvette C7.R. GTRacer22 has also decided to switch to #73, in order to complete the pair. They look to be competitive in the upcoming 4-race International Le Mans Series.
Good thing I'm not racing LMGTE.
 
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